--- en.json +++ en.json -ItemBase_name_6100902: "Inappropriate relationship" +ItemBase_name_6100902: "Illicit Relationship" -NewPersonalityAction_lockDesc_10090104: "Touch" +NewPersonalityAction_lockDesc_10090104: "Touch feet" -NewPersonalityAction_lockDesc_10090108: "Pierce the chest" +NewPersonalityAction_lockDesc_10090108: "Tap the chest" -NewPersonalityAction_lockDesc_10090110: "Break a leg" +NewPersonalityAction_lockDesc_10090110: "Tap the leg" -NewPersonalityAction_lockDesc_10090111: "Water pitcher" +NewPersonalityAction_lockDesc_10090111: "Tap the cup" -NewPersonalityAction_lockDesc_10090114: "After undressing, tap the honey pot." +NewPersonalityAction_lockDesc_10090114: "After undressing, tap the honey pot" -NewPersonalityAction_lockDesc_10090115: "After undressing, please press the thermometer." +NewPersonalityAction_lockDesc_10090115: "After undressing, tap the thermometer" -NewPersonalityAction_lockDesc_10090116: "After undressing, tap the banana." +NewPersonalityAction_lockDesc_10090116: "After undressing, tap the banana" -NewPersonalityAction_lockDesc_10090201: "Ltd. Edition, Call Bell" +NewPersonalityAction_lockDesc_10090201: "Ltd. Edition, tap the call bell" -NewPersonalityAction_unlockDesc_10090104: "Touch" +NewPersonalityAction_unlockDesc_10090104: "Touch feet" -NewPersonalityAction_unlockDesc_10090110: "Break a leg" +NewPersonalityAction_unlockDesc_10090110: "Tap the leg" -NewPersonalityAction_unlockDesc_10090111: "Water pitcher" +NewPersonalityAction_unlockDesc_10090111: "Tap the cup" -NewPersonalityAction_unlockDesc_10090114: "After undressing, tap the honey pot." +NewPersonalityAction_unlockDesc_10090114: "After undressing, tap the honey pot" -NewPersonalityAction_unlockDesc_10090115: "After undressing, please press the thermometer." +NewPersonalityAction_unlockDesc_10090115: "After undressing, tap the thermometer" -NewPersonalityAction_unlockDesc_10090201: "Ltd. Edition, Call Bell" +NewPersonalityAction_unlockDesc_10090201: "Ltd. Edition, tap the call bell" -SkillBase_desc_1155331: "Basic ATK inflicts [Distorted Space] on self for 1 turn(s). Basic ATK deals 120% DMG. When an ally inflicts Immobilize on an enemy (excluding Aegis and Rune effects), perform a Basic ATK dealing extra DMG equal to 2% of the target’s Max HP (up to 100% of your ATK), max 3x per turn." +SkillBase_desc_1155331: "Basic ATK inflicts [Distorted Space] on self for 1 turn(s). Basic ATK deals 120% DMG. When an ally inflicts Immobilize on an enemy (excluding Aegis and Rune effects), perform a Basic ATK dealing extra DMG equal to 2% of the target’s Max HP (up to 100% of own ATK), max 3x per turn." -SkillBase_desc_1155340: "At the end of your action, if you have used [Gaol Volley] and a normal attack, activate [Snowflower Rampage] and clear the usage log of [Gaol Volley] and normal attack. [Snowflower Rampage] can be activated a maximum of once every 4 turns, and during the cooldown period, the usage of [Gaol Volley] and normal attack is not logged. [Snowflower Rampage]: Deals 321% ATK Phys. total DMG to targets in a single row in front, and all targets receive, but a single target does not receive more than 214% ATK DMG." +SkillBase_desc_1155340: "At the end of your action, if you have used [Gaol Volley] and a normal attack, activate [Snowflower Rampage] and clear the usage of [Gaol Volley] and normal attack. [Snowflower Rampage] can be activated a maximum of once every 4 turns, and during the cooldown period, the usage of [Gaol Volley] and normal attack is not logged. [Snowflower Rampage]: Deals 321% ATK Phys. total DMG to targets in a single row in front, and all targets receive, but a single target does not receive more than 214% ATK DMG." -SkillBase_desc_1155341: "At the end of your action, if you have used [Gaol Volley] and Basic ATK, activate [Snowflower Rampage] and clear the log of [Gaol Volley] and Basic ATK. [Snowflower Rampage] can be triggered 1x every 4 turn, and during cooldown, the log of [Gaol Volley] and Basic ATK is not recorded. [Snowflower Rampage]: Deals Total 384% Phys. DMG split among Front row targets (up to 256% per P if 1 P), this DMG ignores 15% of their DEF." +SkillBase_desc_1155341: "At the end of your action, if you have used [Gaol Volley] and Basic ATK, activate [Snowflower Rampage] and clear the log of [Gaol Volley] and Basic ATK. [Snowflower Rampage] can be triggered 1x every 4 turn, and during cooldown, the log of [Gaol Volley] and Basic ATK is not recorded. [Snowflower Rampage]: Deals Total 384% Phys. DMG split among Front row targets (up to 256% per body if 1 body), this DMG ignores 15% of their DEF." -SkillBase_desc_1155342: "At the end of your action, if you have used [Gaol Volley] and Basic ATK, activate [Snowflower Rampage] and clear the log of [Gaol Volley] and Basic ATK. [Snowflower Rampage] can be triggered 1x every 4 turn, and during cooldown, the log of [Gaol Volley] and Basic ATK is not recorded. [Snowflower Rampage]: Deals Total 450% Phys. DMG split among Front row targets (up to 300% per P if 1 P), this DMG ignores 30% of their DEF." +SkillBase_desc_1155342: "At the end of your action, if you have used [Gaol Volley] and Basic ATK, activate [Snowflower Rampage] and clear the log of [Gaol Volley] and Basic ATK. [Snowflower Rampage] can be triggered 1x every 4 turn, and during cooldown, the log of [Gaol Volley] and Basic ATK is not recorded. [Snowflower Rampage]: Deals Total 450% Phys. DMG split among Front row targets (up to 300% per body if 1 body), this DMG ignores 30% of their DEF." -SkillBase_desc_14115530: "Lv.3 [Icicle Gaol Volley]: DMG coefficient increases from 260% to 290%." +SkillBase_desc_14115530: "Lv.3 [Gaol Volley]: DMG coefficient increases from 260% to 290%." -SkillBase_desc_14115532: "Lv.3 [Descent]: Triggered [Gouran Sekka] cooldown boosted from 4 to 2 turns." +SkillBase_desc_14115532: "Lv.3 [Descent]: Triggered [Snowflower Rampage] cooldown boosted from 4 to 2 turns." -SkillBase_desc_14115533: "Own Phys. DMG 15%+" +SkillBase_desc_14115533: "Own Phys. DMG +15%" -SkillBase_desc_14115534: "DMG Bonus10%" +SkillBase_desc_14115534: "DMG Bonus +10%" -SkillBase_desc_2070400: "After being attacked, gain 10 Pt of Familiar Energy. When a total of 60 Pt of Familiar Energy is gained, the party member uses all Familiar Energy to immediately trigger Familiar Skill. Deals 1x 60% ATK Phys. DMG to all enemies, removes 1 layers of Debuff from all allies, and randomly triggers 1 out of 3 effects from [Eternal Sleep], [Chains of Light], and [Delay of the Ages]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown." +SkillBase_desc_2070400: "After being attacked, gain 10 Pt of Familiar Energy. When a total of 60 Pt of Familiar Energy is gained, the party member uses all Familiar Energy to immediately trigger Familiar Skill. Deals 1x 60% ATK Phys. DMG to all enemies, removes 1 layers of Debuff from all allies, and randomly triggers 1 out of 3 effects from [Eternal Sleep], [Luminous Shackles], and [Traces of Stars]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown." -SkillBase_desc_2070401: "After being attacked, gain 10 Pt of Familiar Energy. When a total of 60 Pt of Familiar Energy is gained, the party member uses all Familiar Energy to immediately trigger Familiar Skill. Deals 1x 80% ATK Phys. DMG to all enemies, removes 1 layers of Debuff from all allies, and randomly triggers 1 out of 3 effects from [Eternal Sleep], [Chains of Light], and [Delay of the Ages]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown." +SkillBase_desc_2070401: "After being attacked, gain 10 Pt of Familiar Energy. When a total of 60 Pt of Familiar Energy is gained, the party member uses all Familiar Energy to immediately trigger Familiar Skill. Deals 1x 80% ATK Phys. DMG to all enemies, removes 1 layer of Debuff from all allies, and randomly triggers 1 out of 3 effects from [Eternal Sleep], [Luminous Shackles], and [Traces of Stars]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown." -SkillBase_desc_2070402: "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is obtained, the Party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x 100% of the Party member's ATK as Phys. DMG to all enemies, removes 2 layers of Debuff from all allies, and randomly triggers one effect from [Eternal Sleep], [Chains of Light], or [Delay of the Ages]. Cooldown is 4 turns, and Familiar Energy cannot be gained while the skill is on cooldown." +SkillBase_desc_2070402: "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is obtained, the Party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x 100% of the Party member's ATK as Phys. DMG to all enemies, removes 2 layers of Debuff from all allies, and randomly triggers one effect from [Eternal Sleep], [Luminous Shackles], or [Traces of Stars]. Cooldown is 4 turns, and Familiar Energy cannot be gained while the skill is on cooldown." -SkillBase_desc_2070403: "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is accumulated, the Party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 120% of the Party member's ATK as Phys. DMG to all enemies once, removes 2 layers of Debuff from all allies, and randomly triggers 1 effect from [Eternal Sleep], [Chains of Light], or [Delay of the Ages] (cooldown: 3 turns). Familiar Energy cannot be gained while the skill is on cooldown." +SkillBase_desc_2070403: "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is accumulated, the Party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 120% of the Party member's ATK as Phys. DMG to all enemies once, removes 2 layers of Debuff from all allies, and randomly triggers 1 effect from [Eternal Sleep], [Luminous Shackles], or [Traces of Stars] (cooldown: 3 turns). Familiar Energy cannot be gained while the skill is on cooldown." -SkillBase_desc_2070404: "After being attacked, get 10 points of Familiar Energy. When a total of 40 points of Familiar Energy is obtained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 140% of the party member's ATK as Phys. DMG x1 to all enemies, removes all debuff states from all allies, and additionally triggers one of the following effects at random: Randomly triggers one of the three effects: [Eternal Sleep], [Binding of Condensed Light], or [Delay of the Ages]. Cooldown is 2 turns, and Familiar Energy cannot be gained while the skill is on cooldown." +SkillBase_desc_2070404: "After being attacked, get 10 points of Familiar Energy. When a total of 40 points of Familiar Energy is obtained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 140% of the party member's ATK as Phys. DMG x1 to all enemies, removes all debuff states from all allies, and additionally triggers one of the following effects at random: Randomly triggers one of the three effects: [Eternal Sleep], [Luminous Shackles], or [Traces of Stars]. Cooldown is 2 turns, and Familiar Energy cannot be gained while the skill is on cooldown." -SkillBase_desc_2070410: "At the start of battle, grants all allies [Benison of Revelation], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied." +SkillBase_desc_2070410: "At the start of battle, grants all allies [Revelation’s Blessing], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied." -SkillBase_desc_2070411: "At the start of battle, grants all allies [Benison of Revelation], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied." +SkillBase_desc_2070411: "At the start of battle, grants all allies [Revelation’s Blessing], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied." -SkillBase_desc_2070412: "At the start of battle, grants all allies [Benison of Revelation], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied." +SkillBase_desc_2070412: "At the start of battle, grants all allies [Revelation’s Blessing], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied." -SkillBase_desc_2070413: "At the start of battle, grants all allies [Benison of Revelation], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied." +SkillBase_desc_2070413: "At the start of battle, grants all allies [Revelation’s Blessing], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied." -SkillBase_desc_2070414: "At the start of battle, grants all allies [Benison of Revelation], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied." +SkillBase_desc_2070414: "At the start of battle, grants all allies [Revelation’s Blessing], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied." -SkillBase_desc_361401: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Reichou Shinkyou] 1 stacks to allies (cannot overlap), and additionally applies [Muyu] to all enemies." +SkillBase_desc_361401: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Spirit Butterfly] 1 stack to allies (cannot overlap), and additionally applies [Half-awake dream] to all enemies." -SkillBase_desc_361402: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Reichou Shinkyou] 1 stacks to allies (cannot overlap), and additionally applies [Muyu] to all enemies." +SkillBase_desc_361402: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Spirit Butterfly] 1 stack to allies (cannot overlap), and additionally applies [Half-awake dream] to all enemies." -SkillBase_desc_361403: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Reichou Shinkyou] 1 stacks to allies (cannot overlap), and additionally applies [Muyu] to all enemies." +SkillBase_desc_361403: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Spirit Butterfly] 1 stack to allies (cannot overlap), and additionally applies [Half-awake dream] to all enemies." -SkillBase_desc_361404: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Reichou Shinkyou] 1 stacks to allies (cannot overlap), and additionally applies [Muyu] to all enemies." +SkillBase_desc_361404: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Spirit Butterfly] 1 stack to allies (cannot overlap), and additionally applies [Half-awake dream] to all enemies." -SkillBase_desc_361405: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Reichou Shinkyou] 1 stacks to allies (cannot overlap), and additionally applies [Muyu] to all enemies." +SkillBase_desc_361405: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Spirit Butterfly] 1 stack to allies (cannot overlap), and additionally applies [Half-awake dream] to all enemies." -SkillBase_desc_361450: "In battle, the Magic Circle gear's effect RES increases by 5% and DEF Break RES increases by 4%." +SkillBase_desc_361450: "In battle, the Magic Circle gear user RES +5% and DEF Break RES +4%." -SkillBase_desc_361451: "In battle, the Magic Circle gear's effect RES increases by 10% and DEF Break RES increases by 8%." +SkillBase_desc_361451: "In battle, the Magic Circle gear user RES +10% and DEF Break RES +8%." -SkillBase_desc_361452: "In battle, the Magic Circle gear's effect RES increases by 15% and DEF Break RES increases by 12%." +SkillBase_desc_361452: "In battle, the Magic Circle gear user RES +15% and DEF Break RES +12%." -SkillBase_desc_361453: "In battle, the Magic Circle gear's effect RES increases by 20% and DEF Break RES increases by 16%." +SkillBase_desc_361453: "In battle, the Magic Circle gear user RES +20% and DEF Break RES +16%." -SkillBase_desc_361454: "In battle, the Magic Circle gear's effect RES increases by 25% and DEF Break RES increases by 20%." +SkillBase_desc_361454: "In battle, the Magic Circle gear user RES +25% and DEF Break RES +20%." -SkillBase_desc_361455: "In battle, the Magic Circle gear's effect RES increases by 30% and DEF Break RES increases by 25%." +SkillBase_desc_361455: "In battle, the Magic Circle gear user RES +30% and DEF Break RES +25%." -SkillBase_name_1155330: "Messenger of the Distorted Space" +SkillBase_name_1155330: "Messenger of Distorted Space" -SkillBase_name_1155331: "Messenger of the Distorted Space" +SkillBase_name_1155331: "Messenger of Distorted Space" -SkillBase_name_1155332: "Messenger of the Distorted Space" +SkillBase_name_1155332: "Messenger of Distorted Space" -SkillBase_name_361401: "The Lake of a Clear M" +SkillBase_name_361401: "Lake of a Clear Mind" -SkillBase_name_361402: "The Lake of a Clear M" +SkillBase_name_361402: "Lake of a Clear Mind" -SkillBase_name_361403: "The Lake of a Clear M" +SkillBase_name_361403: "Lake of a Clear Mind" -SkillBase_name_361404: "The Lake of a Clear M" +SkillBase_name_361404: "Lake of a Clear Mind" -SkillBase_name_361405: "The Lake of a Clear M" +SkillBase_name_361405: "Lake of a Clear Mind" -SkillBase_name_361406: "The Lake of a Clear M" +SkillBase_name_361406: "Lake of a Clear Mind" -SkillBase_name_361407: "The Lake of a Clear M" +SkillBase_name_361407: "Lake of a Clear Mind" -SkillBase_name_361408: "The Lake of a Clear M" +SkillBase_name_361408: "Lake of a Clear Mind" -SkillBase_name_361409: "The Lake of a Clear M" +SkillBase_name_361409: "Lake of a Clear Mind" -SkillBase_name_361410: "The Lake of a Clear M" +SkillBase_name_361410: "Lake of a Clear Mind" -SkillBase_name_361450: "Grace of the Spirit Butterfly" +SkillBase_name_361450: "Grace of Spirit Butterfly" -SkillBase_name_361451: "Grace of the Spirit Butterfly" +SkillBase_name_361451: "Grace of Spirit Butterfly" -SkillBase_name_361452: "Grace of the Spirit Butterfly" +SkillBase_name_361452: "Grace of Spirit Butterfly" -SkillBase_name_361453: "Grace of the Spirit Butterfly" +SkillBase_name_361453: "Grace of Spirit Butterfly" -SkillBase_name_361454: "Grace of the Spirit Butterfly" +SkillBase_name_361454: "Grace of Spirit Butterfly" -SkillBase_name_361455: "Grace of the Spirit Butterfly" +SkillBase_name_361455: "Grace of Spirit Butterfly" -locale_ui_NewPersonalityDialog_1450700: "I'll play the patient, so you be the doctor... Could you examine my P directly with your hands...❤" +locale_ui_NewPersonalityDialog_1450700: "I'll play the patient, so you be the doctor... Could you examine my body directly with your hands...❤" -locale_ui_NewPersonalityDialog_1450703: "...Ah, wait...! It's all your fault that my P is getting so hot...❤" +locale_ui_NewPersonalityDialog_1450703: "...Ah, wait...! It's all your fault that my body is getting so hot...❤" -locale_ui_NewPersonalityDialog_1450706: "Stop staring at my chest and examine my P properly..." +locale_ui_NewPersonalityDialog_1450706: "Stop staring at my chest and examine my body properly..." -locale_ui_NewPersonalityDialog_1450708: "You only listened to the beating of my M, and yet... why... is my heart pounding so much..." +locale_ui_NewPersonalityDialog_1450708: "You only listened to the beating of my heart, and yet... why... is my heart pounding so much..." -locale_ui_lookForClues_ruleDesc: "1. Tap on a locked objective to get Tips intel. If you tap the objective in the game according to the Tips intel, you can unlock the objective and receive a reward.\n2. Objectives refresh daily, and if you find all objectives for the day, you will receive the day's task reward." +locale_ui_lookForClues_ruleDesc: "1. Tap on a locked objective to get Tips info. If you tap the objective in the game according to the Tips info, you can unlock the objective and receive a reward.\n2. Objectives refresh daily, and if you find all objectives for the day, you will receive the day's task reward."