Update language files
This commit is contained in:
231
en.diff
231
en.diff
@@ -1,48 +1,189 @@
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--- en.json
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+++ en.json
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-GiftPack_name_11001: "Heaven Pack"
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+GiftPack_name_11001: "Chosen Pack"
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-GiftPack_name_11002: "Heaven Pack"
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+GiftPack_name_11002: "Chosen Pack"
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-GiftPack_name_11003: "Heaven Pack"
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+GiftPack_name_11003: "Chosen Pack"
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-GiftPack_name_11004: "Heaven Pack"
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+GiftPack_name_11004: "Chosen Pack"
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-GiftPack_name_11005: "Heaven Pack"
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+GiftPack_name_11005: "Chosen Pack"
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-GiftPack_name_11006: "Heaven Pack"
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+GiftPack_name_11006: "Chosen Pack"
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-GiftPack_name_11007: "Heaven Pack"
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+GiftPack_name_11007: "Chosen Pack"
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-GiftPack_name_11101: "Heaven Pack"
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+GiftPack_name_11101: "Chosen Pack"
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-GiftPack_name_11102: "Heaven Pack"
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+GiftPack_name_11102: "Chosen Pack"
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-GiftPack_name_11103: "Heaven Pack"
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+GiftPack_name_11103: "Chosen Pack"
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-GiftPack_name_11104: "Heaven Pack"
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+GiftPack_name_11104: "Chosen Pack"
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-GiftPack_name_11105: "Heaven Pack"
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+GiftPack_name_11105: "Chosen Pack"
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-GiftPack_name_11106: "Heaven Pack"
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+GiftPack_name_11106: "Chosen Pack"
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-GiftPack_name_11107: "Heaven Pack"
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+GiftPack_name_11107: "Chosen Pack"
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+ItemBase_desc_11431: "Passionate Gym Uniform"
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+ItemBase_desc_2431: "Use to fuse and star up Curio [Gym Uniform]."
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+ItemBase_desc_31213: "Items used in the Event can be collected to get Pass Rewards, are reflected in the Ranking, and will be retrieved after the Event ends."
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+ItemBase_desc_3514: "You can obtain this by meeting the ranking requirements during the Sports Day Event tally."
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+ItemBase_desc_3713: "Participate in the Sports Day theme event and get it from the login event."
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+ItemBase_desc_7615: "Can be exchanged for items at the Exchange. Will be removed after the event ends."
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+ItemBase_name_11431: "Gym Uniform"
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-ItemBase_name_148: "Chest Key"
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+ItemBase_name_148: "Key of Inquiry"
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+ItemBase_name_2431: "Gym Uniform Shard"
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+ItemBase_name_31213: "Gold Medal"
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+ItemBase_name_3514: "Will you cross the finish line with me?"
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+ItemBase_name_3713: "Sports Day"
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+ItemBase_name_7615: "Red Headband"
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+StarPiece_awakeningDesc_431: "All-Attr. ally ATK +<{0}><{1}>2881</c></outline>"
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+StarPiece_exclusiveDesc_431: "All-Attr. allies' HP +{0}"
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+locale_ui_mall_chosenGiftPack: "Chosen Pack"
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+BuffDescription_desc_150021: "Lasts until battle ends, unremovable. After the enemy finishes their action, deals Mag. DMG equal to 5% of the target's Max HP via Blitzstrike (cannot exceed 300% of the Familiar Gear wearer's ATK). After Blitzstrike triggers a total of 3x, [Thunder Draw] changes to [Overcurrent]."
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+BuffDescription_desc_150022: "Unable to act, effect lasts for 1 turn."
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+BuffDescription_desc_150023: "Phys. DMG RED +5%, DEF Break RES +5%."
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+BuffDescription_desc_150024: "Phys. DMG RED +10%, DEF Break RES +10%."
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+BuffDescription_desc_150025: "Phys. DMG RED +15%, DEF Break RES +15%."
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+BuffDescription_desc_150026: "Phys. DMG RED +20%, DEF Break RES +20%."
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+BuffDescription_desc_150027: "Phys. DMG RED +25%, DEF Break RES +25%."
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+BuffDescription_desc_160020: "Each time an ally acts, 40% chance to increase self SPD by +5% for 2 turns."
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+BuffDescription_desc_160021: "Each time an ally acts, 50% chance to increase self SPD by +5% for 2 turns."
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+BuffDescription_desc_160022: "Each time an ally acts, 60% chance to increase self SPD by +5% for 2 turns."
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+BuffDescription_desc_160023: "Each time an ally acts, 70% chance to increase self SPD by +5% for 2 turns."
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+BuffDescription_desc_160024: "Each time an ally acts, 80% chance to increase self SPD by +5% for 2 turns."
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+BuffDescription_desc_160025: "When you deal DMG, deal additional Fixed DMG to the opponent equal to 10% of ATK."
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+BuffDescription_desc_160026: "When an ally acts, there is a 60% chance to inflict DEF Break and increase ATK by +8%. Each time attacked, there is a 60% chance to increase effect RES and DEF by +8%, stackable up to 5x, all effects last 2 turns."
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+BuffDescription_desc_160027: "When an ally acts, there is a 70% chance to inflict DEF Break and increase ATK by +8%. Each time attacked, there is a 70% chance to increase effect RES and DEF by +8%, stackable up to 5x, all effects last 2 turns."
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+BuffDescription_desc_160028: "When an ally acts, there is a 80% chance to inflict DEF Break and increase ATK by +8%. Each time attacked, there is a 80% chance to increase effect RES and DEF by +8%, stackable up to 5x, all effects last 2 turns."
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+BuffDescription_desc_160029: "When an ally acts, there is a 90% chance to inflict DEF Break and increase ATK by +8%. Each time attacked, there is a 90% chance to increase effect RES and DEF by +8%, stackable up to 5x, all effects last 2 turns."
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+BuffDescription_desc_160030: "When an ally acts, there is a 100% chance to inflict DEF Break and increase ATK by +8%. Each time attacked, there is a 100% chance to increase effect RES and DEF by +8%, stackable up to 5x, all effects last 2 turns."
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-BuffDescription_desc_9100: "If you have 6 stacks of [Ice Mark] and are not in Freeze state, you take damage equal to 6% of your Max HP and 100% of your ATK (not exceeding 500% of your ATK), and enter Freeze state for 2 turns. Afterwards, all [Ice Mark] are removed.\nIf you are already in Freeze state, this effect will trigger after Freeze state is removed. [Ice Mark] can stack up to 6 times, lasts until battle ends, and is unremovable."
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+BuffDescription_desc_9100: "If you have 3 stacks of [Ice Mark] and are not in Freeze state, you take DMG equal to 6% of your Max HP and 100% of own ATK (not exceeding 500% of own ATK), and enter Freeze state for 2 turns. Afterwards, all [Ice Mark] are removed.\nIf you are already in Freeze state, this effect will trigger after Freeze state is removed. [Ice Mark] can stack up to 3 times, lasts until battle ends, and is unremovable."
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+BuffDescription_name_150021: "Thunder Draw"
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+BuffDescription_name_150022: "Overcurrent"
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+BuffDescription_name_150023: "Static Armor"
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+BuffDescription_name_150024: "Static Armor"
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+BuffDescription_name_150025: "Static Armor"
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+BuffDescription_name_150026: "Static Armor"
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+BuffDescription_name_150027: "Static Armor"
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+BuffDescription_name_160020: "Assault Stance"
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+BuffDescription_name_160021: "Assault Stance"
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+BuffDescription_name_160022: "Assault Stance"
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+BuffDescription_name_160023: "Assault Stance"
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+BuffDescription_name_160024: "Assault Stance"
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+BuffDescription_name_160025: "Enthusiastic Fan"
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+BuffDescription_name_160026: "Crest of Fan"
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+BuffDescription_name_160027: "Crest of Fan"
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+BuffDescription_name_160028: "Crest of Fan"
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+BuffDescription_name_160029: "Crest of Fan"
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+BuffDescription_name_160030: "Crest of Fan"
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+HeroChange_content_14: "Ice Mark Adjustment: Ice Mark can stack up to 3x. If not in Freeze state, take DMG equal to 6% of self max HP and 100% of self ATK (not exceeding 500% of self ATK). Additionally, inflict Freeze for 2 turns, then all of self's Ice Marks are removed. If in Freeze state, this effect will trigger after Freeze state is removed. Ice Mark can Overlap up to 3x, lasts until battle ends, and is unremovable."
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-HeroSkin_name_1450301: "HeroSkin_name_1450301 "
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+HeroSkin_name_1450301: "Chinese Dress"
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+ItemBase_desc_1020612: "Get 1★ Familiar [Scorpi]"
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+ItemBase_desc_1030613: "Get 1★ Magic Circle [Magic Circle of Unity]"
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+ItemBase_desc_1030703: "Get 1★ Magic Circle [Devoted Love Circle] "
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+ItemBase_desc_1120612: "Collect 100 Shards to get 1★ Familiar [Scorpi]."
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+ItemBase_desc_1130613: "Collect 100 Shards to get the 1★ Magic Circle [Magic Circle of Unity]"
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+ItemBase_desc_1130703: "Collect 100 Shards to get the 1★ Magic Circle [Devoted Love Circle]"
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-ItemBase_desc_1451001: "ItemBase_desc_1451001 "
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+ItemBase_desc_1451001: "ItemBase_desc_1451001"
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+ItemBase_name_1020612: "Scorpi"
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+ItemBase_name_1030613: "Magic Circle of Unity"
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+ItemBase_name_1030703: "Devoted Love Circle"
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+ItemBase_name_1120612: "Scorpi Shard"
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+ItemBase_name_1130613: "Shard of the Magic Circle of Unity"
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+ItemBase_name_1130703: "Shard of the Devoted Love Circle"
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-ItemBase_name_1451001: "ItemBase_name_1451001"
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+ItemBase_name_1451001: "Priestess of Thunder - Chinese Dress"
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-ItemBase_name_1451011: "ItemBase_name_1451011"
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+ItemBase_name_1451011: "Priestess of Thunder - Chinese Dress Shard"
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+MagicCircleBase_desc_1030613: "Provide SPD to allies"
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+MagicCircleBase_desc_1030703: "Grant buffs to allies and hinder enemies"
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+PetBase_desc_20612: "Scorpi"
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+PetBase_name_20612: "Scorpi"
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+SkillBase_desc_2061200: "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 60% of the gear owner's ATK to all enemies, and has a 50% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown."
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+SkillBase_desc_2061201: "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 80% of the gear owner's ATK to all enemies, and has a 55% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown."
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+SkillBase_desc_2061202: "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 100% of the gear owner's ATK to all enemies, and has a 60% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 4 turns. Cannot gain Familiar Energy while the skill is on cooldown."
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+SkillBase_desc_2061203: "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 120% of the gear owner's ATK to all enemies, and has a 65% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 3 turns. Cannot gain Familiar Energy while the skill is on cooldown."
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+SkillBase_desc_2061204: "After being attacked, gain 10 Familiar Energy. After gaining a total of 40 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 140% of the gear owner's ATK to all enemies, and has a 70% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 2 turns. Cannot gain Familiar Energy while the skill is on cooldown."
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+SkillBase_desc_2061210: "At the start of battle, grants all allies [Static Armor], which is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied."
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+SkillBase_desc_2061211: "At the start of battle, grants all allies [Static Armor], which is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied."
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+SkillBase_desc_2061212: "At the start of battle, grants all allies [Static Armor], which is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied."
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+SkillBase_desc_2061213: "At the start of battle, grants all allies [Static Armor], which is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied."
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+SkillBase_desc_2061214: "At the start of battle, grants all allies [Static Armor], which is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied."
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-SkillBase_desc_2070600: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 60% of the gear holder's ATK to all enemies. If self HP is 50% or higher, consume 50% of self HP to grant all allies a Shield equal to 10% of their respective HP for 2 turns. After 2 turns, restore the consumed HP to self and additionally grant self [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming attack's DMG to the attacker. Unremovable. Effect lasts 2 turns."
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+SkillBase_desc_2070600: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 60% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 10% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns."
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-SkillBase_desc_2070601: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 80% of the gear owner's ATK to all enemies. If self HP is 50% or higher, consume 50% of self HP to grant all allies a Shield equal to 15% of their respective HP for 2 turns. After 2 turns, restore the consumed HP to self and additionally grant self [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming attack's DMG to the attacker. Unremovable. Effect lasts 2 turns."
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+SkillBase_desc_2070601: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 80% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 15% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns."
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-SkillBase_desc_2070602: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 100% of the gear holder's ATK to all enemies. If self HP is 50% or higher, consume 50% of self HP to grant all allies a Shield equal to 20% of their respective HP for 2 turns. After 2 turns, restore the consumed HP to self and additionally grant self [Burn Barrier]. Cooldown: 4 turns. Cannot gain Familiar Energy while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming attack's DMG to the attacker. Unremovable. Effect lasts 2 turns."
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+SkillBase_desc_2070602: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 100% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 20% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 4 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns."
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-SkillBase_desc_2070603: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 120% of the gear owner's ATK to all enemies. If self HP is 50% or higher, consume 50% of self HP to grant all allies a Shield equal to 25% of their respective HP for 2 turns. After 2 turns, restore the consumed HP to self and additionally grant self [Burn Barrier]. Cooldown: 3 turns. Cannot gain Familiar Energy while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming attack's DMG to the attacker. Unremovable. Effect lasts 2 turns."
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+SkillBase_desc_2070603: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 120% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 25% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 3 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns."
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-SkillBase_desc_2070604: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 40 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 140% of the gear owner's ATK to all enemies. If self HP is 50% or higher, consume 50% of self HP to grant all allies a Shield equal to 30% of their respective HP for 2 turns. After 2 turns, restore the consumed HP to self and additionally grant self [Burn Barrier]. Cooldown: 2 turns. Cannot gain Familiar Energy while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming attack's DMG to the attacker. Unremovable. Effect lasts 2 turns."
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+SkillBase_desc_2070604: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 40 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 140% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 30% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 2 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns."
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+SkillBase_desc_3061301: "Triggers when turn starts, cooldown 2 turns. Grants [Assault Stance] to all allies, effect lasts for 2 turns. If an ally attacker’s SPD is higher than the opponent’s, for every 1% SPD difference, DMG increases by +2% (max value applied to same effect types, up to 50%)."
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+SkillBase_desc_3061302: "Triggers when turn starts, cooldown 2 turns. Grants [Assault Stance] to all allies, effect lasts for 2 turns. If an ally attacker’s SPD is higher than the opponent’s, for every 1% SPD difference, DMG increases by +2% (max value applied to same effect types, up to 50%)."
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+SkillBase_desc_3061303: "Triggers when turn starts, cooldown 2 turns. Grants [Assault Stance] to all allies, effect lasts for 2 turns. If an ally attacker’s SPD is higher than the opponent’s, for every 1% SPD difference, DMG increases by +2% (max value applied to same effect types, up to 50%)."
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+SkillBase_desc_3061304: "Triggers when turn starts, cooldown 2 turns. Grants [Assault Stance] to all allies, effect lasts for 2 turns. If an ally attacker’s SPD is higher than the opponent’s, for every 1% SPD difference, DMG increases by +2% (max value applied to same effect types, up to 50%)."
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+SkillBase_desc_3061305: "Triggers when turn starts, cooldown 2 turns. Grants [Assault Stance] to all allies, effect lasts for 2 turns. If an ally attacker’s SPD is higher than the opponent’s, for every 1% SPD difference, DMG increases by +2% (max value applied to same effect types, up to 50%)."
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+SkillBase_desc_3061321: "When an ally acts, 14% chance to extend the buff effect on the acting ally by 1 turn."
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+SkillBase_desc_3061322: "When an ally acts, 18% chance to extend the buff effect on the acting ally by 1 turn."
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+SkillBase_desc_3061323: "When an ally acts, 22% chance to extend the buff effect on the acting ally by 1 turn."
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+SkillBase_desc_3061324: "When an ally acts, 26% chance to extend the buff effect on the acting ally by 1 turn."
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+SkillBase_desc_3061325: "When an ally acts, 30% chance to extend the buff effect on the acting ally by 1 turn."
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+SkillBase_desc_3061350: "In battle, Magic Circle gear effect ACC +15%, CC RES +10%."
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+SkillBase_desc_3061351: "In battle, Magic Circle gear effect ACC +18%, CC RES +12%."
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+SkillBase_desc_3061352: "In battle, Magic Circle gear effect ACC +21%, CC RES +14%."
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+SkillBase_desc_3061353: "In battle, Magic Circle gear effect ACC +24%, CC RES +16%."
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+SkillBase_desc_3061354: "In battle, Magic Circle gear effect ACC +27%, CC RES +18%."
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+SkillBase_desc_3061355: "In battle, Magic Circle gear effect ACC +30%, CC RES +20%."
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+SkillBase_desc_370301: "Activates when acting on turn 1, cooldown 2 turns. Grants [Crest of Fan] to all allies for 2 turns. Grants [Enthusiastic Fan] to the ally with the highest ATK for 2 turns."
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+SkillBase_desc_370302: "Activates when acting on turn 1, cooldown 2 turns. Grants [Crest of Fan] to all allies for 2 turns. Grants [Enthusiastic Fan] to the ally with the highest ATK for 2 turns."
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+SkillBase_desc_370303: "Activates when acting on turn 1, cooldown 2 turns. Grants [Crest of Fan] to all allies for 2 turns. Grants [Enthusiastic Fan] to the ally with the highest ATK for 2 turns."
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+SkillBase_desc_370304: "Activates when acting on turn 1, cooldown 2 turns. Grants [Crest of Fan] to all allies for 2 turns. Grants [Enthusiastic Fan] to the ally with the highest ATK for 2 turns."
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+SkillBase_desc_370305: "Activates when acting on turn 1, cooldown 2 turns. Grants [Crest of Fan] to all allies for 2 turns. Grants [Enthusiastic Fan] to the ally with the highest ATK for 2 turns."
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+SkillBase_desc_370321: "When the enemy acts, 4% chance to inflict interference, causing this ATK to not ACC."
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+SkillBase_desc_370322: "When the enemy acts, 8% chance to inflict interference, causing this ATK to not ACC."
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+SkillBase_desc_370323: "When the enemy acts, 12% chance to inflict interference, causing this ATK to not ACC."
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+SkillBase_desc_370324: "When the enemy acts, 16% chance to inflict interference, causing this ATK to not ACC."
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+SkillBase_desc_370325: "When the enemy acts, 20% chance to inflict interference, causing this ATK to not ACC."
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+SkillBase_desc_370350: "In battle, Magic Circle gear SPD +5%, ACC +5%."
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+SkillBase_desc_370351: "In battle, Magic Circle gear SPD +6.5%, ACC +10%."
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+SkillBase_desc_370352: "In battle, Magic Circle gear SPD +8%, ACC +15%."
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+SkillBase_desc_370353: "In battle, Magic Circle gear SPD +10%, ACC +20%."
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+SkillBase_desc_370354: "In battle, Magic Circle gear SPD +12.5%, ACC +25%."
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+SkillBase_desc_370355: "In battle, Magic Circle gear SPD +15%, ACC +30%."
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+SkillBase_name_2061200: "Thunder Gaol"
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+SkillBase_name_2061201: "Thunder Gaol"
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+SkillBase_name_2061202: "Thunder Gaol"
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+SkillBase_name_2061203: "Thunder Gaol"
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+SkillBase_name_2061204: "Thunder Gaol"
|
||||
+SkillBase_name_2061210: "Static Armor"
|
||||
+SkillBase_name_2061211: "Static Armor"
|
||||
+SkillBase_name_2061212: "Static Armor"
|
||||
+SkillBase_name_2061213: "Static Armor"
|
||||
+SkillBase_name_2061214: "Static Armor"
|
||||
+SkillBase_name_3061301: "Ready, go"
|
||||
+SkillBase_name_3061302: "Ready, go"
|
||||
+SkillBase_name_3061303: "Ready, go"
|
||||
+SkillBase_name_3061304: "Ready, go"
|
||||
+SkillBase_name_3061305: "Ready, go"
|
||||
+SkillBase_name_3061306: "Ready, go"
|
||||
+SkillBase_name_3061307: "Ready, go"
|
||||
+SkillBase_name_3061308: "Ready, go"
|
||||
+SkillBase_name_3061309: "Ready, go"
|
||||
+SkillBase_name_3061310: "Ready, go"
|
||||
+SkillBase_name_3061321: "Endurance"
|
||||
+SkillBase_name_3061322: "Endurance"
|
||||
+SkillBase_name_3061323: "Endurance"
|
||||
+SkillBase_name_3061324: "Endurance"
|
||||
+SkillBase_name_3061325: "Endurance"
|
||||
+SkillBase_name_3061350: "Concentration"
|
||||
+SkillBase_name_3061351: "Concentration"
|
||||
+SkillBase_name_3061352: "Concentration"
|
||||
+SkillBase_name_3061353: "Concentration"
|
||||
+SkillBase_name_3061354: "Concentration"
|
||||
+SkillBase_name_3061355: "Concentration"
|
||||
+SkillBase_name_370301: "Distribution started!"
|
||||
+SkillBase_name_370302: "Distribution started!"
|
||||
+SkillBase_name_370303: "Distribution started!"
|
||||
+SkillBase_name_370304: "Distribution started!"
|
||||
+SkillBase_name_370305: "Distribution started!"
|
||||
+SkillBase_name_370306: "Distribution started!"
|
||||
+SkillBase_name_370307: "Distribution started!"
|
||||
+SkillBase_name_370308: "Distribution started!"
|
||||
+SkillBase_name_370309: "Distribution started!"
|
||||
+SkillBase_name_370310: "Distribution started!"
|
||||
+SkillBase_name_370321: "Barrage Interference"
|
||||
+SkillBase_name_370322: "Barrage Interference"
|
||||
+SkillBase_name_370323: "Barrage Interference"
|
||||
+SkillBase_name_370324: "Barrage Interference"
|
||||
+SkillBase_name_370325: "Barrage Interference"
|
||||
+SkillBase_name_370350: "Match Rhythm"
|
||||
+SkillBase_name_370351: "Match Rhythm"
|
||||
+SkillBase_name_370352: "Match Rhythm"
|
||||
+SkillBase_name_370353: "Match Rhythm"
|
||||
+SkillBase_name_370354: "Match Rhythm"
|
||||
+SkillBase_name_370355: "Match Rhythm"
|
||||
+locale_ui_ChaosTemple_Cultivate_Magic_Limit: "EX Magic Circle ★{0}"
|
||||
+locale_ui_ChaosTemple_Cultivate_Magic_Limit_Lock: "Unlocked when EX Magic Circle reaches ★{0}"
|
||||
+locale_ui_ChaosTemple_Cultivate_Pet_Limit: "EX Familiar ★{0}"
|
||||
+locale_ui_ChaosTemple_Cultivate_Pet_Limit_Lock: "Unlocked when EX Familiars reach ★{0}"
|
||||
+locale_ui_ChaosTemple_Detail_Magic_Up_Times: "EX Magic Circle Star Up Count"
|
||||
+locale_ui_ChaosTemple_Detail_Pet_Up_Times: "EX Familiar Star Up Count"
|
||||
-locale_ui_ChaosTemple_Detail_Tip: "Tally the Lv. Ups for Hero/Tryst/EX Gear"
|
||||
+locale_ui_ChaosTemple_Detail_Tip: "Get tries by Star Up Ally/EX Curio/EX Familiars/EX Magic Circle"
|
||||
-locale_ui_ChaosTemple_Resonance_Tip: "Meet G Attr. Ally/Tryst/EX Gear Star conditions to unlock"
|
||||
+locale_ui_ChaosTemple_Resonance_Tip: "Meet G Ally/EX Curio/EX Familiars/EX Magic Circle Star conditions to unlock"
|
||||
+locale_ui_ChaosTemple_Resonance_UnUp_Tip_Magic: "You cannot Lv. Up because the star requirements for the EX Magic Circle have not been met."
|
||||
+locale_ui_ChaosTemple_Resonance_UnUp_Tip_Pet: "You cannot Lv. Up because the EX Familiar's star requirements have not been met."
|
||||
-locale_ui_CollectionPavilion_ChaosTemple_Rule_Content: "1. Only G Attr. Allies are included in the G Shrine.\n\n2. Glow awakening level up attempts can be obtained from starring up G Attr. Allies, Trysts, and EX Gears. Level up awakening to boost Allies's Bonus Stats.\n\n3. Meet Ally/Tryst/EX Gear star conditions to unlock Glow awakening level ups and raise G Attr. Allies' Bonus Stats."
|
||||
+locale_ui_CollectionPavilion_ChaosTemple_Rule_Content: "1. Only G Attr. Allies are included in the G Shrine.\n\n2. G awakening level up attempts can be obtained from starring up G Attr. Allies, EX Curios, EX Familiars, and EX Magic Circles. Level up awakening to boost Allies's Bonus Stats.\n\n3. Meet Ally/EX Curio/EX Familiar/EX Magic Circle star conditions to unlock G awakening level ups and raise G Attr. Allies' Bonus Stats."
|
||||
+locale_ui_CollectionPavilion_Story_Upstar_LeftTimes: "Star Up x: {0}/{1}"
|
||||
+locale_ui_guide_218901: "Summon and unlock Tryst, and when you rank up, interaction will be unlocked."
|
||||
+locale_ui_guide_219001: "There are various interactions available, so let's try out a few to start with."
|
||||
+locale_ui_guide_219101: "Let's start by taking off their shoes."
|
||||
+locale_ui_guide_219201: "The first interaction is over. Next, let's follow the instructions and take off her socks♥"
|
||||
184
en.json
184
en.json
@@ -918,6 +918,13 @@
|
||||
"BuffDescription_desc_150018": "Heal Bonus and Inc. Heal Bonus +25%",
|
||||
"BuffDescription_desc_150019": "Heal Bonus and Inc. Heal Bonus +30%",
|
||||
"BuffDescription_desc_150020": "Each time an ally takes action, all allies gain 3% CRT rate and 3% DMG Bonus, stacking up to a max of 10 layers.",
|
||||
"BuffDescription_desc_150021": "Lasts until battle ends, unremovable. After the enemy finishes their action, deals Mag. DMG equal to 5% of the target's Max HP via Blitzstrike (cannot exceed 300% of the Familiar Gear wearer's ATK). After Blitzstrike triggers a total of 3x, [Thunder Draw] changes to [Overcurrent].",
|
||||
"BuffDescription_desc_150022": "Unable to act, effect lasts for 1 turn.",
|
||||
"BuffDescription_desc_150023": "Phys. DMG RED +5%, DEF Break RES +5%.",
|
||||
"BuffDescription_desc_150024": "Phys. DMG RED +10%, DEF Break RES +10%.",
|
||||
"BuffDescription_desc_150025": "Phys. DMG RED +15%, DEF Break RES +15%.",
|
||||
"BuffDescription_desc_150026": "Phys. DMG RED +20%, DEF Break RES +20%.",
|
||||
"BuffDescription_desc_150027": "Phys. DMG RED +25%, DEF Break RES +25%.",
|
||||
"BuffDescription_desc_160": "SPD -1%, Curse DMG +2%, stackable up to 20 times, cannot be removed, and disappears upon death.",
|
||||
"BuffDescription_desc_1600": "Nullifies taken DMG 1 time, cannot nullify debuff DMG, cannot stack.",
|
||||
"BuffDescription_desc_160000": "When acting each turn, take Mag. DMG equal to 20% of Max HP (cannot exceed 200% of the Magic Circle Gear user's ATK), effect lasts 2 turns, cannot overlap.",
|
||||
@@ -929,6 +936,17 @@
|
||||
"BuffDescription_desc_160006": "[Duel] Both parties designate each other as ATK targets and fight until one side is downed. During the duel, DMG from active Skills by anyone other than the Duelist is reduced by 55% (excluding DoT). When attacking the duel opponent, 45% of their DEF is ignored.",
|
||||
"BuffDescription_desc_160007": "[Duel] Both parties designate each other as ATK targets and fight until one side is downed. During the duel, DMG from active Skills by anyone other than the Duelist is reduced by 60% (excluding DoT). When attacking the duel opponent, 50% of their DEF is ignored.",
|
||||
"BuffDescription_desc_160008": "DEF -20%, SPD -10%, cannot overlap.",
|
||||
"BuffDescription_desc_160020": "Each time an ally acts, 40% chance to increase self SPD by +5% for 2 turns.",
|
||||
"BuffDescription_desc_160021": "Each time an ally acts, 50% chance to increase self SPD by +5% for 2 turns.",
|
||||
"BuffDescription_desc_160022": "Each time an ally acts, 60% chance to increase self SPD by +5% for 2 turns.",
|
||||
"BuffDescription_desc_160023": "Each time an ally acts, 70% chance to increase self SPD by +5% for 2 turns.",
|
||||
"BuffDescription_desc_160024": "Each time an ally acts, 80% chance to increase self SPD by +5% for 2 turns.",
|
||||
"BuffDescription_desc_160025": "When you deal DMG, deal additional Fixed DMG to the opponent equal to 10% of ATK.",
|
||||
"BuffDescription_desc_160026": "When an ally acts, there is a 60% chance to inflict DEF Break and increase ATK by +8%. Each time attacked, there is a 60% chance to increase effect RES and DEF by +8%, stackable up to 5x, all effects last 2 turns.",
|
||||
"BuffDescription_desc_160027": "When an ally acts, there is a 70% chance to inflict DEF Break and increase ATK by +8%. Each time attacked, there is a 70% chance to increase effect RES and DEF by +8%, stackable up to 5x, all effects last 2 turns.",
|
||||
"BuffDescription_desc_160028": "When an ally acts, there is a 80% chance to inflict DEF Break and increase ATK by +8%. Each time attacked, there is a 80% chance to increase effect RES and DEF by +8%, stackable up to 5x, all effects last 2 turns.",
|
||||
"BuffDescription_desc_160029": "When an ally acts, there is a 90% chance to inflict DEF Break and increase ATK by +8%. Each time attacked, there is a 90% chance to increase effect RES and DEF by +8%, stackable up to 5x, all effects last 2 turns.",
|
||||
"BuffDescription_desc_160030": "When an ally acts, there is a 100% chance to inflict DEF Break and increase ATK by +8%. Each time attacked, there is a 100% chance to increase effect RES and DEF by +8%, stackable up to 5x, all effects last 2 turns.",
|
||||
"BuffDescription_desc_161": "Deals DMG to surrounding allies every turn equal to the caster's [own SPD * own level/25], lasting for 2 turns.",
|
||||
"BuffDescription_desc_162": "SPD +1%, ATK +2%, can stack up to 5 times, lasts until battle ends, unremovable.",
|
||||
"BuffDescription_desc_163": "Units within the magic circle take DMG equal to the caster's [own SPD * level/25] every turn. The magic circle lasts for 2 turns and cannot be removed.",
|
||||
@@ -1516,7 +1534,7 @@
|
||||
"BuffDescription_desc_9002": "DMG RED +10% for 2 turns.",
|
||||
"BuffDescription_desc_9003": "DMG RED +15% for 2 turns.",
|
||||
"BuffDescription_desc_9004": "DMG RED +20% for 2 turns.",
|
||||
"BuffDescription_desc_9100": "If you have 6 stacks of [Ice Mark] and are not in Freeze state, you take damage equal to 6% of your Max HP and 100% of your ATK (not exceeding 500% of your ATK), and enter Freeze state for 2 turns. Afterwards, all [Ice Mark] are removed.\nIf you are already in Freeze state, this effect will trigger after Freeze state is removed. [Ice Mark] can stack up to 6 times, lasts until battle ends, and is unremovable.",
|
||||
"BuffDescription_desc_9100": "If you have 3 stacks of [Ice Mark] and are not in Freeze state, you take DMG equal to 6% of your Max HP and 100% of own ATK (not exceeding 500% of own ATK), and enter Freeze state for 2 turns. Afterwards, all [Ice Mark] are removed.\nIf you are already in Freeze state, this effect will trigger after Freeze state is removed. [Ice Mark] can stack up to 3 times, lasts until battle ends, and is unremovable.",
|
||||
"BuffDescription_desc_9101": "DMG Taken +15% for 2 turns.",
|
||||
"BuffDescription_desc_9102": "DMG Taken +10% for 2 turns.",
|
||||
"BuffDescription_desc_9103": "Allies in this state become unable to act, and the state will be removed after taking ATK three times. If the state is removed due to an ATK, the party ally will additionally take DMG equal to 10% of their own ATK.",
|
||||
@@ -1928,6 +1946,13 @@
|
||||
"BuffDescription_name_150018": "Swarm Resonance ",
|
||||
"BuffDescription_name_150019": "Swarm Resonance ",
|
||||
"BuffDescription_name_150020": "Burning Spirit",
|
||||
"BuffDescription_name_150021": "Thunder Draw",
|
||||
"BuffDescription_name_150022": "Overcurrent",
|
||||
"BuffDescription_name_150023": "Static Armor",
|
||||
"BuffDescription_name_150024": "Static Armor",
|
||||
"BuffDescription_name_150025": "Static Armor",
|
||||
"BuffDescription_name_150026": "Static Armor",
|
||||
"BuffDescription_name_150027": "Static Armor",
|
||||
"BuffDescription_name_151": "Abyss Revenge",
|
||||
"BuffDescription_name_152": "Debuff Guard ",
|
||||
"BuffDescription_name_153": "Devoted Support ",
|
||||
@@ -1949,6 +1974,17 @@
|
||||
"BuffDescription_name_160006": "Duel",
|
||||
"BuffDescription_name_160007": "Duel",
|
||||
"BuffDescription_name_160008": "Timid",
|
||||
"BuffDescription_name_160020": "Assault Stance",
|
||||
"BuffDescription_name_160021": "Assault Stance",
|
||||
"BuffDescription_name_160022": "Assault Stance",
|
||||
"BuffDescription_name_160023": "Assault Stance",
|
||||
"BuffDescription_name_160024": "Assault Stance",
|
||||
"BuffDescription_name_160025": "Enthusiastic Fan",
|
||||
"BuffDescription_name_160026": "Crest of Fan",
|
||||
"BuffDescription_name_160027": "Crest of Fan",
|
||||
"BuffDescription_name_160028": "Crest of Fan",
|
||||
"BuffDescription_name_160029": "Crest of Fan",
|
||||
"BuffDescription_name_160030": "Crest of Fan",
|
||||
"BuffDescription_name_161": "Evil God's Curse",
|
||||
"BuffDescription_name_162": "Trickster",
|
||||
"BuffDescription_name_163": "False Barrier",
|
||||
@@ -6762,6 +6798,7 @@
|
||||
"HeroChange_content_11": "HeroChange_content_11 ",
|
||||
"HeroChange_content_12": "HeroChange_content_12 ",
|
||||
"HeroChange_content_13": "HeroChange_content_13 ",
|
||||
"HeroChange_content_14": "Ice Mark Adjustment: Ice Mark can stack up to 3x. If not in Freeze state, take DMG equal to 6% of self max HP and 100% of self ATK (not exceeding 500% of self ATK). Additionally, inflict Freeze for 2 turns, then all of self's Ice Marks are removed. If in Freeze state, this effect will trigger after Freeze state is removed. Ice Mark can Overlap up to 3x, lasts until battle ends, and is unremovable.",
|
||||
"HeroChange_content_3": "HeroChange_content_3 ",
|
||||
"HeroChange_content_4": "HeroChange_content_4",
|
||||
"HeroChange_content_5": "HeroChange_content_5 ",
|
||||
@@ -7207,7 +7244,7 @@
|
||||
"HeroSkin_name_1355701": "HeroSkin_name_1355701 ",
|
||||
"HeroSkin_name_1355901": "HeroSkin_name_1355901 ",
|
||||
"HeroSkin_name_1356001": "HeroSkin_name_1356001 ",
|
||||
"HeroSkin_name_1450301": "HeroSkin_name_1450301 ",
|
||||
"HeroSkin_name_1450301": "Chinese Dress",
|
||||
"HeroSkin_name_1450302": "Swimsuit",
|
||||
"HeroSkin_name_1450401": "HeroSkin_name_1350701 ",
|
||||
"HeroSkin_name_1450403": "HeroSkin_name_1450403 ",
|
||||
@@ -7752,6 +7789,7 @@
|
||||
"ItemBase_desc_1020609": "Get 1★ Familiar [Alanera]",
|
||||
"ItemBase_desc_1020610": "Get 1★ Familiar [Saran]",
|
||||
"ItemBase_desc_1020611": "Get 1★ Familiar [Remia]",
|
||||
"ItemBase_desc_1020612": "Get 1★ Familiar [Scorpi]",
|
||||
"ItemBase_desc_1020701": "Use to get 1★ Familiar [Ninja Toad]",
|
||||
"ItemBase_desc_1020702": "Use to get 1★ Familiar [Darkstalker].",
|
||||
"ItemBase_desc_1020703": "Get 1★ Familiar [Killer Bee]",
|
||||
@@ -7779,8 +7817,10 @@
|
||||
"ItemBase_desc_1030610": "Can get 1★ [Night Hall Magic Circle]",
|
||||
"ItemBase_desc_1030611": "Get 1★ [Underworld Magic Circle]",
|
||||
"ItemBase_desc_1030612": "Get 1★ Magic Circle [Eternal Darkness Magic Circle]",
|
||||
"ItemBase_desc_1030613": "Get 1★ Magic Circle [Magic Circle of Unity]",
|
||||
"ItemBase_desc_1030701": "Get 1★ [Red Dragon Emperor Magic Circle]",
|
||||
"ItemBase_desc_1030702": "Get 1★ [Flame Magic Circle]",
|
||||
"ItemBase_desc_1030703": "Get 1★ Magic Circle [Devoted Love Circle] ",
|
||||
"ItemBase_desc_1031": "Guidebook EXP increases in Assault.",
|
||||
"ItemBase_desc_1031041": "The light flickers, illuminating the quiet night.",
|
||||
"ItemBase_desc_1031051": "Perceive the truth and essence of things with keen insight",
|
||||
@@ -8038,6 +8078,7 @@
|
||||
"ItemBase_desc_1120609": "Collect 100 Shards to get 1★ Familiar [Alanera].",
|
||||
"ItemBase_desc_1120610": "Collect 100 Shards to get 1★ Familiar [Saran]",
|
||||
"ItemBase_desc_1120611": "Collect 100 Shards to get 1★ Familiar [Remia]",
|
||||
"ItemBase_desc_1120612": "Collect 100 Shards to get 1★ Familiar [Scorpi].",
|
||||
"ItemBase_desc_1120703": "Collect 100 Shards to get 1★ Familiar [Killer Bee]",
|
||||
"ItemBase_desc_1120706": "Collect 100 Shards to get 1★ Familiar [Violette].",
|
||||
"ItemBase_desc_1120707": "Collect 100 Shards to get 1★ Familiar [Embarit].",
|
||||
@@ -8068,9 +8109,11 @@
|
||||
"ItemBase_desc_1130610": "Collect 100 Shards to get the 1★ Magic Circle [Night Hall Magic Circle].",
|
||||
"ItemBase_desc_1130611": "Collect 100 Shards to get the 1★ Magic Circle [Underworld Magic Circle].",
|
||||
"ItemBase_desc_1130612": "Collect 100 Shards to get the 1★ Magic Circle [Eternal Darkness Magic Circle]",
|
||||
"ItemBase_desc_1130613": "Collect 100 Shards to get the 1★ Magic Circle [Magic Circle of Unity]",
|
||||
"ItemBase_desc_11307": "A blazing longspear that pierces even the sky",
|
||||
"ItemBase_desc_1130701": "Collect 100 Shards to get the 1★ Magic Circle [Red Dragon Emperor Magic Circle].",
|
||||
"ItemBase_desc_1130702": "Collect 100 Shards to get a 1★ Magic Circle [Flame Magic Circle].",
|
||||
"ItemBase_desc_1130703": "Collect 100 Shards to get the 1★ Magic Circle [Devoted Love Circle]",
|
||||
"ItemBase_desc_11308": "A giant hammer that reverberates up to the skies when it appears",
|
||||
"ItemBase_desc_11309": "A magical hat that brings wisdom and destruction",
|
||||
"ItemBase_desc_1131": "Used to Lv. Up Magic Circle Skills.",
|
||||
@@ -12226,6 +12269,7 @@
|
||||
"ItemBase_name_1020609": "Aluanera",
|
||||
"ItemBase_name_1020610": "Saran",
|
||||
"ItemBase_name_1020611": "Remia",
|
||||
"ItemBase_name_1020612": "Scorpi",
|
||||
"ItemBase_name_1020701": "Ninja Toad",
|
||||
"ItemBase_name_1020702": "Darkstalker",
|
||||
"ItemBase_name_1020703": "Killer Bee",
|
||||
@@ -12253,8 +12297,10 @@
|
||||
"ItemBase_name_1030610": "Night Hall Magic Circle",
|
||||
"ItemBase_name_1030611": "Underworld Magic Circle",
|
||||
"ItemBase_name_1030612": "Eternal Darkness Magic Circle",
|
||||
"ItemBase_name_1030613": "Magic Circle of Unity",
|
||||
"ItemBase_name_1030701": "Red Dragon Emperor Magic Circle",
|
||||
"ItemBase_name_1030702": "Flame Magic Circle",
|
||||
"ItemBase_name_1030703": "Devoted Love Circle",
|
||||
"ItemBase_name_1031": "Beg. Spirit Stone",
|
||||
"ItemBase_name_1031041": "Regalia of Flame",
|
||||
"ItemBase_name_1031051": "Regalia of Insight",
|
||||
@@ -12512,6 +12558,7 @@
|
||||
"ItemBase_name_1120609": "Alanera Shard",
|
||||
"ItemBase_name_1120610": "Saran Shard",
|
||||
"ItemBase_name_1120611": "Remia's Shard",
|
||||
"ItemBase_name_1120612": "Scorpi Shard",
|
||||
"ItemBase_name_1120703": "Killer Bee Shard",
|
||||
"ItemBase_name_1120706": "Violette Shard",
|
||||
"ItemBase_name_1120707": "Embarit Shard",
|
||||
@@ -12543,9 +12590,11 @@
|
||||
"ItemBase_name_1130610": "Night Hall Magic Circle Shard",
|
||||
"ItemBase_name_1130611": "Underworld Magic Circle Shard",
|
||||
"ItemBase_name_1130612": "Eternal Darkness Magic Circle Shard",
|
||||
"ItemBase_name_1130613": "Shard of the Magic Circle of Unity",
|
||||
"ItemBase_name_11307": "Calamity Pike",
|
||||
"ItemBase_name_1130701": "Red Dragon Emperor Magic Circle Shard",
|
||||
"ItemBase_name_1130702": "Flame Magic Circle Shard",
|
||||
"ItemBase_name_1130703": "Shard of the Devoted Love Circle",
|
||||
"ItemBase_name_11308": "Dusk Warhammer",
|
||||
"ItemBase_name_11309": "Witch Hat",
|
||||
"ItemBase_name_1131": "Wisdom Pyrite",
|
||||
@@ -13193,8 +13242,8 @@
|
||||
"ItemBase_name_1450811": "Maid Shard",
|
||||
"ItemBase_name_1450901": "Hell Cat - Swimsuit",
|
||||
"ItemBase_name_1450911": "Swimsuit Shard",
|
||||
"ItemBase_name_1451001": "ItemBase_name_1451001",
|
||||
"ItemBase_name_1451011": "ItemBase_name_1451011",
|
||||
"ItemBase_name_1451001": "Priestess of Thunder - Chinese Dress",
|
||||
"ItemBase_name_1451011": "Priestess of Thunder - Chinese Dress Shard",
|
||||
"ItemBase_name_1451101": "Bodysuit",
|
||||
"ItemBase_name_1451111": "Bodysuit Shard",
|
||||
"ItemBase_name_1451201": "ItemBase_name_1451201",
|
||||
@@ -17801,8 +17850,10 @@
|
||||
"MagicCircleBase_desc_1030610": "A Magic Circle that provides various buffs to all allies.",
|
||||
"MagicCircleBase_desc_1030611": "A magic circle that duels with the enemy to gain a party-wide buff.",
|
||||
"MagicCircleBase_desc_1030612": "Curse and Curse Boost Magic Circle",
|
||||
"MagicCircleBase_desc_1030613": "Provide SPD to allies",
|
||||
"MagicCircleBase_desc_1030701": "A Magic Circle that grants an extra turn and a powerful buff",
|
||||
"MagicCircleBase_desc_1030702": "A Magic Circle that deals massive DMG with boosted burn.",
|
||||
"MagicCircleBase_desc_1030703": "Grant buffs to allies and hinder enemies",
|
||||
"MainUISliderButtons_name_15": "Benefits",
|
||||
"MainUISliderButtons_name_17": "Event",
|
||||
"MainUISliderButtons_name_18": "Ltd. Pack",
|
||||
@@ -46892,6 +46943,7 @@
|
||||
"PetBase_desc_20609": "Aluanera",
|
||||
"PetBase_desc_20610": "Saran",
|
||||
"PetBase_desc_20611": "Remia",
|
||||
"PetBase_desc_20612": "Scorpi",
|
||||
"PetBase_desc_20701": "PetBase_desc_20701 ",
|
||||
"PetBase_desc_20702": "Darkstalker",
|
||||
"PetBase_desc_20703": "Killer Bee",
|
||||
@@ -46923,6 +46975,7 @@
|
||||
"PetBase_name_20609": "Aluanera",
|
||||
"PetBase_name_20610": "Saran",
|
||||
"PetBase_name_20611": "Remia",
|
||||
"PetBase_name_20612": "Scorpi",
|
||||
"PetBase_name_20701": "PetBase_name_20701 ",
|
||||
"PetBase_name_20702": "Darkstalker",
|
||||
"PetBase_name_20703": "Killer Bee",
|
||||
@@ -50776,6 +50829,16 @@
|
||||
"SkillBase_desc_2061112": "When battle starts, grants all allies [Remia's Wings], unremovable, lasts until downed. If the same effect is present, the highest value effect is applied.",
|
||||
"SkillBase_desc_2061113": "When battle starts, grants all allies [Remia's Wings], unremovable, lasts until downed. If the same effect is present, the highest value effect is applied.",
|
||||
"SkillBase_desc_2061114": "When battle starts, grants all allies [Remia's Wings], unremovable, lasts until downed. If the same effect is present, the highest value effect is applied.",
|
||||
"SkillBase_desc_2061200": "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 60% of the gear owner's ATK to all enemies, and has a 50% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown.",
|
||||
"SkillBase_desc_2061201": "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 80% of the gear owner's ATK to all enemies, and has a 55% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown.",
|
||||
"SkillBase_desc_2061202": "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 100% of the gear owner's ATK to all enemies, and has a 60% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 4 turns. Cannot gain Familiar Energy while the skill is on cooldown.",
|
||||
"SkillBase_desc_2061203": "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 120% of the gear owner's ATK to all enemies, and has a 65% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 3 turns. Cannot gain Familiar Energy while the skill is on cooldown.",
|
||||
"SkillBase_desc_2061204": "After being attacked, gain 10 Familiar Energy. After gaining a total of 40 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 140% of the gear owner's ATK to all enemies, and has a 70% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 2 turns. Cannot gain Familiar Energy while the skill is on cooldown.",
|
||||
"SkillBase_desc_2061210": "At the start of battle, grants all allies [Static Armor], which is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied.",
|
||||
"SkillBase_desc_2061211": "At the start of battle, grants all allies [Static Armor], which is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied.",
|
||||
"SkillBase_desc_2061212": "At the start of battle, grants all allies [Static Armor], which is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied.",
|
||||
"SkillBase_desc_2061213": "At the start of battle, grants all allies [Static Armor], which is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied.",
|
||||
"SkillBase_desc_2061214": "At the start of battle, grants all allies [Static Armor], which is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied.",
|
||||
"SkillBase_desc_2070100": "After taking damage, gain 10 Familiar Energy. At 60 total, consume all Energy to activate the Familiar Skill. Deals 60% ATK physical DMG to all enemies. 30% chance to inflict [Confuse] on 2 enemies. Cooldown: 5 turns. No Energy gained while on cooldown.",
|
||||
"SkillBase_desc_2070101": "After taking damage, gain 10 Familiar Energy. At 60 total, consume all Energy to activate the Familiar Skill. Deals 80% ATK physical DMG to all enemies. 40% chance to inflict [Confuse] on 2 enemies. Cooldown: 5 turns. No Energy gained while on cooldown.",
|
||||
"SkillBase_desc_2070102": "After taking damage, gain 10 Familiar Energy. At 50 total, consume all Energy to activate the Familiar Skill. Deals 100% ATK physical DMG to all enemies. 50% chance to inflict [Confuse] on 2 enemies. Cooldown: 4 turns. No Energy gained while on cooldown.",
|
||||
@@ -50806,11 +50869,11 @@
|
||||
"SkillBase_desc_2070312": "When battle starts, grant [Swarm Resonance] to all allies.",
|
||||
"SkillBase_desc_2070313": "When battle starts, grant [Swarm Resonance] to all allies.",
|
||||
"SkillBase_desc_2070314": "When battle starts, grant [Swarm Resonance] to all allies.",
|
||||
"SkillBase_desc_2070600": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 60% of the gear holder's ATK to all enemies. If self HP is 50% or higher, consume 50% of self HP to grant all allies a Shield equal to 10% of their respective HP for 2 turns. After 2 turns, restore the consumed HP to self and additionally grant self [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming attack's DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070601": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 80% of the gear owner's ATK to all enemies. If self HP is 50% or higher, consume 50% of self HP to grant all allies a Shield equal to 15% of their respective HP for 2 turns. After 2 turns, restore the consumed HP to self and additionally grant self [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming attack's DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070602": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 100% of the gear holder's ATK to all enemies. If self HP is 50% or higher, consume 50% of self HP to grant all allies a Shield equal to 20% of their respective HP for 2 turns. After 2 turns, restore the consumed HP to self and additionally grant self [Burn Barrier]. Cooldown: 4 turns. Cannot gain Familiar Energy while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming attack's DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070603": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 120% of the gear owner's ATK to all enemies. If self HP is 50% or higher, consume 50% of self HP to grant all allies a Shield equal to 25% of their respective HP for 2 turns. After 2 turns, restore the consumed HP to self and additionally grant self [Burn Barrier]. Cooldown: 3 turns. Cannot gain Familiar Energy while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming attack's DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070604": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 40 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 140% of the gear owner's ATK to all enemies. If self HP is 50% or higher, consume 50% of self HP to grant all allies a Shield equal to 30% of their respective HP for 2 turns. After 2 turns, restore the consumed HP to self and additionally grant self [Burn Barrier]. Cooldown: 2 turns. Cannot gain Familiar Energy while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming attack's DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070600": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 60% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 10% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070601": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 80% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 15% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070602": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 100% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 20% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 4 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070603": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 120% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 25% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 3 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070604": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 40 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 140% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 30% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 2 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070610": "At the start of battle, grant [Red Wings] to all allies.",
|
||||
"SkillBase_desc_2070611": "At the start of battle, grant [Red Wings] to all allies.",
|
||||
"SkillBase_desc_2070612": "At the start of battle, grant [Red Wings] to all allies.",
|
||||
@@ -51073,6 +51136,22 @@
|
||||
"SkillBase_desc_3061153": "In battle, the equipped character's Barrage Rate +15% and CRT Rate +20%.",
|
||||
"SkillBase_desc_3061154": "In battle, the equipped character's Barrage Rate +20% and CRT Rate +25%.",
|
||||
"SkillBase_desc_3061155": "In battle, the equipped character's Barrage Rate +20% and CRT Rate +30%.",
|
||||
"SkillBase_desc_3061301": "Triggers when turn starts, cooldown 2 turns. Grants [Assault Stance] to all allies, effect lasts for 2 turns. If an ally attacker’s SPD is higher than the opponent’s, for every 1% SPD difference, DMG increases by +2% (max value applied to same effect types, up to 50%).",
|
||||
"SkillBase_desc_3061302": "Triggers when turn starts, cooldown 2 turns. Grants [Assault Stance] to all allies, effect lasts for 2 turns. If an ally attacker’s SPD is higher than the opponent’s, for every 1% SPD difference, DMG increases by +2% (max value applied to same effect types, up to 50%).",
|
||||
"SkillBase_desc_3061303": "Triggers when turn starts, cooldown 2 turns. Grants [Assault Stance] to all allies, effect lasts for 2 turns. If an ally attacker’s SPD is higher than the opponent’s, for every 1% SPD difference, DMG increases by +2% (max value applied to same effect types, up to 50%).",
|
||||
"SkillBase_desc_3061304": "Triggers when turn starts, cooldown 2 turns. Grants [Assault Stance] to all allies, effect lasts for 2 turns. If an ally attacker’s SPD is higher than the opponent’s, for every 1% SPD difference, DMG increases by +2% (max value applied to same effect types, up to 50%).",
|
||||
"SkillBase_desc_3061305": "Triggers when turn starts, cooldown 2 turns. Grants [Assault Stance] to all allies, effect lasts for 2 turns. If an ally attacker’s SPD is higher than the opponent’s, for every 1% SPD difference, DMG increases by +2% (max value applied to same effect types, up to 50%).",
|
||||
"SkillBase_desc_3061321": "When an ally acts, 14% chance to extend the buff effect on the acting ally by 1 turn.",
|
||||
"SkillBase_desc_3061322": "When an ally acts, 18% chance to extend the buff effect on the acting ally by 1 turn.",
|
||||
"SkillBase_desc_3061323": "When an ally acts, 22% chance to extend the buff effect on the acting ally by 1 turn.",
|
||||
"SkillBase_desc_3061324": "When an ally acts, 26% chance to extend the buff effect on the acting ally by 1 turn.",
|
||||
"SkillBase_desc_3061325": "When an ally acts, 30% chance to extend the buff effect on the acting ally by 1 turn.",
|
||||
"SkillBase_desc_3061350": "In battle, Magic Circle gear effect ACC +15%, CC RES +10%.",
|
||||
"SkillBase_desc_3061351": "In battle, Magic Circle gear effect ACC +18%, CC RES +12%.",
|
||||
"SkillBase_desc_3061352": "In battle, Magic Circle gear effect ACC +21%, CC RES +14%.",
|
||||
"SkillBase_desc_3061353": "In battle, Magic Circle gear effect ACC +24%, CC RES +16%.",
|
||||
"SkillBase_desc_3061354": "In battle, Magic Circle gear effect ACC +27%, CC RES +18%.",
|
||||
"SkillBase_desc_3061355": "In battle, Magic Circle gear effect ACC +30%, CC RES +20%.",
|
||||
"SkillBase_desc_3100100": "All Heroes' DMG RED +4%",
|
||||
"SkillBase_desc_3100101": "All Heroes' DMG RED +8%",
|
||||
"SkillBase_desc_3100102": "All Heroes' DMG RED +12%",
|
||||
@@ -51418,6 +51497,22 @@
|
||||
"SkillBase_desc_361363": "[EX Ally]: Crimson Dragon Princess\n[Skill Info]: In battle, deal +25% DMG to enemies in the [Bleed], [Scorch], or [Curse] state.",
|
||||
"SkillBase_desc_361364": "[EX Ally]: Crimson Dragon Princess\n[Skill Info]: In battle, deal +30% DMG to enemies in the [Bleed], [Scorch], or [Curse] state.",
|
||||
"SkillBase_desc_361370": "[EX] DoT DMG +15% ",
|
||||
"SkillBase_desc_370301": "Activates when acting on turn 1, cooldown 2 turns. Grants [Crest of Fan] to all allies for 2 turns. Grants [Enthusiastic Fan] to the ally with the highest ATK for 2 turns.",
|
||||
"SkillBase_desc_370302": "Activates when acting on turn 1, cooldown 2 turns. Grants [Crest of Fan] to all allies for 2 turns. Grants [Enthusiastic Fan] to the ally with the highest ATK for 2 turns.",
|
||||
"SkillBase_desc_370303": "Activates when acting on turn 1, cooldown 2 turns. Grants [Crest of Fan] to all allies for 2 turns. Grants [Enthusiastic Fan] to the ally with the highest ATK for 2 turns.",
|
||||
"SkillBase_desc_370304": "Activates when acting on turn 1, cooldown 2 turns. Grants [Crest of Fan] to all allies for 2 turns. Grants [Enthusiastic Fan] to the ally with the highest ATK for 2 turns.",
|
||||
"SkillBase_desc_370305": "Activates when acting on turn 1, cooldown 2 turns. Grants [Crest of Fan] to all allies for 2 turns. Grants [Enthusiastic Fan] to the ally with the highest ATK for 2 turns.",
|
||||
"SkillBase_desc_370321": "When the enemy acts, 4% chance to inflict interference, causing this ATK to not ACC.",
|
||||
"SkillBase_desc_370322": "When the enemy acts, 8% chance to inflict interference, causing this ATK to not ACC.",
|
||||
"SkillBase_desc_370323": "When the enemy acts, 12% chance to inflict interference, causing this ATK to not ACC.",
|
||||
"SkillBase_desc_370324": "When the enemy acts, 16% chance to inflict interference, causing this ATK to not ACC.",
|
||||
"SkillBase_desc_370325": "When the enemy acts, 20% chance to inflict interference, causing this ATK to not ACC.",
|
||||
"SkillBase_desc_370350": "In battle, Magic Circle gear SPD +5%, ACC +5%.",
|
||||
"SkillBase_desc_370351": "In battle, Magic Circle gear SPD +6.5%, ACC +10%.",
|
||||
"SkillBase_desc_370352": "In battle, Magic Circle gear SPD +8%, ACC +15%.",
|
||||
"SkillBase_desc_370353": "In battle, Magic Circle gear SPD +10%, ACC +20%.",
|
||||
"SkillBase_desc_370354": "In battle, Magic Circle gear SPD +12.5%, ACC +25%.",
|
||||
"SkillBase_desc_370355": "In battle, Magic Circle gear SPD +15%, ACC +30%.",
|
||||
"SkillBase_desc_4000200": "Deals DMG to 1 enemy in the front row twice, each time dealing Phys. DMG equal to 50% of ATK.",
|
||||
"SkillBase_desc_4000210": "Deals 200% ATK as Phys. DMG and DEF Down to enemies in the front and middle rows for 2 turns. Cannot be stacked.",
|
||||
"SkillBase_desc_4000220": "Nullifies immobilize skill effects and nullifies DMG based on HP percentage (such as poison and additional HP DMG); at the end of each turn, triggers Assault on self, stacking up to 10 layers.",
|
||||
@@ -54824,6 +54919,16 @@
|
||||
"SkillBase_name_2061112": "Remia's Wings",
|
||||
"SkillBase_name_2061113": "Remia's Wings",
|
||||
"SkillBase_name_2061114": "Remia's Wings",
|
||||
"SkillBase_name_2061200": "Thunder Gaol",
|
||||
"SkillBase_name_2061201": "Thunder Gaol",
|
||||
"SkillBase_name_2061202": "Thunder Gaol",
|
||||
"SkillBase_name_2061203": "Thunder Gaol",
|
||||
"SkillBase_name_2061204": "Thunder Gaol",
|
||||
"SkillBase_name_2061210": "Static Armor",
|
||||
"SkillBase_name_2061211": "Static Armor",
|
||||
"SkillBase_name_2061212": "Static Armor",
|
||||
"SkillBase_name_2061213": "Static Armor",
|
||||
"SkillBase_name_2061214": "Static Armor",
|
||||
"SkillBase_name_207": "Pardon III",
|
||||
"SkillBase_name_2070100": "G: Secret Ninja Art ",
|
||||
"SkillBase_name_2070101": "G: Secret Ninja Art ",
|
||||
@@ -55172,6 +55277,27 @@
|
||||
"SkillBase_name_3061153": "Duelist's Blood",
|
||||
"SkillBase_name_3061154": "Duelist's Blood",
|
||||
"SkillBase_name_3061155": "Duelist's Blood",
|
||||
"SkillBase_name_3061301": "Ready, go",
|
||||
"SkillBase_name_3061302": "Ready, go",
|
||||
"SkillBase_name_3061303": "Ready, go",
|
||||
"SkillBase_name_3061304": "Ready, go",
|
||||
"SkillBase_name_3061305": "Ready, go",
|
||||
"SkillBase_name_3061306": "Ready, go",
|
||||
"SkillBase_name_3061307": "Ready, go",
|
||||
"SkillBase_name_3061308": "Ready, go",
|
||||
"SkillBase_name_3061309": "Ready, go",
|
||||
"SkillBase_name_3061310": "Ready, go",
|
||||
"SkillBase_name_3061321": "Endurance",
|
||||
"SkillBase_name_3061322": "Endurance",
|
||||
"SkillBase_name_3061323": "Endurance",
|
||||
"SkillBase_name_3061324": "Endurance",
|
||||
"SkillBase_name_3061325": "Endurance",
|
||||
"SkillBase_name_3061350": "Concentration",
|
||||
"SkillBase_name_3061351": "Concentration",
|
||||
"SkillBase_name_3061352": "Concentration",
|
||||
"SkillBase_name_3061353": "Concentration",
|
||||
"SkillBase_name_3061354": "Concentration",
|
||||
"SkillBase_name_3061355": "Concentration",
|
||||
"SkillBase_name_307": "Pardon IV",
|
||||
"SkillBase_name_31": "Heal Down I",
|
||||
"SkillBase_name_3100100": "Like a solid rock ",
|
||||
@@ -55640,6 +55766,27 @@
|
||||
"SkillBase_name_361363": "Ashes of All Creation",
|
||||
"SkillBase_name_361364": "Ashes of All Creation",
|
||||
"SkillBase_name_37": "Vitality I",
|
||||
"SkillBase_name_370301": "Distribution started!",
|
||||
"SkillBase_name_370302": "Distribution started!",
|
||||
"SkillBase_name_370303": "Distribution started!",
|
||||
"SkillBase_name_370304": "Distribution started!",
|
||||
"SkillBase_name_370305": "Distribution started!",
|
||||
"SkillBase_name_370306": "Distribution started!",
|
||||
"SkillBase_name_370307": "Distribution started!",
|
||||
"SkillBase_name_370308": "Distribution started!",
|
||||
"SkillBase_name_370309": "Distribution started!",
|
||||
"SkillBase_name_370310": "Distribution started!",
|
||||
"SkillBase_name_370321": "Barrage Interference",
|
||||
"SkillBase_name_370322": "Barrage Interference",
|
||||
"SkillBase_name_370323": "Barrage Interference",
|
||||
"SkillBase_name_370324": "Barrage Interference",
|
||||
"SkillBase_name_370325": "Barrage Interference",
|
||||
"SkillBase_name_370350": "Match Rhythm",
|
||||
"SkillBase_name_370351": "Match Rhythm",
|
||||
"SkillBase_name_370352": "Match Rhythm",
|
||||
"SkillBase_name_370353": "Match Rhythm",
|
||||
"SkillBase_name_370354": "Match Rhythm",
|
||||
"SkillBase_name_370355": "Match Rhythm",
|
||||
"SkillBase_name_38": "Descent I",
|
||||
"SkillBase_name_39": "Slow I",
|
||||
"SkillBase_name_4": "Regen I",
|
||||
@@ -66182,17 +66329,23 @@
|
||||
"locale_ui_ChaosTemple_Cultivate_Go": "Star Up",
|
||||
"locale_ui_ChaosTemple_Cultivate_Hero_Limit": "Ally reaches {0}★",
|
||||
"locale_ui_ChaosTemple_Cultivate_Hero_Limit_Lock": "Ally reaches {0}★ to unlock",
|
||||
"locale_ui_ChaosTemple_Cultivate_Magic_Limit": "EX Magic Circle ★{0}",
|
||||
"locale_ui_ChaosTemple_Cultivate_Magic_Limit_Lock": "Unlocked when EX Magic Circle reaches ★{0}",
|
||||
"locale_ui_ChaosTemple_Cultivate_Personality_Limit": "Tryst reaches {0}★",
|
||||
"locale_ui_ChaosTemple_Cultivate_Personality_Limit_Lock": "{0}★ Tryst to unlock",
|
||||
"locale_ui_ChaosTemple_Cultivate_Pet_Limit": "EX Familiar ★{0}",
|
||||
"locale_ui_ChaosTemple_Cultivate_Pet_Limit_Lock": "Unlocked when EX Familiars reach ★{0}",
|
||||
"locale_ui_ChaosTemple_Cultivate_Success": "Unlocked",
|
||||
"locale_ui_ChaosTemple_Cultivate_Treasure_Limit": "EX Gear reaches {0}★",
|
||||
"locale_ui_ChaosTemple_Cultivate_Treasure_Limit_Lock": "EX Gear reaches {0}★ to unlock",
|
||||
"locale_ui_ChaosTemple_Detail_Hero_Up_Times": "Hero Star Ups",
|
||||
"locale_ui_ChaosTemple_Detail_LR_Title": "Attr. Awaken Lv. Up Info",
|
||||
"locale_ui_ChaosTemple_Detail_Left_Up_Times": "Lv. Ups",
|
||||
"locale_ui_ChaosTemple_Detail_Magic_Up_Times": "EX Magic Circle Star Up Count",
|
||||
"locale_ui_ChaosTemple_Detail_Personality_Up_Times": "Tryst Star Ups",
|
||||
"locale_ui_ChaosTemple_Detail_Pet_Up_Times": "EX Familiar Star Up Count",
|
||||
"locale_ui_ChaosTemple_Detail_SP_Title": "SP Awaken Lv. Up Info",
|
||||
"locale_ui_ChaosTemple_Detail_Tip": "Tally the Lv. Ups for Hero/Tryst/EX Gear",
|
||||
"locale_ui_ChaosTemple_Detail_Tip": "Get tries by Star Up Ally/EX Curio/EX Familiars/EX Magic Circle",
|
||||
"locale_ui_ChaosTemple_Detail_Title": "G Awaken Lv. Up Info",
|
||||
"locale_ui_ChaosTemple_Detail_Treasure_Up_Times": "EX Gear Star Ups",
|
||||
"locale_ui_ChaosTemple_Detail_UR_Title": "UR Awaken Lv. Up Info",
|
||||
@@ -66213,11 +66366,13 @@
|
||||
"locale_ui_ChaosTemple_Resonance_Level_Tag_SP": "SP Evolve Lv.",
|
||||
"locale_ui_ChaosTemple_Resonance_Level_Tag_UR": "Attr. Evolve Lv.",
|
||||
"locale_ui_ChaosTemple_Resonance_SP": "SP Evolve",
|
||||
"locale_ui_ChaosTemple_Resonance_Tip": "Meet G Attr. Ally/Tryst/EX Gear Star conditions to unlock",
|
||||
"locale_ui_ChaosTemple_Resonance_Tip": "Meet G Ally/EX Curio/EX Familiars/EX Magic Circle Star conditions to unlock",
|
||||
"locale_ui_ChaosTemple_Resonance_Tip_LR": "Meet LR Ally/Tryst/EX Gear Star conditions to unlock",
|
||||
"locale_ui_ChaosTemple_Resonance_Tip_SP": "Unlocked when the conditions for SP Ally/Tryst/EX Gear Star Up are met.",
|
||||
"locale_ui_ChaosTemple_Resonance_Tip_UR": "Meet UR Ally/Tryst/EX Gear Star conditions to unlock",
|
||||
"locale_ui_ChaosTemple_Resonance_UnUp_Tip_Magic": "You cannot Lv. Up because the star requirements for the EX Magic Circle have not been met.",
|
||||
"locale_ui_ChaosTemple_Resonance_UnUp_Tip_Personality": "Tryst Star conditions not met, cannot Lv. Up",
|
||||
"locale_ui_ChaosTemple_Resonance_UnUp_Tip_Pet": "You cannot Lv. Up because the EX Familiar's star requirements have not been met.",
|
||||
"locale_ui_ChaosTemple_Resonance_UnUp_Tip_Star": "Ally Star conditions not met, cannot Lv. Up",
|
||||
"locale_ui_ChaosTemple_Resonance_UnUp_Tip_Treasure": "EX Gear Star conditions not met, cannot Lv. Up",
|
||||
"locale_ui_ChaosTemple_SP_Power": "SP Awakening",
|
||||
@@ -66241,7 +66396,7 @@
|
||||
"locale_ui_CollectionPavilion_Btn_preview": "List ",
|
||||
"locale_ui_CollectionPavilion_Btn_totalAdd": "Total Bonus ",
|
||||
"locale_ui_CollectionPavilion_Btn_use": "Use ",
|
||||
"locale_ui_CollectionPavilion_ChaosTemple_Rule_Content": "1. Only G Attr. Allies are included in the G Shrine.\n\n2. Glow awakening level up attempts can be obtained from starring up G Attr. Allies, Trysts, and EX Gears. Level up awakening to boost Allies's Bonus Stats.\n\n3. Meet Ally/Tryst/EX Gear star conditions to unlock Glow awakening level ups and raise G Attr. Allies' Bonus Stats.",
|
||||
"locale_ui_CollectionPavilion_ChaosTemple_Rule_Content": "1. Only G Attr. Allies are included in the G Shrine.\n\n2. G awakening level up attempts can be obtained from starring up G Attr. Allies, EX Curios, EX Familiars, and EX Magic Circles. Level up awakening to boost Allies's Bonus Stats.\n\n3. Meet Ally/EX Curio/EX Familiar/EX Magic Circle star conditions to unlock G awakening level ups and raise G Attr. Allies' Bonus Stats.",
|
||||
"locale_ui_CollectionPavilion_ChaosTemple_Rule_Name": "G Shrine",
|
||||
"locale_ui_CollectionPavilion_ChaosTemple_Rule_Title": "Info",
|
||||
"locale_ui_CollectionPavilion_HeroFetter_Attr_AllHero": "All ",
|
||||
@@ -66305,6 +66460,7 @@
|
||||
"locale_ui_CollectionPavilion_Story_Tip_Current": "In Progress",
|
||||
"locale_ui_CollectionPavilion_Story_Tip_Unlock": "Coming Soon ",
|
||||
"locale_ui_CollectionPavilion_Story_Upstar_Btn_Detail": "Story Info",
|
||||
"locale_ui_CollectionPavilion_Story_Upstar_LeftTimes": "Star Up x: {0}/{1}",
|
||||
"locale_ui_CollectionPavilion_Story_Upstar_Notenough": "Lacks Page Shard, please buy",
|
||||
"locale_ui_CollectionPavilion_Story_Upstar_Tip": "Story Event Task has ended. Page Shard can be compensated.",
|
||||
"locale_ui_CollectionPavilion_Tip_AllHero": "Ally Stats Bonus",
|
||||
@@ -71125,6 +71281,10 @@
|
||||
"locale_ui_guide_211501": "Try slipping off her shoes~! ❤️",
|
||||
"locale_ui_guide_211601": "Mmm, you’re pretty good… Shall we keep playing?❤",
|
||||
"locale_ui_guide_211701": "Try interacting to change your Bond. When your Bond reaches its highest or lowest point, you'll get a different surprise ❤~",
|
||||
"locale_ui_guide_218901": "Summon and unlock Tryst, and when you rank up, interaction will be unlocked.",
|
||||
"locale_ui_guide_219001": "There are various interactions available, so let's try out a few to start with.",
|
||||
"locale_ui_guide_219101": "Let's start by taking off their shoes.",
|
||||
"locale_ui_guide_219201": "The first interaction is over. Next, let's follow the instructions and take off her socks♥",
|
||||
"locale_ui_guide_300001": "This is the Dominion Clash, where you'll face off against opponents of similar strength.",
|
||||
"locale_ui_guide_300002": "Battles follow a survival format: the winning side carries over their previous state and fights the next team of the losing side. Defeat all enemy teams to win!",
|
||||
"locale_ui_guide_300003": "The number of teams you can deploy increases as your Dominion Clash rank rises.",
|
||||
|
||||
Reference in New Issue
Block a user