Update language files
This commit is contained in:
114
en.diff
114
en.diff
@@ -1,71 +1,49 @@
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--- en.json
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--- en.json
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+++ en.json
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+++ en.json
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-SkillBase_desc_370504: "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stack of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Sacred Seal]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle."
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-SkillBase_desc_14115532: "The cooldown of Lv.3 [Eternal Sleep]'s [Snowflower Rampage] is boosted from 3 turns to <outline width=3 color=#202434><color=#6EEEA7>2</c></outline> turns."
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+SkillBase_desc_370504: "At the start of turn 1, triggers and grants the Gear holder 9x [Seal]. For every 15% HP lost, removes 1x [Seal]. When 3x [Seal] are removed, gain a non-overlapping [Magic Seal]. When 6x [Seal] are removed, the Magic Circle holder gains [Blessing]. When 9x [Seal] are removed, the Magic Circle Gear holder gains [Descent]. Newly acquired buffs overwrite the original buff and last until battle ends."
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+SkillBase_desc_14115532: "The cooldown of Lv.3 [Eternal Sleep]'s [Snowflower Rampage] becomes <outline width=3 color=#202434><color=#6EEEA7>2</c></outline> turns."
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-SkillBase_desc_370505: "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stack of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Sacred Seal]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle."
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-SkillBase_name_370501: "Ceremony of Raising the Palace"
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+SkillBase_desc_370505: "At the start of turn 1, triggers and grants the Gear holder 9x [Seal]. For every 15% HP lost, removes 1x [Seal]. When 3x [Seal] are removed, gain a non-overlapping [Magic Seal]. When 6x [Seal] are removed, the Magic Circle holder gains [Blessing]. When 9x [Seal] are removed, the Magic Circle Gear holder gains [Descent]. Newly acquired buffs overwrite the original buff and last until battle ends."
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+SkillBase_name_370501: "Raising the Palace"
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-SkillBase_desc_370521: "When the Magic Circle Gear wearer receives healing from an ally, there is a 40% chance to remove 1 stack of [Seal]. Each time 1 ally dies, immediately remove 1 stack of [Seal]."
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-SkillBase_name_370502: "Hall Opening"
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+SkillBase_desc_370521: "Each time the Magic Circle Gear user receives a heal from an ally, there is a 40% chance to remove [Seal] 1x. Each time an ally is downed, remove [Seal] 1x."
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+SkillBase_name_370502: "Raising the Palace"
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-SkillBase_desc_370522: "When the Magic Circle Gear wearer receives healing from an ally, there is a 45% chance to remove 1 stack of [Seal]. Each time 1 ally dies, immediately remove 1 stack of [Seal]."
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-SkillBase_name_370503: "Hall Opening"
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+SkillBase_desc_370522: "Each time the Magic Circle Gear user receives a heal from an ally, there is a 45% chance to remove [Seal] 1x. Each time an ally is downed, remove [Seal] 1x."
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+SkillBase_name_370503: "Raising the Palace"
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-SkillBase_desc_370523: "When the Magic Circle Gear wearer receives healing from an ally, there is a 50% chance to remove 1 stack of [Seal]. Each time 1 ally dies, immediately remove 1 stack of [Seal]."
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-SkillBase_name_370504: "Hall Opening"
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+SkillBase_desc_370523: "Each time the Magic Circle Gear user receives a heal from an ally, there is a 50% chance to remove [Seal] 1x. Each time an ally is downed, remove [Seal] 1x."
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+SkillBase_name_370504: "Raising the Palace"
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-SkillBase_desc_370524: "When the Magic Circle Gear wearer receives healing from an ally, there is a 55% chance to remove 1 stack of [Seal]. Each time 1 ally dies, immediately remove 1 stack of [Seal]."
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-SkillBase_name_370505: "Hall Opening"
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+SkillBase_desc_370524: "Each time the Magic Circle Gear user receives a heal from an ally, there is a 55% chance to remove [Seal] 1x. Each time an ally is downed, remove [Seal] 1x."
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+SkillBase_name_370505: "Raising the Palace"
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-SkillBase_desc_370525: "When the Magic Circle Gear wearer receives healing from an ally, there is a 60% chance to remove 1 stack of [Seal]. Each time 1 ally dies, immediately remove 1 stack of [Seal]."
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-SkillBase_name_370506: "Hall Opening"
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+SkillBase_desc_370525: "Each time the Magic Circle Gear user receives a heal from an ally, there is a 60% chance to remove [Seal] 1x. Each time an ally is downed, remove [Seal] 1x."
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+SkillBase_name_370506: "Raising the Palace"
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-SkillBase_desc_370550: "In battle, those who have formed a Magic Circle gain 5% Barrage Rate and 5% Inc. Heal Bonus."
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-SkillBase_name_370507: "Hall Opening"
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+SkillBase_desc_370550: "In battle, Magic Circle gear users have a Barrage Rate of +5% and an Inc. Heal Bonus of +5%."
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+SkillBase_name_370507: "Raising the Palace"
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-SkillBase_desc_370551: "In battle, those who have formed a Magic Circle gain 5% Barrage Rate and 10% Inc. Heal Bonus."
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-SkillBase_name_370508: "Hall Opening"
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+SkillBase_desc_370551: "In battle, Magic Circle gear users have a Barrage Rate of +5% and an Inc. Heal Bonus of +10%."
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+SkillBase_name_370508: "Raising the Palace"
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-SkillBase_desc_370552: "In battle, those who have formed a Magic Circle gain 10% Barrage Rate and 15% Inc. Heal Bonus."
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-SkillBase_name_370509: "Hall Opening"
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+SkillBase_desc_370552: "In battle, Magic Circle gear users have a Barrage Rate of +10% and an Inc. Heal Bonus of +15%."
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+SkillBase_name_370509: "Raising the Palace"
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-SkillBase_desc_370553: "In battle, those who have formed a Magic Circle gain 10% Barrage Rate and 20% Inc. Heal Bonus."
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-SkillBase_name_370510: "Hall Opening"
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+SkillBase_desc_370553: "In battle, Magic Circle gear users have a Barrage Rate of +10% and an Inc. Heal Bonus of +20%."
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+SkillBase_name_370510: "Raising the Palace"
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-SkillBase_desc_370554: "In battle, those who have formed a Magic Circle gain 20% Barrage Rate and 25% Inc. Heal Bonus."
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-SkillBase_name_370550: "Nighttime Training"
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+SkillBase_desc_370554: "In battle, Magic Circle gear users have a Barrage Rate of +20% and an Inc. Heal Bonus of +25%."
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+SkillBase_name_370550: "Nightshade Assault"
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-SkillBase_desc_370555: "In battle, those who have formed a Magic Circle gain 20% Barrage Rate and 30% Inc. Heal Bonus."
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-SkillBase_name_370551: "Nighttime Training"
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+SkillBase_desc_370555: "In battle, Magic Circle gear users have a Barrage Rate of +20% and an Inc. Heal Bonus of +30%."
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+SkillBase_name_370551: "Nightshade Assault"
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-SkillBase_name_2070500: "Demonic Onslaught"
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-SkillBase_name_370552: "Nighttime Training"
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+SkillBase_name_2070500: "Spectral Assault"
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+SkillBase_name_370552: "Nightshade Assault"
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-SkillBase_name_2070501: "Demonic Onslaught"
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-SkillBase_name_370553: "Nighttime Training"
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+SkillBase_name_2070501: "Spectral Assault"
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+SkillBase_name_370553: "Nightshade Assault"
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-SkillBase_name_2070502: "Demonic Onslaught"
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-SkillBase_name_370554: "Nighttime Training"
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+SkillBase_name_2070502: "Spectral Assault"
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+SkillBase_name_370554: "Nightshade Assault"
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-SkillBase_name_2070503: "Demonic Onslaught"
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-SkillBase_name_370555: "Nighttime Training"
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+SkillBase_name_2070503: "Spectral Assault"
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+SkillBase_name_370555: "Nightshade Assault"
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-SkillBase_name_2070504: "Demonic Onslaught"
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-locale_ui_NewPersonalityDialog_1450700: "Oh... why are you here...? Did you come to see me...?"
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+SkillBase_name_2070504: "Spectral Assault"
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+locale_ui_NewPersonalityDialog_1450700: "Oh... why are you here...? Could it be that you wanted to see me...?"
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-SkillBase_name_370401: "Oracle"
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-locale_ui_NewPersonalityDialog_1450701: "My heart won't stop racing...❤ If this were a real exam, I wouldn't feel like this..."
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+SkillBase_name_370401: "Revelation"
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+locale_ui_NewPersonalityDialog_1450701: "If this were a real examination, I would never feel this way... My heart is pounding so much...❤"
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-SkillBase_name_370402: "Oracle"
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-locale_ui_NewPersonalityDialog_1450722: "Will you be my personal doctor today?\nAt this moment, we’re in a doctor–patient relationship...❤"
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+SkillBase_name_370402: "Revelation"
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+locale_ui_NewPersonalityDialog_1450722: "Today, you'll play the role of my personal doctor, won't you? Just for now, it's a relationship between patient and doctor...❤"
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-SkillBase_name_370403: "Oracle"
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-locale_ui_NewPersonalityDialog_1450723: "Please stop teasing and touching me... Could you examine me properly with your stethoscope?"
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+SkillBase_name_370403: "Revelation"
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+locale_ui_NewPersonalityDialog_1450723: "Geez... stop messing around and touching me... Will you please use that stethoscope to give me a proper examination?"
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-SkillBase_name_370404: "Oracle"
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-locale_ui_NewPersonalityDialog_1450724: "Don't mess around... Today, you're the one playing the doctor..."
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+SkillBase_name_370404: "Revelation"
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+locale_ui_NewPersonalityDialog_1450724: "S-stop it already... I'm supposed to be the doctor today, you know...?"
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-SkillBase_name_370405: "Oracle"
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-locale_ui_handbook_no_data: "No {0} for current attr."
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+SkillBase_name_370405: "Revelation"
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+locale_ui_handbook_no_data: "There are no {0} Attribute."
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-SkillBase_name_370406: "Oracle"
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+SkillBase_name_370406: "Revelation"
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-SkillBase_name_370407: "Oracle"
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+SkillBase_name_370407: "Revelation"
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-SkillBase_name_370408: "Oracle"
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+SkillBase_name_370408: "Revelation"
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-SkillBase_name_370409: "Oracle"
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+SkillBase_name_370409: "Revelation"
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-SkillBase_name_370410: "Oracle"
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+SkillBase_name_370410: "Revelation"
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-SkillBase_name_370421: "Sanctuary's Blessing"
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+SkillBase_name_370421: "Blessing of Hidden Realm"
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-SkillBase_name_370422: "Sanctuary's Blessing"
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+SkillBase_name_370422: "Blessing of Hidden Realm"
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-SkillBase_name_370423: "Sanctuary's Blessing"
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+SkillBase_name_370423: "Blessing of Hidden Realm"
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-SkillBase_name_370424: "Sanctuary's Blessing"
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+SkillBase_name_370424: "Blessing of Hidden Realm"
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-SkillBase_name_370425: "Sanctuary's Blessing"
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+SkillBase_name_370425: "Blessing of Hidden Realm"
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-SkillBase_name_370501: "Hall Opening"
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+SkillBase_name_370501: "Ceremony of Raising the Palace"
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46
en.json
46
en.json
@@ -50357,7 +50357,7 @@
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"SkillBase_desc_14115524": "Own DMG bonus +10%.",
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"SkillBase_desc_14115524": "Own DMG bonus +10%.",
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"SkillBase_desc_14115530": "DMG of Lv.3 [Gaol Volley] increases from 320% to <outline width=3 color=#202434><color=#6EEEA7>340%</c></outline>.",
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"SkillBase_desc_14115530": "DMG of Lv.3 [Gaol Volley] increases from 320% to <outline width=3 color=#202434><color=#6EEEA7>340%</c></outline>.",
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"SkillBase_desc_14115531": "Deal <outline width=3 color=#202434><color=#6EEEA7>20%</c></outline> more DMG to tank types.",
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"SkillBase_desc_14115531": "Deal <outline width=3 color=#202434><color=#6EEEA7>20%</c></outline> more DMG to tank types.",
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"SkillBase_desc_14115532": "The cooldown of Lv.3 [Eternal Sleep]'s [Snowflower Rampage] is boosted from 3 turns to <outline width=3 color=#202434><color=#6EEEA7>2</c></outline> turns.",
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"SkillBase_desc_14115532": "The cooldown of Lv.3 [Eternal Sleep]'s [Snowflower Rampage] becomes <outline width=3 color=#202434><color=#6EEEA7>2</c></outline> turns.",
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"SkillBase_desc_14115533": "Own Phys. DMG +<outline width=3 color=#202434><color=#6EEEA7>15%</c></outline> ",
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"SkillBase_desc_14115533": "Own Phys. DMG +<outline width=3 color=#202434><color=#6EEEA7>15%</c></outline> ",
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"SkillBase_desc_14115534": "DMG +<outline width=3 color=#202434><color=#6EEEA7>10%</c></outline> ",
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"SkillBase_desc_14115534": "DMG +<outline width=3 color=#202434><color=#6EEEA7>10%</c></outline> ",
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"SkillBase_desc_14115540": "Lv.3 [Petal Shield]: Target's Immobilize Rate increases up to 30%.",
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"SkillBase_desc_14115540": "Lv.3 [Petal Shield]: Target's Immobilize Rate increases up to 30%.",
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@@ -57325,27 +57325,27 @@
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"SkillBase_name_370453": "Shrine Guardian",
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"SkillBase_name_370453": "Shrine Guardian",
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"SkillBase_name_370454": "Shrine Guardian",
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"SkillBase_name_370454": "Shrine Guardian",
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"SkillBase_name_370455": "Shrine Guardian",
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"SkillBase_name_370455": "Shrine Guardian",
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"SkillBase_name_370501": "Ceremony of Raising the Palace",
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"SkillBase_name_370501": "Raising the Palace",
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"SkillBase_name_370502": "Hall Opening",
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"SkillBase_name_370502": "Raising the Palace",
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"SkillBase_name_370503": "Hall Opening",
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"SkillBase_name_370503": "Raising the Palace",
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"SkillBase_name_370504": "Hall Opening",
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"SkillBase_name_370504": "Raising the Palace",
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"SkillBase_name_370505": "Hall Opening",
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"SkillBase_name_370505": "Raising the Palace",
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"SkillBase_name_370506": "Hall Opening",
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"SkillBase_name_370506": "Raising the Palace",
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"SkillBase_name_370507": "Hall Opening",
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"SkillBase_name_370507": "Raising the Palace",
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"SkillBase_name_370508": "Hall Opening",
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"SkillBase_name_370508": "Raising the Palace",
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"SkillBase_name_370509": "Hall Opening",
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"SkillBase_name_370509": "Raising the Palace",
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"SkillBase_name_370510": "Hall Opening",
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"SkillBase_name_370510": "Raising the Palace",
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"SkillBase_name_370521": "Sanctuary Resonance",
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"SkillBase_name_370521": "Sanctuary Resonance",
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"SkillBase_name_370522": "Sanctuary Resonance",
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"SkillBase_name_370522": "Sanctuary Resonance",
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"SkillBase_name_370523": "Sanctuary Resonance",
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"SkillBase_name_370523": "Sanctuary Resonance",
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"SkillBase_name_370524": "Sanctuary Resonance",
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"SkillBase_name_370524": "Sanctuary Resonance",
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"SkillBase_name_370525": "Sanctuary Resonance",
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"SkillBase_name_370525": "Sanctuary Resonance",
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"SkillBase_name_370550": "Nighttime Training",
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"SkillBase_name_370550": "Nightshade Assault",
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"SkillBase_name_370551": "Nighttime Training",
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"SkillBase_name_370551": "Nightshade Assault",
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"SkillBase_name_370552": "Nighttime Training",
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"SkillBase_name_370552": "Nightshade Assault",
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"SkillBase_name_370553": "Nighttime Training",
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"SkillBase_name_370553": "Nightshade Assault",
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"SkillBase_name_370554": "Nighttime Training",
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"SkillBase_name_370554": "Nightshade Assault",
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"SkillBase_name_370555": "Nighttime Training",
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"SkillBase_name_370555": "Nightshade Assault",
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"SkillBase_name_38": "Descent I",
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"SkillBase_name_38": "Descent I",
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"SkillBase_name_39": "Slow I",
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"SkillBase_name_39": "Slow I",
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"SkillBase_name_4": "Regen I",
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"SkillBase_name_4": "Regen I",
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@@ -68794,8 +68794,8 @@
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"locale_ui_NewPersonalityDialog_1350814": "...Pervert. Please don't interrupt my relaxation time.",
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"locale_ui_NewPersonalityDialog_1350814": "...Pervert. Please don't interrupt my relaxation time.",
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"locale_ui_NewPersonalityDialog_1350815": "...You’re like a mischievous child.",
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"locale_ui_NewPersonalityDialog_1350815": "...You’re like a mischievous child.",
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"locale_ui_NewPersonalityDialog_1350816": "Trying to make me fall was pointless... Though I did enjoy it a little.",
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"locale_ui_NewPersonalityDialog_1350816": "Trying to make me fall was pointless... Though I did enjoy it a little.",
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"locale_ui_NewPersonalityDialog_1450700": "Oh... why are you here...? Did you come to see me...?",
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"locale_ui_NewPersonalityDialog_1450700": "Oh... why are you here...? Could it be that you wanted to see me...?",
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"locale_ui_NewPersonalityDialog_1450701": "My heart won't stop racing...❤ If this were a real exam, I wouldn't feel like this...",
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"locale_ui_NewPersonalityDialog_1450701": "If this were a real examination, I would never feel this way... My heart is pounding so much...❤",
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"locale_ui_NewPersonalityDialog_1450702": "W-what... all of a sudden... that's so embarrassing...",
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"locale_ui_NewPersonalityDialog_1450702": "W-what... all of a sudden... that's so embarrassing...",
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"locale_ui_NewPersonalityDialog_1450703": "...Ah, wait a minute...! It's your fault that my body is all hot now...❤",
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"locale_ui_NewPersonalityDialog_1450703": "...Ah, wait a minute...! It's your fault that my body is all hot now...❤",
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"locale_ui_NewPersonalityDialog_1450704": "N-no, stop... That tickles...❤",
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"locale_ui_NewPersonalityDialog_1450704": "N-no, stop... That tickles...❤",
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@@ -68816,9 +68816,9 @@
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"locale_ui_NewPersonalityDialog_1450719": "Oh... it fell down, didn't it...",
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"locale_ui_NewPersonalityDialog_1450719": "Oh... it fell down, didn't it...",
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"locale_ui_NewPersonalityDialog_1450720": "Ah... you're quite the bold master, aren't you...",
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"locale_ui_NewPersonalityDialog_1450720": "Ah... you're quite the bold master, aren't you...",
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"locale_ui_NewPersonalityDialog_1450721": "Being fed like this... isn't so bad, actually...",
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"locale_ui_NewPersonalityDialog_1450721": "Being fed like this... isn't so bad, actually...",
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"locale_ui_NewPersonalityDialog_1450722": "Will you be my personal doctor today?\nAt this moment, we’re in a doctor–patient relationship...❤",
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"locale_ui_NewPersonalityDialog_1450722": "Today, you'll play the role of my personal doctor, won't you? Just for now, it's a relationship between patient and doctor...❤",
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"locale_ui_NewPersonalityDialog_1450723": "Please stop teasing and touching me... Could you examine me properly with your stethoscope?",
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"locale_ui_NewPersonalityDialog_1450723": "Geez... stop messing around and touching me... Will you please use that stethoscope to give me a proper examination?",
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"locale_ui_NewPersonalityDialog_1450724": "Don't mess around... Today, you're the one playing the doctor...",
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"locale_ui_NewPersonalityDialog_1450724": "S-stop it already... I'm supposed to be the doctor today, you know...?",
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"locale_ui_NewPersonalityDialog_1450801": "Oh, you came all the way to see me. What can I do for you?",
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"locale_ui_NewPersonalityDialog_1450801": "Oh, you came all the way to see me. What can I do for you?",
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"locale_ui_NewPersonalityDialog_1450802": "Oh dear, were the shoes in the way?",
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"locale_ui_NewPersonalityDialog_1450802": "Oh dear, were the shoes in the way?",
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"locale_ui_NewPersonalityDialog_1450803": "Hey... Where do you think you're putting your hands❤",
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"locale_ui_NewPersonalityDialog_1450803": "Hey... Where do you think you're putting your hands❤",
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@@ -72955,7 +72955,7 @@
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"locale_ui_handbook_label": "Codex",
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"locale_ui_handbook_label": "Codex",
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"locale_ui_handbook_lr": "LR ",
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"locale_ui_handbook_lr": "LR ",
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"locale_ui_handbook_meetGift": "Ally Reward",
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"locale_ui_handbook_meetGift": "Ally Reward",
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"locale_ui_handbook_no_data": "No {0} for current attr.",
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"locale_ui_handbook_no_data": "There are no {0} Attribute.",
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"locale_ui_handbook_novel": "Story ",
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"locale_ui_handbook_novel": "Story ",
|
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"locale_ui_handbook_person_rule_content": "1. Unlock an Tryst to unlock the Tryst Codex.\n\n2. Unlock the Tryst Codex to raise stats.",
|
"locale_ui_handbook_person_rule_content": "1. Unlock an Tryst to unlock the Tryst Codex.\n\n2. Unlock the Tryst Codex to raise stats.",
|
||||||
"locale_ui_handbook_person_rule_sub_title": "Info",
|
"locale_ui_handbook_person_rule_sub_title": "Info",
|
||||||
|
|||||||
Reference in New Issue
Block a user