Update language files

This commit is contained in:
2025-09-17 02:00:26 +00:00
parent 34004c2f94
commit 73a2d9c3fd
2 changed files with 6 additions and 20 deletions

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@@ -931,7 +931,7 @@
"BuffDescription_desc_150033": "During battle, randomly gain two of the following stats. The effect lasts until downed. If multiple effects of the same name are present, only the highest value applies.\nCRT Rate +20% ・ CRT DMG +20% ・ CC RES +20% ・ Final DMG +5%",
"BuffDescription_desc_150034": "During battle, randomly gain two of the following stats. The effect lasts until downed. If multiple effects of the same name are present, only the highest value applies.\nCRT Rate +20% ・ CRT DMG +20% ・ CC RES +20% ・ Final DMG +10%",
"BuffDescription_desc_150035": "Inflict Doze on self for 1 turn, cannot overlap.",
"BuffDescription_desc_150036": "Reduces the party's ATK by 20% for 2 turns, cannot overlap.",
"BuffDescription_desc_150036": "Reduce all enemies' ATK by 20% for 2 turns, cannot overlap.",
"BuffDescription_desc_150037": "Inflict 10% Slow on self, cannot overlap, effect lasts for 2 turns.",
"BuffDescription_desc_160": "SPD -1%, Curse DMG +2%, stackable up to 20 times, cannot be removed, and disappears upon death.",
"BuffDescription_desc_1600": "Nullifies taken DMG 1 time, cannot nullify debuff DMG, cannot stack.",
@@ -52204,7 +52204,7 @@
"SkillBase_desc_2070312": "When battle starts, grant [Swarm Resonance] to all allies.",
"SkillBase_desc_2070313": "When battle starts, grant [Swarm Resonance] to all allies.",
"SkillBase_desc_2070314": "When battle starts, grant [Swarm Resonance] to all allies.",
"SkillBase_desc_2070400": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Phys. DMG equal to 60% of the gear owner's ATK to all enemies 1x, remove 1 Debuffs from all allies, and for each enemy, randomly trigger 1 effect(s) from among 3 effects ([Eternal Sleep], [Luminous Shackles], [Trail of Ages]) with a 60% chance.\nCooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.",
"SkillBase_desc_2070400": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Phys. DMG equal to 60% of the gear owner's ATK to all enemies 1x, remove 1 Debuff from all allies, and for each enemy, randomly trigger 1 effect(s) from among 3 effects ([Eternal Sleep], [Luminous Shackles], [Trail of Ages]) with a 60% chance.\nCooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.",
"SkillBase_desc_2070401": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Phys. DMG equal to 80% of the gear owner's ATK to all enemies 1x, remove 1 Debuffs from all allies, and for each enemy, randomly trigger 1 effect(s) from among 3 effects ([Eternal Sleep], [Luminous Shackles], [Trail of Ages]) with a 70% chance.\nCooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.",
"SkillBase_desc_2070402": "After being attacked, gain 10 Familiar Energy. Once a total of 50 Familiar Energy is obtained, use all Familiar Energy to trigger the Familiar Skill.\nDeals 1x Phys. DMG to all enemies equal to 100% of the gear owner's ATK, removes 1 debuff from all allies, and for each enemy, has an 80% chance to randomly trigger 1 effect from [Eternal Sleep], [Luminous Shackles], or [Trail of Ages].\nCooldown: 4 turns. Familiar Energy cannot be gained while the skill is on cooldown.",
"SkillBase_desc_2070403": "After being attacked, gain 10 Familiar Energy. Once a total of 50 Familiar Energy is obtained, use all Familiar Energy to trigger the Familiar Skill.\nDeals 120% of the gear owner's ATK as Phys. DMG to all enemies once, removes 1 debuff from all allies, and for each enemy, has a 90% chance to randomly trigger one effect from [Eternal Sleep], [Luminous Shackles], or [Trail of Ages].\nCooldown: 3 turns. Familiar Energy cannot be gained while the skill is on cooldown.",