--- en.json
+++ en.json
-ItemBase_name_6100902: "Inappropriate relationship"
+ItemBase_name_6100902: "Illicit Relationship"
-NewPersonalityAction_lockDesc_10090104: "Touch"
+NewPersonalityAction_lockDesc_10090104: "Touch feet"
-NewPersonalityAction_lockDesc_10090108: "Pierce the chest"
+NewPersonalityAction_lockDesc_10090108: "Tap the chest"
-NewPersonalityAction_lockDesc_10090110: "Break a leg"
+NewPersonalityAction_lockDesc_10090110: "Tap the leg"
-NewPersonalityAction_lockDesc_10090111: "Water pitcher"
+NewPersonalityAction_lockDesc_10090111: "Tap the cup"
-NewPersonalityAction_lockDesc_10090114: "After undressing, tap the honey pot."
+NewPersonalityAction_lockDesc_10090114: "After undressing, tap the honey pot"
-NewPersonalityAction_lockDesc_10090115: "After undressing, please press the thermometer."
+NewPersonalityAction_lockDesc_10090115: "After undressing, tap the thermometer"
-NewPersonalityAction_lockDesc_10090116: "After undressing, tap the banana."
+NewPersonalityAction_lockDesc_10090116: "After undressing, tap the banana"
-NewPersonalityAction_lockDesc_10090201: "Ltd. Edition, Call Bell"
+NewPersonalityAction_lockDesc_10090201: "Ltd. Edition, tap the call bell"
-NewPersonalityAction_unlockDesc_10090104: "Touch"
+NewPersonalityAction_unlockDesc_10090104: "Touch feet"
-NewPersonalityAction_unlockDesc_10090110: "Break a leg"
+NewPersonalityAction_unlockDesc_10090110: "Tap the leg"
-NewPersonalityAction_unlockDesc_10090111: "Water pitcher"
+NewPersonalityAction_unlockDesc_10090111: "Tap the cup"
-NewPersonalityAction_unlockDesc_10090114: "After undressing, tap the honey pot."
+NewPersonalityAction_unlockDesc_10090114: "After undressing, tap the honey pot"
-NewPersonalityAction_unlockDesc_10090115: "After undressing, please press the thermometer."
+NewPersonalityAction_unlockDesc_10090115: "After undressing, tap the thermometer"
-NewPersonalityAction_unlockDesc_10090201: "Ltd. Edition, Call Bell"
+NewPersonalityAction_unlockDesc_10090201: "Ltd. Edition, tap the call bell"
-SkillBase_desc_1155331: "Basic ATK inflicts [Distorted Space] on self for 1 turn(s). Basic ATK deals 120% DMG. When an ally inflicts Immobilize on an enemy (excluding Aegis and Rune effects), perform a Basic ATK dealing extra DMG equal to 2% of the target’s Max HP (up to 100% of your ATK), max 3x per turn."
+SkillBase_desc_1155331: "Basic ATK inflicts [Distorted Space] on self for 1 turn(s). Basic ATK deals 120% DMG. When an ally inflicts Immobilize on an enemy (excluding Aegis and Rune effects), perform a Basic ATK dealing extra DMG equal to 2% of the target’s Max HP (up to 100% of own ATK), max 3x per turn."
-SkillBase_desc_1155340: "At the end of your action, if you have used [Gaol Volley] and a normal attack, activate [Snowflower Rampage] and clear the usage log of [Gaol Volley] and normal attack. [Snowflower Rampage] can be activated a maximum of once every 4 turns, and during the cooldown period, the usage of [Gaol Volley] and normal attack is not logged. [Snowflower Rampage]: Deals 321% ATK Phys. total DMG to targets in a single row in front, and all targets receive, but a single target does not receive more than 214% ATK DMG."
+SkillBase_desc_1155340: "At the end of your action, if you have used [Gaol Volley] and a normal attack, activate [Snowflower Rampage] and clear the usage of [Gaol Volley] and normal attack. [Snowflower Rampage] can be activated a maximum of once every 4 turns, and during the cooldown period, the usage of [Gaol Volley] and normal attack is not logged. [Snowflower Rampage]: Deals 321% ATK Phys. total DMG to targets in a single row in front, and all targets receive, but a single target does not receive more than 214% ATK DMG."
-SkillBase_desc_1155341: "At the end of your action, if you have used [Gaol Volley] and Basic ATK, activate [Snowflower Rampage] and clear the log of [Gaol Volley] and Basic ATK. [Snowflower Rampage] can be triggered 1x every 4 turn, and during cooldown, the log of [Gaol Volley] and Basic ATK is not recorded. [Snowflower Rampage]: Deals Total 384% Phys. DMG split among Front row targets (up to 256% per P if 1 P), this DMG ignores 15% of their DEF."
+SkillBase_desc_1155341: "At the end of your action, if you have used [Gaol Volley] and Basic ATK, activate [Snowflower Rampage] and clear the log of [Gaol Volley] and Basic ATK. [Snowflower Rampage] can be triggered 1x every 4 turn, and during cooldown, the log of [Gaol Volley] and Basic ATK is not recorded. [Snowflower Rampage]: Deals Total 384% Phys. DMG split among Front row targets (up to 256% per body if 1 body), this DMG ignores 15% of their DEF."
-SkillBase_desc_1155342: "At the end of your action, if you have used [Gaol Volley] and Basic ATK, activate [Snowflower Rampage] and clear the log of [Gaol Volley] and Basic ATK. [Snowflower Rampage] can be triggered 1x every 4 turn, and during cooldown, the log of [Gaol Volley] and Basic ATK is not recorded. [Snowflower Rampage]: Deals Total 450% Phys. DMG split among Front row targets (up to 300% per P if 1 P), this DMG ignores 30% of their DEF."
+SkillBase_desc_1155342: "At the end of your action, if you have used [Gaol Volley] and Basic ATK, activate [Snowflower Rampage] and clear the log of [Gaol Volley] and Basic ATK. [Snowflower Rampage] can be triggered 1x every 4 turn, and during cooldown, the log of [Gaol Volley] and Basic ATK is not recorded. [Snowflower Rampage]: Deals Total 450% Phys. DMG split among Front row targets (up to 300% per body if 1 body), this DMG ignores 30% of their DEF."
-SkillBase_desc_14115530: "Lv.3 [Icicle Gaol Volley]: DMG coefficient increases from 260% to 290%."
+SkillBase_desc_14115530: "Lv.3 [Gaol Volley]: DMG coefficient increases from 260% to 290%."
-SkillBase_desc_14115532: "Lv.3 [Descent]: Triggered [Gouran Sekka] cooldown boosted from 4 to 2 turns."
+SkillBase_desc_14115532: "Lv.3 [Descent]: Triggered [Snowflower Rampage] cooldown boosted from 4 to 2 turns."
-SkillBase_desc_14115533: "Own Phys. DMG 15%+"
+SkillBase_desc_14115533: "Own Phys. DMG +15%"
-SkillBase_desc_14115534: "DMG Bonus10%"
+SkillBase_desc_14115534: "DMG Bonus +10%"
-SkillBase_desc_2070400: "After being attacked, gain 10 Pt of Familiar Energy. When a total of 60 Pt of Familiar Energy is gained, the party member uses all Familiar Energy to immediately trigger Familiar Skill. Deals 1x 60% ATK Phys. DMG to all enemies, removes 1 layers of Debuff from all allies, and randomly triggers 1 out of 3 effects from [Eternal Sleep], [Chains of Light], and [Delay of the Ages]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown."
+SkillBase_desc_2070400: "After being attacked, gain 10 Pt of Familiar Energy. When a total of 60 Pt of Familiar Energy is gained, the party member uses all Familiar Energy to immediately trigger Familiar Skill. Deals 1x 60% ATK Phys. DMG to all enemies, removes 1 layers of Debuff from all allies, and randomly triggers 1 out of 3 effects from [Eternal Sleep], [Luminous Shackles], and [Traces of Stars]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown."
-SkillBase_desc_2070401: "After being attacked, gain 10 Pt of Familiar Energy. When a total of 60 Pt of Familiar Energy is gained, the party member uses all Familiar Energy to immediately trigger Familiar Skill. Deals 1x 80% ATK Phys. DMG to all enemies, removes 1 layers of Debuff from all allies, and randomly triggers 1 out of 3 effects from [Eternal Sleep], [Chains of Light], and [Delay of the Ages]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown."
+SkillBase_desc_2070401: "After being attacked, gain 10 Pt of Familiar Energy. When a total of 60 Pt of Familiar Energy is gained, the party member uses all Familiar Energy to immediately trigger Familiar Skill. Deals 1x 80% ATK Phys. DMG to all enemies, removes 1 layer of Debuff from all allies, and randomly triggers 1 out of 3 effects from [Eternal Sleep], [Luminous Shackles], and [Traces of Stars]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown."
-SkillBase_desc_2070402: "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is obtained, the Party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x 100% of the Party member's ATK as Phys. DMG to all enemies, removes 2 layers of Debuff from all allies, and randomly triggers one effect from [Eternal Sleep], [Chains of Light], or [Delay of the Ages]. Cooldown is 4 turns, and Familiar Energy cannot be gained while the skill is on cooldown."
+SkillBase_desc_2070402: "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is obtained, the Party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x 100% of the Party member's ATK as Phys. DMG to all enemies, removes 2 layers of Debuff from all allies, and randomly triggers one effect from [Eternal Sleep], [Luminous Shackles], or [Traces of Stars]. Cooldown is 4 turns, and Familiar Energy cannot be gained while the skill is on cooldown."
-SkillBase_desc_2070403: "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is accumulated, the Party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 120% of the Party member's ATK as Phys. DMG to all enemies once, removes 2 layers of Debuff from all allies, and randomly triggers 1 effect from [Eternal Sleep], [Chains of Light], or [Delay of the Ages] (cooldown: 3 turns). Familiar Energy cannot be gained while the skill is on cooldown."
+SkillBase_desc_2070403: "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is accumulated, the Party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 120% of the Party member's ATK as Phys. DMG to all enemies once, removes 2 layers of Debuff from all allies, and randomly triggers 1 effect from [Eternal Sleep], [Luminous Shackles], or [Traces of Stars] (cooldown: 3 turns). Familiar Energy cannot be gained while the skill is on cooldown."
-SkillBase_desc_2070404: "After being attacked, get 10 points of Familiar Energy. When a total of 40 points of Familiar Energy is obtained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 140% of the party member's ATK as Phys. DMG x1 to all enemies, removes all debuff states from all allies, and additionally triggers one of the following effects at random: Randomly triggers one of the three effects: [Eternal Sleep], [Binding of Condensed Light], or [Delay of the Ages]. Cooldown is 2 turns, and Familiar Energy cannot be gained while the skill is on cooldown."
+SkillBase_desc_2070404: "After being attacked, get 10 points of Familiar Energy. When a total of 40 points of Familiar Energy is obtained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 140% of the party member's ATK as Phys. DMG x1 to all enemies, removes all debuff states from all allies, and additionally triggers one of the following effects at random: Randomly triggers one of the three effects: [Eternal Sleep], [Luminous Shackles], or [Traces of Stars]. Cooldown is 2 turns, and Familiar Energy cannot be gained while the skill is on cooldown."
-SkillBase_desc_2070410: "At the start of battle, grants all allies [Benison of Revelation], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied."
+SkillBase_desc_2070410: "At the start of battle, grants all allies [Revelation’s Blessing], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied."
-SkillBase_desc_2070411: "At the start of battle, grants all allies [Benison of Revelation], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied."
+SkillBase_desc_2070411: "At the start of battle, grants all allies [Revelation’s Blessing], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied."
-SkillBase_desc_2070412: "At the start of battle, grants all allies [Benison of Revelation], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied."
+SkillBase_desc_2070412: "At the start of battle, grants all allies [Revelation’s Blessing], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied."
-SkillBase_desc_2070413: "At the start of battle, grants all allies [Benison of Revelation], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied."
+SkillBase_desc_2070413: "At the start of battle, grants all allies [Revelation’s Blessing], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied."
-SkillBase_desc_2070414: "At the start of battle, grants all allies [Benison of Revelation], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied."
+SkillBase_desc_2070414: "At the start of battle, grants all allies [Revelation’s Blessing], which is unremovable and lasts until they are downed. If multiple effects with the same name are present, only the highest value effect is applied."
-SkillBase_desc_361401: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Reichou Shinkyou] 1 stacks to allies (cannot overlap), and additionally applies [Muyu] to all enemies."
+SkillBase_desc_361401: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Spirit Butterfly] 1 stack to allies (cannot overlap), and additionally applies [Half-awake dream] to all enemies."
-SkillBase_desc_361402: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Reichou Shinkyou] 1 stacks to allies (cannot overlap), and additionally applies [Muyu] to all enemies."
+SkillBase_desc_361402: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Spirit Butterfly] 1 stack to allies (cannot overlap), and additionally applies [Half-awake dream] to all enemies."
-SkillBase_desc_361403: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Reichou Shinkyou] 1 stacks to allies (cannot overlap), and additionally applies [Muyu] to all enemies."
+SkillBase_desc_361403: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Spirit Butterfly] 1 stack to allies (cannot overlap), and additionally applies [Half-awake dream] to all enemies."
-SkillBase_desc_361404: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Reichou Shinkyou] 1 stacks to allies (cannot overlap), and additionally applies [Muyu] to all enemies."
+SkillBase_desc_361404: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Spirit Butterfly] 1 stack to allies (cannot overlap), and additionally applies [Half-awake dream] to all enemies."
-SkillBase_desc_361405: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Reichou Shinkyou] 1 stacks to allies (cannot overlap), and additionally applies [Muyu] to all enemies."
+SkillBase_desc_361405: "Activates at the start of turn 1, with a cooldown of 2 turns. Grants [Spirit Butterfly] 1 stack to allies (cannot overlap), and additionally applies [Half-awake dream] to all enemies."
-SkillBase_desc_361450: "In battle, the Magic Circle gear's effect RES increases by 5% and DEF Break RES increases by 4%."
+SkillBase_desc_361450: "In battle, the Magic Circle gear user RES +5% and DEF Break RES +4%."
-SkillBase_desc_361451: "In battle, the Magic Circle gear's effect RES increases by 10% and DEF Break RES increases by 8%."
+SkillBase_desc_361451: "In battle, the Magic Circle gear user RES +10% and DEF Break RES +8%."
-SkillBase_desc_361452: "In battle, the Magic Circle gear's effect RES increases by 15% and DEF Break RES increases by 12%."
+SkillBase_desc_361452: "In battle, the Magic Circle gear user RES +15% and DEF Break RES +12%."
-SkillBase_desc_361453: "In battle, the Magic Circle gear's effect RES increases by 20% and DEF Break RES increases by 16%."
+SkillBase_desc_361453: "In battle, the Magic Circle gear user RES +20% and DEF Break RES +16%."
-SkillBase_desc_361454: "In battle, the Magic Circle gear's effect RES increases by 25% and DEF Break RES increases by 20%."
+SkillBase_desc_361454: "In battle, the Magic Circle gear user RES +25% and DEF Break RES +20%."
-SkillBase_desc_361455: "In battle, the Magic Circle gear's effect RES increases by 30% and DEF Break RES increases by 25%."
+SkillBase_desc_361455: "In battle, the Magic Circle gear user RES +30% and DEF Break RES +25%."
-SkillBase_name_1155330: "Messenger of the Distorted Space"
+SkillBase_name_1155330: "Messenger of Distorted Space"
-SkillBase_name_1155331: "Messenger of the Distorted Space"
+SkillBase_name_1155331: "Messenger of Distorted Space"
-SkillBase_name_1155332: "Messenger of the Distorted Space"
+SkillBase_name_1155332: "Messenger of Distorted Space"
-SkillBase_name_361401: "The Lake of a Clear M"
+SkillBase_name_361401: "Lake of a Clear Mind"
-SkillBase_name_361402: "The Lake of a Clear M"
+SkillBase_name_361402: "Lake of a Clear Mind"
-SkillBase_name_361403: "The Lake of a Clear M"
+SkillBase_name_361403: "Lake of a Clear Mind"
-SkillBase_name_361404: "The Lake of a Clear M"
+SkillBase_name_361404: "Lake of a Clear Mind"
-SkillBase_name_361405: "The Lake of a Clear M"
+SkillBase_name_361405: "Lake of a Clear Mind"
-SkillBase_name_361406: "The Lake of a Clear M"
+SkillBase_name_361406: "Lake of a Clear Mind"
-SkillBase_name_361407: "The Lake of a Clear M"
+SkillBase_name_361407: "Lake of a Clear Mind"
-SkillBase_name_361408: "The Lake of a Clear M"
+SkillBase_name_361408: "Lake of a Clear Mind"
-SkillBase_name_361409: "The Lake of a Clear M"
+SkillBase_name_361409: "Lake of a Clear Mind"
-SkillBase_name_361410: "The Lake of a Clear M"
+SkillBase_name_361410: "Lake of a Clear Mind"
-SkillBase_name_361450: "Grace of the Spirit Butterfly"
+SkillBase_name_361450: "Grace of Spirit Butterfly"
-SkillBase_name_361451: "Grace of the Spirit Butterfly"
+SkillBase_name_361451: "Grace of Spirit Butterfly"
-SkillBase_name_361452: "Grace of the Spirit Butterfly"
+SkillBase_name_361452: "Grace of Spirit Butterfly"
-SkillBase_name_361453: "Grace of the Spirit Butterfly"
+SkillBase_name_361453: "Grace of Spirit Butterfly"
-SkillBase_name_361454: "Grace of the Spirit Butterfly"
+SkillBase_name_361454: "Grace of Spirit Butterfly"
-SkillBase_name_361455: "Grace of the Spirit Butterfly"
+SkillBase_name_361455: "Grace of Spirit Butterfly"
-locale_ui_NewPersonalityDialog_1450700: "I'll play the patient, so you be the doctor... Could you examine my P directly with your hands...❤"
+locale_ui_NewPersonalityDialog_1450700: "I'll play the patient, so you be the doctor... Could you examine my body directly with your hands...❤"
-locale_ui_NewPersonalityDialog_1450703: "...Ah, wait...! It's all your fault that my P is getting so hot...❤"
+locale_ui_NewPersonalityDialog_1450703: "...Ah, wait...! It's all your fault that my body is getting so hot...❤"
-locale_ui_NewPersonalityDialog_1450706: "Stop staring at my chest and examine my P properly..."
+locale_ui_NewPersonalityDialog_1450706: "Stop staring at my chest and examine my body properly..."
-locale_ui_NewPersonalityDialog_1450708: "You only listened to the beating of my M, and yet... why... is my heart pounding so much..."
+locale_ui_NewPersonalityDialog_1450708: "You only listened to the beating of my heart, and yet... why... is my heart pounding so much..."
-locale_ui_lookForClues_ruleDesc: "1. Tap on a locked objective to get Tips intel. If you tap the objective in the game according to the Tips intel, you can unlock the objective and receive a reward.\n2. Objectives refresh daily, and if you find all objectives for the day, you will receive the day's task reward."
+locale_ui_lookForClues_ruleDesc: "1. Tap on a locked objective to get Tips info. If you tap the objective in the game according to the Tips info, you can unlock the objective and receive a reward.\n2. Objectives refresh daily, and if you find all objectives for the day, you will receive the day's task reward."