From 472b1670b17c4b08dac4232adaf51e889ad80b14 Mon Sep 17 00:00:00 2001 From: yorgei Date: Wed, 24 Sep 2025 06:55:24 +0000 Subject: [PATCH] Update language files --- en.diff | 14 ++++---------- en.json | 4 ++-- 2 files changed, 6 insertions(+), 12 deletions(-) diff --git a/en.diff b/en.diff index 2cd813d..92f919d 100644 --- a/en.diff +++ b/en.diff @@ -1,13 +1,7 @@ --- en.json +++ en.json --ItemBase_desc_3715: "Log in during the Sports Festival to get rewards." -+ItemBase_desc_3715: "Log in during the Fairy Tale Event to get rewards." -+ItemBase_desc_391: "When performing a Star Up on a Magic Circle, this can be used in place of any specified Magic Circle." -+ItemBase_desc_392: "When performing a Star Up for a Familiar, this can be used in place of any designated Familiar of your choice." -+ItemBase_desc_393: "Can be used in place of any specified Tryst Shard when upgrading Tryst." -+ItemBase_desc_394: "When performing a Star Up on a Curio, this can be used in place of any specified Curio Shard." -+ItemBase_name_391: "Omni Magic Circle" -+ItemBase_name_392: "Omni Familiars" -+ItemBase_name_393: "Omni Shard" -+ItemBase_name_394: "Omni Curio Shard" \ No newline at end of file +-SkillBase_desc_5300101: "When the equipped Hero starts a turn during a Battle, it deals T Status DMG equal to 20% of ATK to an enemy whose SPD is lower than its own. For each 1% difference in SPD, this T Status DMG + increases by 2%, up to a maximum of 100%. " ++SkillBase_desc_5300101: "When the equipped Hero starts a turn during a Battle, it deals S Attr. DMG equal to 20% of ATK to an enemy whose SPD is lower than its own. For each 1% difference in SPD, this S Attr. DMG + increases by 2%, up to a maximum of 100%. " +-SkillBase_desc_5300103: "At the start of the battle, get a [Status Shield] with 100% ATK, and SPD increases by 8% during the shield duration. When the geared hero starts a turn in battle, inflict 30% T Status DMG to an enemy with lower SPD than self. For each 1% difference in SPD, this T Status DMG increases by 2%, up to a maximum of 100%. The target receives a 30% reduction in all Status DMG increases for this turn. The [Status Shield] can only absorb Status DMG equal to the shield value. " ++SkillBase_desc_5300103: "At the start of the battle, get a [Status Shield] with 100% ATK, and SPD increases by 8% during the shield duration. When the geared hero starts a turn in battle, inflict 30% S Status DMG to an enemy with lower SPD than self. For each 1% difference in SPD, this S Status DMG increases by 2%, up to a maximum of 100%. The target receives a 30% reduction in all Status DMG increases for this turn. The [Status Shield] can only absorb Status DMG equal to the shield value. " \ No newline at end of file diff --git a/en.json b/en.json index bf1853a..1e9b594 100644 --- a/en.json +++ b/en.json @@ -53028,9 +53028,9 @@ "SkillBase_desc_5200202": "When the equipped Hero ends their own action turn, inflict P Status DMG of ATK 20% to enemy units with [Scorching] Status; when the enemy receives the [Scorching] effect, inflict P Status DMG of ATK 20% 1x to the target, and can activate 4x per turn; when this Skill inflicts P Status DMG, add 1 layers of [Spirit Flame] to the target, with a maximum of 3 layers; when [Spirit Flame] is added, if the target already has 3 layers of [Spirit Flame], they lose 8% of their max HP, and each unit can only receive this DMG 1x per turn. [Spirit Flame]: Control resistance -10%, received P Status DMG +15%, can stack up to 3 layers, Cannot be removed, lasts 2 turns. ", "SkillBase_desc_5200203": "When the equipped Hero ends their own action turn, inflict P Status DMG of ATK 40% to enemy units with [Scorching] Status; when the enemy receives the [Scorching] effect, inflict P Status DMG of ATK 20% 1x to the target, and can activate 6x per turn; when this Skill inflicts P Status DMG, add 1 layers of [Spirit Flame] to the target, with a maximum of 3 layers; when [Spirit Flame] is added, if the target already has 3 layers of [Spirit Flame], they lose 8% of their max HP, and each unit can only receive this DMG 1x per turn. [Spirit Flame]: Control resistance -10%, received P Status DMG +15%, can stack up to 3 layers, Cannot be removed, lasts 2 turns. ", "SkillBase_desc_5300100": "When the wearer is in battle and when turn starts, deals S Attr. DMG equal to 20% of ATK once to targets with SPD lower than own.", - "SkillBase_desc_5300101": "When the equipped Hero starts a turn during a Battle, it deals T Status DMG equal to 20% of ATK to an enemy whose SPD is lower than its own. For each 1% difference in SPD, this T Status DMG + increases by 2%, up to a maximum of 100%. ", + "SkillBase_desc_5300101": "When the equipped Hero starts a turn during a Battle, it deals S Attr. DMG equal to 20% of ATK to an enemy whose SPD is lower than its own. For each 1% difference in SPD, this S Attr. DMG + increases by 2%, up to a maximum of 100%. ", "SkillBase_desc_5300102": "When the Hero equipped with the Gear starts a turn during the Battle, they deal 30% of ATK as Status DMG to an enemy target with lower SPD than themselves. For every 1% difference in SPD, the Status DMG Bonus of this attack increases by 2%, up to a maximum of 100%. The target that receives this attack will have all Status DMG Bonuses reduced by 30% for this turn. ", - "SkillBase_desc_5300103": "At the start of the battle, get a [Status Shield] with 100% ATK, and SPD increases by 8% during the shield duration. When the geared hero starts a turn in battle, inflict 30% T Status DMG to an enemy with lower SPD than self. For each 1% difference in SPD, this T Status DMG increases by 2%, up to a maximum of 100%. The target receives a 30% reduction in all Status DMG increases for this turn. The [Status Shield] can only absorb Status DMG equal to the shield value. ", + "SkillBase_desc_5300103": "At the start of the battle, get a [Status Shield] with 100% ATK, and SPD increases by 8% during the shield duration. When the geared hero starts a turn in battle, inflict 30% S Status DMG to an enemy with lower SPD than self. For each 1% difference in SPD, this S Status DMG increases by 2%, up to a maximum of 100%. The target receives a 30% reduction in all Status DMG increases for this turn. The [Status Shield] can only absorb Status DMG equal to the shield value. ", "SkillBase_desc_5300200": "At the start of the gear user's own turn, gain [Void World] for 1 turn.\n[Void World]: When an enemy takes a regular action, deal S Attr. DMG equal to 20% of ATK to 3 random enemies, up to 3 times per turn, effect lasts 1 turn, unremovable.", "SkillBase_desc_5300201": "At the start of the gear user's own turn, gain [Void World] (effect lasts 1 turn). At the start of the user's own turn, all enemies' All-Attr. DMG -15% (effect lasts 1 turn, can stack up to 2x, Unremovable).\n[Void World]: When the enemy performs a Reg. action, deal S Attr. DMG equal to 20% of ATK to 3 random enemies, can trigger up to 3x, effect lasts 1 turn, Unremovable.", "SkillBase_desc_5300202": "At the start of the gear user's own turn, gain [Void World] (effect lasts 1 turn). At the start of the user's own turn, all enemies' All-Attr. DMG -25% (effect lasts 1 turn, can stack up to 2x, Unremovable).\n[Void World]: When the enemy performs a Reg. action, deal S Attr. DMG equal to 40% of ATK to 3 random enemies, can trigger up to 3x, effect lasts 1 turn, Unremovable.",