diff --git a/en.diff b/en.diff index 16c3ec5..9f66cc7 100644 --- a/en.diff +++ b/en.diff @@ -1,5 +1,37 @@ --- en.json +++ en.json --ItemBase_name_1130613: "Shard of the Magic Circle of Unity" -+ItemBase_name_1130613: "Magic Circle of Unity Shard" \ No newline at end of file +-BuffDescription_desc_150021: "Lasts until battle ends, unremovable. After the enemy finishes their action, deals Mag. DMG equal to 5% of the target's Max HP via Blitzstrike (cannot exceed 300% of the Familiar Gear wearer's ATK). After Blitzstrike triggers a total of 3x, [Thunder Draw] changes to [Overcurrent]." ++BuffDescription_desc_150021: "After the enemy finishes their action, deals Mag. DMG equal to 5% of the target's Max HP via Blitzstrike (cannot exceed 300% of the Familiar Gear wearer's ATK), unremovable. After Blitzstrike triggers a total of 3x, [Thunder Draw] changes to [Overcurrent]." +-ItemBase_desc_1451001: "ItemBase_desc_1451001" ++ItemBase_desc_1451001: "You can get the [Priestess of Thunder] Skin [Chinese Dress]" +-NewPersonalityAction_lockDesc_10080203: "Ltd. Edition, tap the Water Bucket" ++NewPersonalityAction_lockDesc_10080203: "Ltd. Edition, tap the bucket filled with water" +-NewPersonalityAction_unlockDesc_10080203: "Ltd. Edition, tap the Water Bucket" ++NewPersonalityAction_unlockDesc_10080203: "Ltd. Edition, tap the bucket filled with water" +-SkillBase_desc_1355540: "When an ally takes DoT, their DoT RES +2%, stacking up to 10 layers. When an ally takes Physical DMG, their Physical DMG RED +4%, stacking up to 5 layers. When an ally takes Magic DMG, their Magic DMG RED +4%, stacking up to 5 layers. All effects are non-removable." ++SkillBase_desc_1355540: "When an ally receives DoT, ally DoT RES +2%, can overlap up to 10x.\nWhen an ally receives Phys. DMG, ally Phys. DMG RED +4%, can overlap up to 5x.\nWhen an ally receives Mag. DMG, ally Mag. DMG RED +4%, can overlap up to 5x.\nThese effects are unremovable." +-SkillBase_desc_1355541: "When an ally takes DoT, their DoT RES +3%, stacking up to 10 layers. When an ally takes Physical DMG, their Physical DMG RED +6%, stacking up to 5 layers. When an ally takes Magic DMG, their Magic DMG RED +6%, stacking up to 5 layers. All effects are non-removable." ++SkillBase_desc_1355541: "When an ally receives DoT, ally DoT RES +3%, can overlap up to 10x.\nWhen an ally receives Phys. DMG, ally Phys. DMG RED +6%, can overlap up to 5x.\nWhen an ally receives Mag. DMG, ally Mag. DMG RED +6%, can overlap up to 5x.\nThese effects are unremovable." +-SkillBase_desc_1355542: "When an ally takes DoT, their DoT RES +4%, stacking up to 10 layers. When an ally takes Physical DMG, their Physical DMG RED +8%, stacking up to 5 layers. When an ally takes Magic DMG, their Magic DMG RED +8%, stacking up to 5 layers. All effects are non-removable." ++SkillBase_desc_1355542: "When an ally receives DoT, ally DoT RES +4%, can overlap up to 10x.\nWhen an ally receives Phys. DMG, ally Phys. DMG RED +8%, can overlap up to 5x.\nWhen an ally receives Mag. DMG, ally Mag. DMG RED +8%, can overlap up to 5x.\nThese effects are unremovable." +-SkillBase_desc_2061200: "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 60% of the gear owner's ATK to all enemies, and has a 50% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown." ++SkillBase_desc_2061200: "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 60% of the gear owner's ATK to all enemies 1x, and has a 70% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown." +-SkillBase_desc_2061201: "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 80% of the gear owner's ATK to all enemies, and has a 55% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown." ++SkillBase_desc_2061201: "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 80% of the gear owner's ATK to all enemies 1x, and has a 75% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown." +-SkillBase_desc_2061202: "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 100% of the gear owner's ATK to all enemies, and has a 60% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 4 turns. Cannot gain Familiar Energy while the skill is on cooldown." ++SkillBase_desc_2061202: "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 100% of the gear owner's ATK to all enemies 1x, and has a 80% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 4 turns. Cannot gain Familiar Energy while the skill is on cooldown." +-SkillBase_desc_2061203: "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 120% of the gear owner's ATK to all enemies, and has a 65% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 3 turns. Cannot gain Familiar Energy while the skill is on cooldown." ++SkillBase_desc_2061203: "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 120% of the gear owner's ATK to all enemies 1x, and has a 85% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 3 turns. Cannot gain Familiar Energy while the skill is on cooldown." +-SkillBase_desc_2061204: "After being attacked, gain 10 Familiar Energy. After gaining a total of 40 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 140% of the gear owner's ATK to all enemies, and has a 70% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 2 turns. Cannot gain Familiar Energy while the skill is on cooldown." ++SkillBase_desc_2061204: "After being attacked, gain 10 Familiar Energy. After gaining a total of 40 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 140% of the gear owner's ATK to all enemies 1x, and has a 90% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 2 turns. Cannot gain Familiar Energy while the skill is on cooldown." +-SkillBase_desc_2070600: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 60% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 10% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." ++SkillBase_desc_2070600: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 60% of the gear holder's ATK to all enemies, then consume 50% of current HP to grant all allies a Shield equal to 10% of their respective Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." +-SkillBase_desc_2070601: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 80% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 15% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." ++SkillBase_desc_2070601: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 80% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 15% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." +-SkillBase_desc_2070602: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 100% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 20% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 4 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." ++SkillBase_desc_2070602: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 100% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 20% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 4 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." +-SkillBase_desc_2070603: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 120% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 25% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 3 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." ++SkillBase_desc_2070603: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 120% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 25% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 3 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." +-SkillBase_desc_2070604: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 40 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 140% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 30% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 2 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." ++SkillBase_desc_2070604: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 40 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 140% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 30% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 2 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns." \ No newline at end of file diff --git a/en.json b/en.json index 179c8c7..1c5cbaa 100644 --- a/en.json +++ b/en.json @@ -918,7 +918,7 @@ "BuffDescription_desc_150018": "Heal Bonus and Inc. Heal Bonus +25%", "BuffDescription_desc_150019": "Heal Bonus and Inc. Heal Bonus +30%", "BuffDescription_desc_150020": "Each time an ally takes action, all allies gain 3% CRT rate and 3% DMG Bonus, stacking up to a max of 10 layers.", - "BuffDescription_desc_150021": "Lasts until battle ends, unremovable. After the enemy finishes their action, deals Mag. DMG equal to 5% of the target's Max HP via Blitzstrike (cannot exceed 300% of the Familiar Gear wearer's ATK). After Blitzstrike triggers a total of 3x, [Thunder Draw] changes to [Overcurrent].", + "BuffDescription_desc_150021": "After the enemy finishes their action, deals Mag. DMG equal to 5% of the target's Max HP via Blitzstrike (cannot exceed 300% of the Familiar Gear wearer's ATK), unremovable. After Blitzstrike triggers a total of 3x, [Thunder Draw] changes to [Overcurrent].", "BuffDescription_desc_150022": "Unable to act, effect lasts for 1 turn.", "BuffDescription_desc_150023": "Phys. DMG RED +5%, DEF Break RES +5%.", "BuffDescription_desc_150024": "Phys. DMG RED +10%, DEF Break RES +10%.", @@ -8727,7 +8727,7 @@ "ItemBase_desc_1450811": "Use to level up the corresponding skin.", "ItemBase_desc_1450901": "Use to get [Hell Cat]'s skin-[Swimsuit]", "ItemBase_desc_1450911": "Use to level up the corresponding skin.", - "ItemBase_desc_1451001": "ItemBase_desc_1451001", + "ItemBase_desc_1451001": "You can get the [Priestess of Thunder] Skin [Chinese Dress]", "ItemBase_desc_1451011": "Use to level up the corresponding skin.", "ItemBase_desc_1451101": "Get the [Valkyrie of Light] Skin [Bodysuit]", "ItemBase_desc_1451111": "Use to level up the corresponding skin.", @@ -46679,7 +46679,7 @@ "NewPersonalityAction_lockDesc_10080119": "After undressing, tap the fork", "NewPersonalityAction_lockDesc_10080201": "Ltd. Edition, tap the Bubble Spray Gun", "NewPersonalityAction_lockDesc_10080202": "Ltd. Edition, drag the sponge", - "NewPersonalityAction_lockDesc_10080203": "Ltd. Edition, tap the Water Bucket", + "NewPersonalityAction_lockDesc_10080203": "Ltd. Edition, tap the bucket filled with water", "NewPersonalityAction_unlockDesc_10010101": "Summon Page", "NewPersonalityAction_unlockDesc_10010102": "Take off shoes", "NewPersonalityAction_unlockDesc_10010103": "Remove shoes", @@ -46842,7 +46842,7 @@ "NewPersonalityAction_unlockDesc_10080119": "After undressing, tap the fork", "NewPersonalityAction_unlockDesc_10080201": "Ltd. Edition, tap the Bubble Spray Gun", "NewPersonalityAction_unlockDesc_10080202": "Ltd. Edition, drag the sponge", - "NewPersonalityAction_unlockDesc_10080203": "Ltd. Edition, tap the Water Bucket", + "NewPersonalityAction_unlockDesc_10080203": "Ltd. Edition, tap the bucket filled with water", "NewPersonalityBase_name_1001": "Himejima Akeno", "NewPersonalityBase_name_1002": "Ruin Princess: True Beauty", "NewPersonalityBase_name_1003": "Nekomata Sailor", @@ -48780,9 +48780,9 @@ "SkillBase_desc_1355530": "Grant the [Pure White Protection] effect to all allies, lasting for 2 turns.", "SkillBase_desc_1355531": "Grant the [Pure White Protection] effect to all allies, lasting for 2 turns.", "SkillBase_desc_1355532": "Grant the [Pure White Protection] effect to all allies, lasting for 2 turns.", - "SkillBase_desc_1355540": "When an ally takes DoT, their DoT RES +2%, stacking up to 10 layers. When an ally takes Physical DMG, their Physical DMG RED +4%, stacking up to 5 layers. When an ally takes Magic DMG, their Magic DMG RED +4%, stacking up to 5 layers. All effects are non-removable.", - "SkillBase_desc_1355541": "When an ally takes DoT, their DoT RES +3%, stacking up to 10 layers. When an ally takes Physical DMG, their Physical DMG RED +6%, stacking up to 5 layers. When an ally takes Magic DMG, their Magic DMG RED +6%, stacking up to 5 layers. All effects are non-removable.", - "SkillBase_desc_1355542": "When an ally takes DoT, their DoT RES +4%, stacking up to 10 layers. When an ally takes Physical DMG, their Physical DMG RED +8%, stacking up to 5 layers. When an ally takes Magic DMG, their Magic DMG RED +8%, stacking up to 5 layers. All effects are non-removable.", + "SkillBase_desc_1355540": "When an ally receives DoT, ally DoT RES +2%, can overlap up to 10x.\nWhen an ally receives Phys. DMG, ally Phys. DMG RED +4%, can overlap up to 5x.\nWhen an ally receives Mag. DMG, ally Mag. DMG RED +4%, can overlap up to 5x.\nThese effects are unremovable.", + "SkillBase_desc_1355541": "When an ally receives DoT, ally DoT RES +3%, can overlap up to 10x.\nWhen an ally receives Phys. DMG, ally Phys. DMG RED +6%, can overlap up to 5x.\nWhen an ally receives Mag. DMG, ally Mag. DMG RED +6%, can overlap up to 5x.\nThese effects are unremovable.", + "SkillBase_desc_1355542": "When an ally receives DoT, ally DoT RES +4%, can overlap up to 10x.\nWhen an ally receives Phys. DMG, ally Phys. DMG RED +8%, can overlap up to 5x.\nWhen an ally receives Mag. DMG, ally Mag. DMG RED +8%, can overlap up to 5x.\nThese effects are unremovable.", "SkillBase_desc_1355610": "Deal Phys. DMG equal to 70% of ATK to all enemies. This DMG is guaranteed to hit targets with lower SPD than self, and it ignores 10% of the target's CRT RES and 10% of DEF RES.", "SkillBase_desc_1355611": "Deal Phys. DMG equal to 95% of ATK to all enemies. This DMG is guaranteed to hit targets with lower SPD than self, and it ignores 20% of the target's CRT RES and 20% of DEF RES.", "SkillBase_desc_1355612": "Deal Phys. DMG equal to 120% of ATK to all enemies. This DMG is guaranteed to hit targets with lower SPD than self, and it ignores 30% of the target's CRT RES and 30% of DEF RES.", @@ -50829,11 +50829,11 @@ "SkillBase_desc_2061112": "When battle starts, grants all allies [Remia's Wings], unremovable, lasts until downed. If the same effect is present, the highest value effect is applied.", "SkillBase_desc_2061113": "When battle starts, grants all allies [Remia's Wings], unremovable, lasts until downed. If the same effect is present, the highest value effect is applied.", "SkillBase_desc_2061114": "When battle starts, grants all allies [Remia's Wings], unremovable, lasts until downed. If the same effect is present, the highest value effect is applied.", - "SkillBase_desc_2061200": "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 60% of the gear owner's ATK to all enemies, and has a 50% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown.", - "SkillBase_desc_2061201": "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 80% of the gear owner's ATK to all enemies, and has a 55% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown.", - "SkillBase_desc_2061202": "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 100% of the gear owner's ATK to all enemies, and has a 60% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 4 turns. Cannot gain Familiar Energy while the skill is on cooldown.", - "SkillBase_desc_2061203": "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 120% of the gear owner's ATK to all enemies, and has a 65% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 3 turns. Cannot gain Familiar Energy while the skill is on cooldown.", - "SkillBase_desc_2061204": "After being attacked, gain 10 Familiar Energy. After gaining a total of 40 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 140% of the gear owner's ATK to all enemies, and has a 70% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 2 turns. Cannot gain Familiar Energy while the skill is on cooldown.", + "SkillBase_desc_2061200": "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 60% of the gear owner's ATK to all enemies 1x, and has a 70% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown.", + "SkillBase_desc_2061201": "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 80% of the gear owner's ATK to all enemies 1x, and has a 75% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown.", + "SkillBase_desc_2061202": "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 100% of the gear owner's ATK to all enemies 1x, and has a 80% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 4 turns. Cannot gain Familiar Energy while the skill is on cooldown.", + "SkillBase_desc_2061203": "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 120% of the gear owner's ATK to all enemies 1x, and has a 85% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 3 turns. Cannot gain Familiar Energy while the skill is on cooldown.", + "SkillBase_desc_2061204": "After being attacked, gain 10 Familiar Energy. After gaining a total of 40 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 140% of the gear owner's ATK to all enemies 1x, and has a 90% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 2 turns. Cannot gain Familiar Energy while the skill is on cooldown.", "SkillBase_desc_2061210": "At the start of battle, grants all allies [Static Armor], which is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied.", "SkillBase_desc_2061211": "At the start of battle, grants all allies [Static Armor], which is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied.", "SkillBase_desc_2061212": "At the start of battle, grants all allies [Static Armor], which is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied.", @@ -50869,11 +50869,11 @@ "SkillBase_desc_2070312": "When battle starts, grant [Swarm Resonance] to all allies.", "SkillBase_desc_2070313": "When battle starts, grant [Swarm Resonance] to all allies.", "SkillBase_desc_2070314": "When battle starts, grant [Swarm Resonance] to all allies.", - "SkillBase_desc_2070600": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 60% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 10% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.", - "SkillBase_desc_2070601": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 80% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 15% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.", - "SkillBase_desc_2070602": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 100% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 20% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 4 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.", - "SkillBase_desc_2070603": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 120% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 25% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 3 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.", - "SkillBase_desc_2070604": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 40 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 140% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 30% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 2 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.", + "SkillBase_desc_2070600": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 60% of the gear holder's ATK to all enemies, then consume 50% of current HP to grant all allies a Shield equal to 10% of their respective Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.", + "SkillBase_desc_2070601": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 80% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 15% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.", + "SkillBase_desc_2070602": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 100% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 20% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 4 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.", + "SkillBase_desc_2070603": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 120% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 25% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 3 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.", + "SkillBase_desc_2070604": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 40 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 140% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 30% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 2 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.", "SkillBase_desc_2070610": "At the start of battle, grant [Red Wings] to all allies.", "SkillBase_desc_2070611": "At the start of battle, grant [Red Wings] to all allies.", "SkillBase_desc_2070612": "At the start of battle, grant [Red Wings] to all allies.",