--- en.json +++ en.json -BuffDescription_desc_150038: "Increases the party member's EVA by 5% and ACC by 5%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stacks of [Terror] to each enemy with a 60% chance." +BuffDescription_desc_150038: "Increases the party member's EVA by 5% and ACC by 5%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stack of [Terror] to each enemy with a 60% chance." -BuffDescription_desc_150039: "Increases the party member's EVA by 10% and ACC by 10%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stacks of [Terror] to each enemy with a 60% chance." +BuffDescription_desc_150039: "Increases the party member's EVA by 10% and ACC by 10%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stack of [Terror] to each enemy with a 60% chance." -BuffDescription_desc_150041: "Increases the party member's EVA by 20% and ACC by 20%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stacks of [Terror] to each enemy with a 60% chance." +BuffDescription_desc_150041: "Increases the party member's EVA by 20% and ACC by 20%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stack of [Terror] to each enemy with a 60% chance." -BuffDescription_desc_150042: "Increases the party member's EVA by 25% and ACC by 25%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stacks of [Terror] to each enemy with a 60% chance." +BuffDescription_desc_150042: "Increases the party member's EVA by 25% and ACC by 25%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stack of [Terror] to each enemy with a 60% chance." -BuffDescription_desc_150043: "When an enemy Ally afflicted with [Terror] uses ATK against the Party member, the Party member gains a temporary 40% DMG RED. This effect lasts for 2 turns and is Unremovable." +BuffDescription_desc_150043: "When an enemy afflicted with [Terror] uses ATK against the Party member, the Party member gains a temporary 40% DMG RED. This effect lasts for 2 turns and is unremovable." -BuffDescription_desc_160042: "Final DMG Bonus increases by 30%, CRT Rate increases by 20%, CC RES increases by 50%, HP Absorb increases up to 30%, and when attacking, there is a 30% chance to inflict [Stun] on the target for 1 turns, lasting until the end of the Battle." +BuffDescription_desc_160042: "Final DMG Bonus increases by 30%, CRT Rate increases by 20%, CC RES increases by 50%, HP Absorb increases up to 30%, and when attacking, there is a 30% chance to inflict [Stun] on the target for 1 turn, lasting until the end of the Battle." -BuffDescription_desc_160043: "Final DMG Bonus increases by 50%, CRT Rate increases by 30%, CC RES increases by 50%, HP Absorb increases up to 30%, and when attacking, there is a 30% chance to inflict [Stun] on the target for 1 turns, lasting until the end of the Battle." +BuffDescription_desc_160043: "Final DMG Bonus increases by 50%, CRT Rate increases by 30%, CC RES increases by 50%, HP Absorb increases up to 30%, and when attacking, there is a 30% chance to inflict [Stun] on the target for 1 turn, lasting until the end of the Battle." -BuffDescription_name_150038: "Eyes of the Mysterious Shadow" +BuffDescription_name_150038: "Mysterious Shadow" -BuffDescription_name_150039: "Eyes of the Mysterious Shadow" +BuffDescription_name_150039: "Mysterious Shadow" -BuffDescription_name_150040: "Eyes of the Mysterious Shadow" +BuffDescription_name_150040: "Mysterious Shadow" -BuffDescription_name_150041: "Eyes of the Mysterious Shadow" +BuffDescription_name_150041: "Mysterious Shadow" -BuffDescription_name_150042: "Eyes of the Mysterious Shadow" +BuffDescription_name_150042: "Mysterious Shadow" -ItemBase_desc_1020705: "You can get 1★ Familiar Kiki." +ItemBase_desc_1020705: "Get 1★ Familiar Kiki." -ItemBase_desc_1130704: "Collect 100 Shards to get a 1★ M Magic Circle." +ItemBase_desc_1130704: "Collect 100 Shards to get a 1★ Collapse Palace Magic Circle." -ItemBase_name_1030705: "Seal Magic Circle" +ItemBase_name_1030705: "Sealed Key Magic Circle" -ItemBase_name_1130704: "Shard of the Collapse Palace Magic Circle" +ItemBase_name_1130704: "Shard of Collapse Palace Magic Circle" -ItemBase_name_1130705: "Shard of the Seal Magic Circle" +ItemBase_name_1130705: "Shard of Sealed Key Magic Circle" -SkillBase_desc_1155331: "When performing a Basic ATK, grant yourself [Distorted Space], effect lasts for 1 turn(s).\n[Distorted Space]: Basic ATK DMG becomes 120%. When an ally inflicts Immobilize on an enemy, perform a Basic ATK. Additionally, deal extra DMG equal to 4% of the target's Max HP (cannot exceed 100% of self ATK), can trigger up to 3x per turn." +SkillBase_desc_1155331: "When performing a Basic ATK, grant self [Distorted Space], effect lasts 1 turn.\n[Distorted Space]: Basic ATK DMG is increased to 120%. When an ally deals DMG to an enemy, perform 1 Basic ATK. Additionally, deal extra DMG equal to 4% of the target's Max HP (cannot exceed 100% of self's ATK), can trigger up to 3x per turn." -SkillBase_desc_1155332: "When performing a Basic ATK, grant yourself [Distorted Space], effect lasts for 1 turn(s).\n[Distorted Space]: Basic ATK DMG becomes 135%. When an ally inflicts Immobilize on an enemy, perform a Basic ATK. Additionally, deal extra DMG equal to 6% of the target's Max HP (cannot exceed 150% of self ATK), can trigger up to 3x per turn." +SkillBase_desc_1155332: "When performing a Basic ATK, grant self [Distorted Space], effect lasts 1 turn.\n[Distorted Space]: Basic ATK DMG increased to 135%. When an ally deals DMG to an enemy, perform 1 Basic ATK. Additionally, deal extra DMG equal to 6% of the target's Max HP (cannot exceed 150% of self's ATK), up to 3 times per turn." -SkillBase_desc_1650211: "Inflicts continuous DMG 3 tries to a single target in front, dealing magical DMG of 70%/70%/80% of ATK respectively. This DMG ignores 80% of the target's DEF, and at each stage, there is a 70% chance to randomly apply either [Bleed], [Scorch], or [Curse] to the target." +SkillBase_desc_1650211: "Inflicts continuous DMG 3 tries to a single target in front, dealing Mag. DMG of 70%/70%/80% of ATK respectively. This DMG ignores 80% of the target's DEF, and at each stage, there is a 70% chance to randomly apply either [Bleed], [Scorch], or [Curse] to the target." -SkillBase_desc_1650240: "When the enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes [Satan Core] x1 to perform a follow-up attack (this follow-up ignores immobilize), dealing ignore DEF magic damage equal to 80% of ATK to 1 random enemy(ies), 1 times." +SkillBase_desc_1650240: "When the enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes [Satan Core] x1 to perform a follow-up attack (this follow-up ignores immobilize), dealing ignore DEF Mag. DMG equal to 80% of ATK to 1 random enemy(ies), 1 time." -SkillBase_desc_1650241: "When the enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes [Satan Core] x1 to perform a follow-up attack (this follow-up ignores immobilize), dealing ignore DEF magic damage equal to 90% of ATK to 1 random enemy(ies), 1 times." +SkillBase_desc_1650241: "When the enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes [Satan Core] x1 to perform a follow-up attack (this follow-up ignores immobilize), dealing ignore DEF Mag. DMG equal to 90% of ATK to 1 random enemy(ies), 1 time." -SkillBase_desc_1650242: "When an enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes 1 [Satan Core] to perform a follow-up attack (this follow-up ignores immobilize), dealing magic damage equal to 100% of ATK and ignores DEF to a random enemy. Additionally, there is an 80% chance to inflict one random effect from [Bleed], [Scorch], or [Curse]." +SkillBase_desc_1650242: "When an enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes 1 [Satan Core] to perform a follow-up attack (this follow-up ignores immobilize), dealing Mag. DMG equal to 100% of ATK and ignores DEF to a random enemy. Additionally, there is an 80% chance to inflict one random effect from [Bleed], [Scorch], or [Curse]." -SkillBase_desc_2070500: "After being attacked, gain 10 Familiar Energy. When a total of 60 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 60% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 5 turns. Familiar Energy is not gained while the skill is on cooldown." +SkillBase_desc_2070500: "After being attacked, gain 10 Familiar Energy. When a total of 60 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 60% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stack on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2nd time, also inflict [Astonishment] for 1 turn. Cooldown: 5 turns. Familiar Energy is not gained while the skill is on cooldown." -SkillBase_desc_2070501: "After being attacked, gain 10 Familiar Energy. When a total of 60 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 80% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 5 turns. Familiar Energy is not gained while the skill is on cooldown." +SkillBase_desc_2070501: "After being attacked, gain 10 Familiar Energy. When a total of 60 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 80% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stack on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2nd time, also inflict [Astonishment] for 1 turn. Cooldown: 5 turns. Familiar Energy is not gained while the skill is on cooldown." -SkillBase_desc_2070502: "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 100% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 4 turns. Familiar Energy is not gained while the skill is on cooldown." +SkillBase_desc_2070502: "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 100% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stack on all enemies for 2 turns. In battle, when an enemy enters the [Terror] state for the 2nd time, also inflict [Astonishment] for 1 turn. Cooldown: 4 turns. Familiar Energy is not gained while the skill is on cooldown." -SkillBase_desc_2070503: "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 120% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 3 turns. Familiar Energy is not gained while the skill is on cooldown." +SkillBase_desc_2070503: "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 120% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stack on all enemies for 2 turns. In battle, when an enemy enters the [Terror] state for the 2nd time, also inflict [Astonishment] for 1 turn. Cooldown: 3 turns. Familiar Energy is not gained while the skill is on cooldown." -SkillBase_desc_2070504: "After being attacked, gain 10 Familiar Energy. When a total of 40 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 140% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 2 turns. Familiar Energy is not gained while the skill is on cooldown." +SkillBase_desc_2070504: "After being attacked, gain 10 Familiar Energy. When a total of 40 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 140% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stack on all enemies for 2 turns. In battle, when an enemy enters the [Terror] state for the 2nd time, also inflict [Astonishment] for 1 turn. Cooldown: 2 turns. Familiar Energy is not gained while the skill is on cooldown." -SkillBase_desc_2070510: "When battle starts, grant [詭影之瞳] to all allies." +SkillBase_desc_2070510: "When battle starts, grant [Mysterious Shadow] to all allies." -SkillBase_desc_2070511: "When battle starts, grant [詭影之瞳] to all allies." +SkillBase_desc_2070511: "When battle starts, grant [Mysterious Shadow] to all allies." -SkillBase_desc_2070512: "When battle starts, grant [詭影之瞳] to all allies." +SkillBase_desc_2070512: "When battle starts, grant [Mysterious Shadow] to all allies." -SkillBase_desc_2070513: "When battle starts, grant [詭影之瞳] to all allies." +SkillBase_desc_2070513: "When battle starts, grant [Mysterious Shadow] to all allies." -SkillBase_desc_2070514: "When battle starts, grant [詭影之瞳] to all allies." +SkillBase_desc_2070514: "When battle starts, grant [Mysterious Shadow] to all allies." -SkillBase_desc_370501: "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle." +SkillBase_desc_370501: "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stack of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Sacred Seal]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle." -SkillBase_desc_370502: "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle." +SkillBase_desc_370502: "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stack of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Sacred Seal]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle." -SkillBase_desc_370503: "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle." +SkillBase_desc_370503: "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Sacred Seal]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle." -SkillBase_desc_370504: "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle." +SkillBase_desc_370504: "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stack of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Sacred Seal]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle." -SkillBase_desc_370505: "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle." +SkillBase_desc_370505: "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stack of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Sacred Seal]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle." -SkillBase_desc_370521: "When the Magic Circle Gear wearer receives healing from an ally, there is a 40% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal]." +SkillBase_desc_370521: "When the Magic Circle Gear wearer receives healing from an ally, there is a 40% chance to remove 1 stack of [Seal]. Each time 1 ally dies, immediately remove 1 stack of [Seal]." -SkillBase_desc_370522: "When the Magic Circle Gear wearer receives healing from an ally, there is a 45% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal]." +SkillBase_desc_370522: "When the Magic Circle Gear wearer receives healing from an ally, there is a 45% chance to remove 1 stack of [Seal]. Each time 1 ally dies, immediately remove 1 stack of [Seal]." -SkillBase_desc_370523: "When the Magic Circle Gear wearer receives healing from an ally, there is a 50% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal]." +SkillBase_desc_370523: "When the Magic Circle Gear wearer receives healing from an ally, there is a 50% chance to remove 1 stack of [Seal]. Each time 1 ally dies, immediately remove 1 stack of [Seal]." -SkillBase_desc_370524: "When the Magic Circle Gear wearer receives healing from an ally, there is a 55% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal]." +SkillBase_desc_370524: "When the Magic Circle Gear wearer receives healing from an ally, there is a 55% chance to remove 1 stack of [Seal]. Each time 1 ally dies, immediately remove 1 stack of [Seal]." -SkillBase_desc_370525: "When the Magic Circle Gear wearer receives healing from an ally, there is a 60% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal]." +SkillBase_desc_370525: "When the Magic Circle Gear wearer receives healing from an ally, there is a 60% chance to remove 1 stack of [Seal]. Each time 1 ally dies, immediately remove 1 stack of [Seal]." -SkillBase_name_2070500: "Demonic Onslaught from the Netherworld" +SkillBase_name_2070500: "Demonic Onslaught" -SkillBase_name_2070501: "Demonic Onslaught from the Netherworld" +SkillBase_name_2070501: "Demonic Onslaught" -SkillBase_name_2070502: "Demonic Onslaught from the Netherworld" +SkillBase_name_2070502: "Demonic Onslaught" -SkillBase_name_2070503: "Demonic Onslaught from the Netherworld" +SkillBase_name_2070503: "Demonic Onslaught" -SkillBase_name_2070504: "Demonic Onslaught from the Netherworld" +SkillBase_name_2070504: "Demonic Onslaught" -SkillBase_name_2070510: "Eyes of the Mysterious Shadow" +SkillBase_name_2070510: "Mysterious Shadow" -SkillBase_name_2070511: "Eyes of the Mysterious Shadow" +SkillBase_name_2070511: "Mysterious Shadow" -SkillBase_name_2070512: "Eyes of the Mysterious Shadow" +SkillBase_name_2070512: "Mysterious Shadow" -SkillBase_name_2070513: "Eyes of the Mysterious Shadow" +SkillBase_name_2070513: "Mysterious Shadow" -SkillBase_name_2070514: "Eyes of the Mysterious Shadow" +SkillBase_name_2070514: "Mysterious Shadow" -SkillBase_name_370501: "Hall of Fame Opening Ceremony" +SkillBase_name_370501: "Hall Opening" -SkillBase_name_370502: "Hall of Fame Opening Ceremony" +SkillBase_name_370502: "Hall Opening" -SkillBase_name_370503: "Hall of Fame Opening Ceremony" +SkillBase_name_370503: "Hall Opening" -SkillBase_name_370504: "Hall of Fame Opening Ceremony" +SkillBase_name_370504: "Hall Opening" -SkillBase_name_370505: "Hall of Fame Opening Ceremony" +SkillBase_name_370505: "Hall Opening" -SkillBase_name_370506: "Hall of Fame Opening Ceremony" +SkillBase_name_370506: "Hall Opening" -SkillBase_name_370507: "Hall of Fame Opening Ceremony" +SkillBase_name_370507: "Hall Opening" -SkillBase_name_370508: "Hall of Fame Opening Ceremony" +SkillBase_name_370508: "Hall Opening" -SkillBase_name_370509: "Hall of Fame Opening Ceremony" +SkillBase_name_370509: "Hall Opening" -SkillBase_name_370510: "Hall of Fame Opening Ceremony" +SkillBase_name_370510: "Hall Opening" -SkillBase_name_370521: "Secret Sanctuary Resonance" +SkillBase_name_370521: "Sanctuary Resonance" -SkillBase_name_370522: "Secret Sanctuary Resonance" +SkillBase_name_370522: "Sanctuary Resonance" -SkillBase_name_370523: "Secret Sanctuary Resonance" +SkillBase_name_370523: "Sanctuary Resonance" -SkillBase_name_370524: "Secret Sanctuary Resonance" +SkillBase_name_370524: "Sanctuary Resonance" -SkillBase_name_370525: "Secret Sanctuary Resonance" +SkillBase_name_370525: "Sanctuary Resonance" -locale_ui_NewPersonalityDialog_1450722: "Will you be my EX doctor just for today? In this moment, we have a patient and doctor relationship...❤" +locale_ui_NewPersonalityDialog_1450722: "Will you be my personal doctor today?\nAt this moment, we’re in a doctor–patient relationship...❤"