From 3498fee5c039bed0f28d26092ee830e80b834f9a Mon Sep 17 00:00:00 2001 From: yorgei Date: Tue, 9 Sep 2025 09:40:25 +0000 Subject: [PATCH] Update language files --- en.diff | 36 ++---------------------------------- en.json | 2 +- 2 files changed, 3 insertions(+), 35 deletions(-) diff --git a/en.diff b/en.diff index 9f66cc7..c25f892 100644 --- a/en.diff +++ b/en.diff @@ -1,37 +1,5 @@ --- en.json +++ en.json --BuffDescription_desc_150021: "Lasts until battle ends, unremovable. After the enemy finishes their action, deals Mag. DMG equal to 5% of the target's Max HP via Blitzstrike (cannot exceed 300% of the Familiar Gear wearer's ATK). After Blitzstrike triggers a total of 3x, [Thunder Draw] changes to [Overcurrent]." -+BuffDescription_desc_150021: "After the enemy finishes their action, deals Mag. DMG equal to 5% of the target's Max HP via Blitzstrike (cannot exceed 300% of the Familiar Gear wearer's ATK), unremovable. After Blitzstrike triggers a total of 3x, [Thunder Draw] changes to [Overcurrent]." --ItemBase_desc_1451001: "ItemBase_desc_1451001" -+ItemBase_desc_1451001: "You can get the [Priestess of Thunder] Skin [Chinese Dress]" --NewPersonalityAction_lockDesc_10080203: "Ltd. Edition, tap the Water Bucket" -+NewPersonalityAction_lockDesc_10080203: "Ltd. Edition, tap the bucket filled with water" --NewPersonalityAction_unlockDesc_10080203: "Ltd. Edition, tap the Water Bucket" -+NewPersonalityAction_unlockDesc_10080203: "Ltd. Edition, tap the bucket filled with water" --SkillBase_desc_1355540: "When an ally takes DoT, their DoT RES +2%, stacking up to 10 layers. When an ally takes Physical DMG, their Physical DMG RED +4%, stacking up to 5 layers. When an ally takes Magic DMG, their Magic DMG RED +4%, stacking up to 5 layers. All effects are non-removable." -+SkillBase_desc_1355540: "When an ally receives DoT, ally DoT RES +2%, can overlap up to 10x.\nWhen an ally receives Phys. DMG, ally Phys. DMG RED +4%, can overlap up to 5x.\nWhen an ally receives Mag. DMG, ally Mag. DMG RED +4%, can overlap up to 5x.\nThese effects are unremovable." --SkillBase_desc_1355541: "When an ally takes DoT, their DoT RES +3%, stacking up to 10 layers. When an ally takes Physical DMG, their Physical DMG RED +6%, stacking up to 5 layers. When an ally takes Magic DMG, their Magic DMG RED +6%, stacking up to 5 layers. All effects are non-removable." -+SkillBase_desc_1355541: "When an ally receives DoT, ally DoT RES +3%, can overlap up to 10x.\nWhen an ally receives Phys. DMG, ally Phys. DMG RED +6%, can overlap up to 5x.\nWhen an ally receives Mag. DMG, ally Mag. DMG RED +6%, can overlap up to 5x.\nThese effects are unremovable." --SkillBase_desc_1355542: "When an ally takes DoT, their DoT RES +4%, stacking up to 10 layers. When an ally takes Physical DMG, their Physical DMG RED +8%, stacking up to 5 layers. When an ally takes Magic DMG, their Magic DMG RED +8%, stacking up to 5 layers. All effects are non-removable." -+SkillBase_desc_1355542: "When an ally receives DoT, ally DoT RES +4%, can overlap up to 10x.\nWhen an ally receives Phys. DMG, ally Phys. DMG RED +8%, can overlap up to 5x.\nWhen an ally receives Mag. DMG, ally Mag. DMG RED +8%, can overlap up to 5x.\nThese effects are unremovable." --SkillBase_desc_2061200: "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 60% of the gear owner's ATK to all enemies, and has a 50% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown." -+SkillBase_desc_2061200: "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 60% of the gear owner's ATK to all enemies 1x, and has a 70% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown." --SkillBase_desc_2061201: "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 80% of the gear owner's ATK to all enemies, and has a 55% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown." -+SkillBase_desc_2061201: "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 80% of the gear owner's ATK to all enemies 1x, and has a 75% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown." --SkillBase_desc_2061202: "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 100% of the gear owner's ATK to all enemies, and has a 60% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 4 turns. Cannot gain Familiar Energy while the skill is on cooldown." -+SkillBase_desc_2061202: "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 100% of the gear owner's ATK to all enemies 1x, and has a 80% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 4 turns. Cannot gain Familiar Energy while the skill is on cooldown." --SkillBase_desc_2061203: "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 120% of the gear owner's ATK to all enemies, and has a 65% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 3 turns. Cannot gain Familiar Energy while the skill is on cooldown." -+SkillBase_desc_2061203: "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 120% of the gear owner's ATK to all enemies 1x, and has a 85% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 3 turns. Cannot gain Familiar Energy while the skill is on cooldown." --SkillBase_desc_2061204: "After being attacked, gain 10 Familiar Energy. After gaining a total of 40 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 140% of the gear owner's ATK to all enemies, and has a 70% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 2 turns. Cannot gain Familiar Energy while the skill is on cooldown." -+SkillBase_desc_2061204: "After being attacked, gain 10 Familiar Energy. After gaining a total of 40 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 140% of the gear owner's ATK to all enemies 1x, and has a 90% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 2 turns. Cannot gain Familiar Energy while the skill is on cooldown." --SkillBase_desc_2070600: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 60% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 10% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." -+SkillBase_desc_2070600: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 60% of the gear holder's ATK to all enemies, then consume 50% of current HP to grant all allies a Shield equal to 10% of their respective Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." --SkillBase_desc_2070601: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 80% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 15% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." -+SkillBase_desc_2070601: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 80% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 15% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." --SkillBase_desc_2070602: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 100% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 20% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 4 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." -+SkillBase_desc_2070602: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 100% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 20% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 4 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." --SkillBase_desc_2070603: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 120% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 25% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 3 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." -+SkillBase_desc_2070603: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 120% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 25% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 3 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." --SkillBase_desc_2070604: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 40 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 140% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 30% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 2 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." -+SkillBase_desc_2070604: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 40 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 140% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 30% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 2 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." \ No newline at end of file +-BuffDescription_desc_150021: "After the enemy finishes their action, deals Mag. DMG equal to 5% of the target's Max HP via Blitzstrike (cannot exceed 300% of the Familiar Gear wearer's ATK), unremovable. After Blitzstrike triggers a total of 3x, [Thunder Draw] changes to [Overcurrent]." ++BuffDescription_desc_150021: "After the enemy finishes their action, deals Mag. DMG equal to 5% of the target's Max HP via Blitzstrike (cannot exceed 300% of the Familiar Gear wearer's ATK), unremovable. After Blitzstrike triggers a total of 2x, [Thunder Draw] changes to [Overcurrent]." \ No newline at end of file diff --git a/en.json b/en.json index 1c5cbaa..482d23e 100644 --- a/en.json +++ b/en.json @@ -918,7 +918,7 @@ "BuffDescription_desc_150018": "Heal Bonus and Inc. Heal Bonus +25%", "BuffDescription_desc_150019": "Heal Bonus and Inc. Heal Bonus +30%", "BuffDescription_desc_150020": "Each time an ally takes action, all allies gain 3% CRT rate and 3% DMG Bonus, stacking up to a max of 10 layers.", - "BuffDescription_desc_150021": "After the enemy finishes their action, deals Mag. DMG equal to 5% of the target's Max HP via Blitzstrike (cannot exceed 300% of the Familiar Gear wearer's ATK), unremovable. After Blitzstrike triggers a total of 3x, [Thunder Draw] changes to [Overcurrent].", + "BuffDescription_desc_150021": "After the enemy finishes their action, deals Mag. DMG equal to 5% of the target's Max HP via Blitzstrike (cannot exceed 300% of the Familiar Gear wearer's ATK), unremovable. After Blitzstrike triggers a total of 2x, [Thunder Draw] changes to [Overcurrent].", "BuffDescription_desc_150022": "Unable to act, effect lasts for 1 turn.", "BuffDescription_desc_150023": "Phys. DMG RED +5%, DEF Break RES +5%.", "BuffDescription_desc_150024": "Phys. DMG RED +10%, DEF Break RES +10%.",