Files
dxd-i18n/en.diff
2025-09-23 10:45:27 +00:00

168 lines
24 KiB
Diff

--- en.json
+++ en.json
+BuffDescription_desc_150038: "Increases the party member's EVA by 5% and ACC by 5%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stacks of [Terror] to each enemy with a 60% chance."
+BuffDescription_desc_150039: "Increases the party member's EVA by 10% and ACC by 10%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stacks of [Terror] to each enemy with a 60% chance."
+BuffDescription_desc_150040: "Increases the party member's EVA by 15% and ACC by 15%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stacks of [Terror] to each enemy with a 60% chance."
+BuffDescription_desc_150041: "Increases the party member's EVA by 20% and ACC by 20%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stacks of [Terror] to each enemy with a 60% chance."
+BuffDescription_desc_150042: "Increases the party member's EVA by 25% and ACC by 25%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stacks of [Terror] to each enemy with a 60% chance."
+BuffDescription_desc_150043: "When an enemy Ally afflicted with [Terror] uses ATK against the Party member, the Party member gains a temporary 40% DMG RED. This effect lasts for 2 turns and is Unremovable."
+BuffDescription_desc_150044: "Allies in this state will use their Basic ATK to attack other allies when acting. This effect lasts for 1 turn and does not overlap."
+BuffDescription_desc_160037: "ATK increases by 15%, DEF increases by 15%, and SPD increases by 5%. The effect lasts until the end of the battle."
+BuffDescription_desc_160038: "ATK increases by 20%, DEF increases by 20%, and SPD increases by 5%. The effect lasts until the end of the battle."
+BuffDescription_desc_160039: "ATK increases by 30%, DEF increases by 30%, and SPD increases by 5%. The effect lasts until the end of the battle."
+BuffDescription_desc_160040: "DMG Bonus increases by 20%, DMG RED increases by 20%, and HP Absorb Rate increases by 15%. The effect lasts until the end of the Battle."
+BuffDescription_desc_160041: "DMG Bonus increases by 30%, DMG RED increases by 30%, and HP Absorb Rate increases by 15%. The effect lasts until the end of the Battle."
+BuffDescription_desc_160042: "Final DMG Bonus increases by 30%, CRT Rate increases by 20%, CC RES increases by 50%, HP Absorb increases up to 30%, and when attacking, there is a 30% chance to inflict [Stun] on the target for 1 turns, lasting until the end of the Battle."
+BuffDescription_desc_160043: "Final DMG Bonus increases by 50%, CRT Rate increases by 30%, CC RES increases by 50%, HP Absorb increases up to 30%, and when attacking, there is a 30% chance to inflict [Stun] on the target for 1 turns, lasting until the end of the Battle."
+BuffDescription_name_150038: "Eyes of the Mysterious Shadow"
+BuffDescription_name_150039: "Eyes of the Mysterious Shadow"
+BuffDescription_name_150040: "Eyes of the Mysterious Shadow"
+BuffDescription_name_150041: "Eyes of the Mysterious Shadow"
+BuffDescription_name_150042: "Eyes of the Mysterious Shadow"
+BuffDescription_name_150043: "Terror"
+BuffDescription_name_150044: "Horror"
+BuffDescription_name_150045: "Terror"
+BuffDescription_name_160037: "Sacred Seal"
+BuffDescription_name_160038: "Sacred Seal"
+BuffDescription_name_160039: "Sacred Seal"
+BuffDescription_name_160040: "Blessing of God"
+BuffDescription_name_160041: "Blessing of God"
+BuffDescription_name_160042: "Divine Descent"
+BuffDescription_name_160043: "Divine Descent"
+BuffDescription_name_160044: "Seal"
+BuffDescription_name_160045: "Seal"
+BuffDescription_name_160046: "Shield"
+BuffDescription_name_160047: "Seal"
+HeroChange_content_16: "Adjustment to Triple Barrage of Ruin: The Ignore DEF effect for Triple Barrage of Ruin Lv.1, Lv.2, and Lv.3 has been adjusted to 60%, 80%, and 100% respectively.\nAdjustment to Devil Star: A new Ignore DEF effect on follow-up attacks has been added to Devil Star.\nSatan Core: A new effect has been added to Satan Core that increases CRT rate by 5% for each layer."
+ItemBase_desc_1020705: "You can get 1★ Familiar Kiki."
+ItemBase_desc_1030704: "Get 1★ Collapse Palace Magic Circle"
+ItemBase_desc_1030705: "Get 1★ Sealed Key Magic Circle"
+ItemBase_desc_1120705: "Collect 100 Shards to get a 1★ Familiar Kiki."
+ItemBase_desc_1130704: "Collect 100 Shards to get a 1★ M Magic Circle."
+ItemBase_desc_1130705: "Collect 100 Shards to get a 1★ Sealed Key Magic Circle."
-ItemBase_desc_3715: "Get by logging in during the Sports Festival"
+ItemBase_desc_3715: "Log in during the Sports Festival to get rewards."
+ItemBase_name_1020705: "Kiki"
+ItemBase_name_1030704: "Collapse Palace Magic Circle"
+ItemBase_name_1030705: "Seal Magic Circle"
+ItemBase_name_1120705: "Kiki's Shard"
+ItemBase_name_1130704: "Shard of the Collapse Palace Magic Circle"
+ItemBase_name_1130705: "Shard of the Seal Magic Circle"
+MagicCircleBase_desc_1030704: "A magic circle that nullifies immobilize effects on allies and grants buffs."
+MagicCircleBase_desc_1030705: "A Magic Circle that removes a Seal and grants a high Boost to a single target."
+PetBase_desc_20705: "Kiki"
+PetBase_name_20705: "Kiki"
-SkillBase_desc_1650210: "Deals DMG for 3 consecutive times to 1 front row enemy, each Mag. DMG equal to 60% of ATK. The DMG ignores 20% of the target's DEF."
+SkillBase_desc_1650210: "Deals DMG for 3 consecutive times to 1 front row enemy, each Mag. DMG equal to 60% of ATK. The DMG ignores 60% of the target's DEF."
-SkillBase_desc_1650211: "Inflicts continuous DMG 3 tries to a single target in front, dealing magical DMG of 70%/70%/80% of ATK respectively. This DMG ignores 40% of the target's DEF, and at each stage, there is a 70% chance to randomly apply either [Bleed], [Scorch], or [Curse] to the target. "
+SkillBase_desc_1650211: "Inflicts continuous DMG 3 tries to a single target in front, dealing magical DMG of 70%/70%/80% of ATK respectively. This DMG ignores 80% of the target's DEF, and at each stage, there is a 70% chance to randomly apply either [Bleed], [Scorch], or [Curse] to the target."
-SkillBase_desc_1650212: "Continuously deals DMG to 1 front row enemy 3 times, each dealing Mag. DMG equal to 70%/80%/110% of ATK, ignoring 60% of target's DEF and randomly inflicting either [Bleed], [Scorch], or [Curse] to the target per attack. When skill ends, Heals HP equal to 15% of own max HP. "
+SkillBase_desc_1650212: "Continuously deals DMG to 1 front row enemy 3 times, each dealing Mag. DMG equal to 70%/80%/110% of ATK, ignoring target's DEF and randomly inflicting either [Bleed], [Scorch], or [Curse] to the target per attack. When skill ends, Heals HP equal to 15% of own max HP."
-SkillBase_desc_1650240: "When the enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes [Satan Core] x1 to perform a follow-up attack (this follow-up ignores immobilize), dealing magic damage equal to 80% of ATK to 1 random enemy."
+SkillBase_desc_1650240: "When the enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes [Satan Core] x1 to perform a follow-up attack (this follow-up ignores immobilize), dealing ignore DEF magic damage equal to 80% of ATK to 1 random enemy(ies), 1 times."
-SkillBase_desc_1650241: "When the enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes [Satan Core] x1 to perform a follow-up attack (this follow-up ignores immobilize), dealing magic damage equal to 90% of ATK to 1 random enemy."
+SkillBase_desc_1650241: "When the enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes [Satan Core] x1 to perform a follow-up attack (this follow-up ignores immobilize), dealing ignore DEF magic damage equal to 90% of ATK to 1 random enemy(ies), 1 times."
-SkillBase_desc_1650242: "When an enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes 1 [Satan Core] to perform a follow-up attack (this follow-up ignores immobilize), dealing magic damage equal to 100% of ATK to a random enemy. Additionally, there is an 80% chance to inflict one random effect from [Bleed], [Scorch], or [Curse]."
+SkillBase_desc_1650242: "When an enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes 1 [Satan Core] to perform a follow-up attack (this follow-up ignores immobilize), dealing magic damage equal to 100% of ATK and ignores DEF to a random enemy. Additionally, there is an 80% chance to inflict one random effect from [Bleed], [Scorch], or [Curse]."
+SkillBase_desc_2070500: "After being attacked, gain 10 Familiar Energy. When a total of 60 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 60% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 5 turns. Familiar Energy is not gained while the skill is on cooldown."
+SkillBase_desc_2070501: "After being attacked, gain 10 Familiar Energy. When a total of 60 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 80% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 5 turns. Familiar Energy is not gained while the skill is on cooldown."
+SkillBase_desc_2070502: "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 100% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 4 turns. Familiar Energy is not gained while the skill is on cooldown."
+SkillBase_desc_2070503: "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 120% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 3 turns. Familiar Energy is not gained while the skill is on cooldown."
+SkillBase_desc_2070504: "After being attacked, gain 10 Familiar Energy. When a total of 40 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 140% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 2 turns. Familiar Energy is not gained while the skill is on cooldown."
+SkillBase_desc_2070510: "When battle starts, grant [詭影之瞳] to all allies."
+SkillBase_desc_2070511: "When battle starts, grant [詭影之瞳] to all allies."
+SkillBase_desc_2070512: "When battle starts, grant [詭影之瞳] to all allies."
+SkillBase_desc_2070513: "When battle starts, grant [詭影之瞳] to all allies."
+SkillBase_desc_2070514: "When battle starts, grant [詭影之瞳] to all allies."
+SkillBase_desc_370401: "Triggers at the start of turn 1, with a cooldown of 2 turns. The 2 allies with the lowest HP percentage (%) gain a Shield equal to 60% of the Magic Circle Gear owner's ATK, lasting for 2 turns. While the Shield lasts, they ignore Immobilize. If they take DMG while this state is active, they gain 5% final DMG RED and 10% CC RES, lasting for 2 turns."
+SkillBase_desc_370402: "Triggers at the start of turn 1, with a cooldown of 2 turns. The 2 allies with the lowest HP percentage (%) gain a Shield equal to 70% of the Magic Circle Gear owner's ATK, lasting for 2 turns. While the Shield lasts, they ignore Immobilize. If they take DMG while this state is active, they gain 5% final DMG RED and 10% CC RES, lasting for 2 turns."
+SkillBase_desc_370403: "Triggers at the start of turn 1, with a cooldown of 2 turns. The 2 allies with the lowest HP percentage (%) gain a Shield equal to 80% of the Magic Circle Gear owner's ATK, lasting for 2 turns. While the Shield lasts, they ignore Immobilize. If they take DMG while this state is active, they gain 10% final DMG RED and 20% CC RES, lasting for 2 turns."
+SkillBase_desc_370404: "Triggers at the start of turn 1, with a cooldown of 2 turns. The 2 allies with the lowest HP percentage (%) gain a Shield equal to 90% of the Magic Circle Gear owner's ATK, lasting for 2 turns. While the Shield lasts, they ignore Immobilize. If they take DMG while this state is active, they gain 10% final DMG RED and 20% CC RES, lasting for 2 turns."
+SkillBase_desc_370405: "Triggers at the start of turn 1, with a cooldown of 2 turns. The 2 allies with the lowest HP percentage (%) gain a Shield equal to 100% of the Magic Circle Gear owner's ATK, lasting for 2 turns. While the Shield lasts, they ignore Immobilize. If they take DMG while this state is active, they gain 15% final DMG RED and 30% CC RES, lasting for 2 turns."
+SkillBase_desc_370421: "When the Magic Circle party member's HP falls below 30% for the first time, they gain a Shield equal to 10% of their Max HP, lasting for 2 turns. This effect does not overlap and triggers only once. When the Magic Circle party member dies for the first time, they revive with 20% of their Max HP."
+SkillBase_desc_370422: "When the Magic Circle party member's HP falls below 30% for the first time, they gain a Shield equal to 12.5% of their Max HP, lasting for 2 turns. This effect does not overlap and triggers only once. When the Magic Circle party member dies for the first time, they revive with 20% of their Max HP."
+SkillBase_desc_370423: "When the Magic Circle party member's HP falls below 30% for the first time, they gain a Shield equal to 15% of their Max HP, lasting for 2 turns. This effect does not overlap and triggers only once. When the Magic Circle party member dies for the first time, they revive with 20% of their Max HP."
+SkillBase_desc_370424: "When the Magic Circle party member's HP falls below 30% for the first time, they gain a Shield equal to 17.5% of their Max HP, lasting for 2 turns. This effect does not overlap and triggers only once. When the Magic Circle party member dies for the first time, they revive with 20% of their Max HP."
+SkillBase_desc_370425: "When the Magic Circle party member's HP falls below 30% for the first time, they gain a Shield equal to 20% of their Max HP, lasting for 2 turns. This effect does not overlap and triggers only once. When the Magic Circle party member dies for the first time, they revive with 20% of their Max HP."
+SkillBase_desc_370450: "In battle, DMG RED for those equipped with a Magic Circle increases by 4%, and CRT RES increases by 10%."
+SkillBase_desc_370451: "In battle, DMG RED for those equipped with a Magic Circle increases by 8%, and CRT RES increases by 14%."
+SkillBase_desc_370452: "In battle, DMG RED for those equipped with a Magic Circle increases by 12%, and CRT RES increases by 18%."
+SkillBase_desc_370453: "In battle, DMG RED for those equipped with a Magic Circle increases by 16%, and CRT RES increases by 22%."
+SkillBase_desc_370454: "In battle, DMG RED for those equipped with a Magic Circle increases by 20%, and CRT RES increases by 26%."
+SkillBase_desc_370455: "In battle, DMG RED for those equipped with a Magic Circle increases by 25%, and CRT RES increases by 30%."
+SkillBase_desc_370501: "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle."
+SkillBase_desc_370502: "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle."
+SkillBase_desc_370503: "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle."
+SkillBase_desc_370504: "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle."
+SkillBase_desc_370505: "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle."
+SkillBase_desc_370521: "When the Magic Circle Gear wearer receives healing from an ally, there is a 40% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal]."
+SkillBase_desc_370522: "When the Magic Circle Gear wearer receives healing from an ally, there is a 45% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal]."
+SkillBase_desc_370523: "When the Magic Circle Gear wearer receives healing from an ally, there is a 50% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal]."
+SkillBase_desc_370524: "When the Magic Circle Gear wearer receives healing from an ally, there is a 55% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal]."
+SkillBase_desc_370525: "When the Magic Circle Gear wearer receives healing from an ally, there is a 60% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal]."
+SkillBase_desc_370550: "In battle, those who have formed a Magic Circle gain 5% Barrage Rate and 5% Inc. Heal Bonus."
+SkillBase_desc_370551: "In battle, those who have formed a Magic Circle gain 5% Barrage Rate and 10% Inc. Heal Bonus."
+SkillBase_desc_370552: "In battle, those who have formed a Magic Circle gain 10% Barrage Rate and 15% Inc. Heal Bonus."
+SkillBase_desc_370553: "In battle, those who have formed a Magic Circle gain 10% Barrage Rate and 20% Inc. Heal Bonus."
+SkillBase_desc_370554: "In battle, those who have formed a Magic Circle gain 20% Barrage Rate and 25% Inc. Heal Bonus."
+SkillBase_desc_370555: "In battle, those who have formed a Magic Circle gain 20% Barrage Rate and 30% Inc. Heal Bonus."
+SkillBase_name_2070500: "Demonic Onslaught from the Netherworld"
+SkillBase_name_2070501: "Demonic Onslaught from the Netherworld"
+SkillBase_name_2070502: "Demonic Onslaught from the Netherworld"
+SkillBase_name_2070503: "Demonic Onslaught from the Netherworld"
+SkillBase_name_2070504: "Demonic Onslaught from the Netherworld"
+SkillBase_name_2070510: "Eyes of the Mysterious Shadow"
+SkillBase_name_2070511: "Eyes of the Mysterious Shadow"
+SkillBase_name_2070512: "Eyes of the Mysterious Shadow"
+SkillBase_name_2070513: "Eyes of the Mysterious Shadow"
+SkillBase_name_2070514: "Eyes of the Mysterious Shadow"
+SkillBase_name_370401: "Oracle"
+SkillBase_name_370402: "Oracle"
+SkillBase_name_370403: "Oracle"
+SkillBase_name_370404: "Oracle"
+SkillBase_name_370405: "Oracle"
+SkillBase_name_370406: "Oracle"
+SkillBase_name_370407: "Oracle"
+SkillBase_name_370408: "Oracle"
+SkillBase_name_370409: "Oracle"
+SkillBase_name_370410: "Oracle"
+SkillBase_name_370421: "Sanctuary's Blessing"
+SkillBase_name_370422: "Sanctuary's Blessing"
+SkillBase_name_370423: "Sanctuary's Blessing"
+SkillBase_name_370424: "Sanctuary's Blessing"
+SkillBase_name_370425: "Sanctuary's Blessing"
+SkillBase_name_370450: "Shrine Guardian"
+SkillBase_name_370451: "Shrine Guardian"
+SkillBase_name_370452: "Shrine Guardian"
+SkillBase_name_370453: "Shrine Guardian"
+SkillBase_name_370454: "Shrine Guardian"
+SkillBase_name_370455: "Shrine Guardian"
+SkillBase_name_370501: "Hall of Fame Opening Ceremony"
+SkillBase_name_370502: "Hall of Fame Opening Ceremony"
+SkillBase_name_370503: "Hall of Fame Opening Ceremony"
+SkillBase_name_370504: "Hall of Fame Opening Ceremony"
+SkillBase_name_370505: "Hall of Fame Opening Ceremony"
+SkillBase_name_370506: "Hall of Fame Opening Ceremony"
+SkillBase_name_370507: "Hall of Fame Opening Ceremony"
+SkillBase_name_370508: "Hall of Fame Opening Ceremony"
+SkillBase_name_370509: "Hall of Fame Opening Ceremony"
+SkillBase_name_370510: "Hall of Fame Opening Ceremony"
+SkillBase_name_370521: "Secret Sanctuary Resonance"
+SkillBase_name_370522: "Secret Sanctuary Resonance"
+SkillBase_name_370523: "Secret Sanctuary Resonance"
+SkillBase_name_370524: "Secret Sanctuary Resonance"
+SkillBase_name_370525: "Secret Sanctuary Resonance"
+SkillBase_name_370550: "Nighttime Training"
+SkillBase_name_370551: "Nighttime Training"
+SkillBase_name_370552: "Nighttime Training"
+SkillBase_name_370553: "Nighttime Training"
+SkillBase_name_370554: "Nighttime Training"
+SkillBase_name_370555: "Nighttime Training"
-locale_ui_NewPersonalityDialog_1450700: "I'm the patient and you're the doctor... Would you please examine my body with your own hands, doctor...❤"
+locale_ui_NewPersonalityDialog_1450700: "Oh... why are you here...? Did you come to see me...?"
-locale_ui_NewPersonalityDialog_1450701: "Hey... could you come a little closer and put the stethoscope... here, like this?"
+locale_ui_NewPersonalityDialog_1450701: "If this were a real exam, I wouldn't feel like this... My heart won't stop racing...❤"
+locale_ui_NewPersonalityDialog_1450722: "Will you be my EX doctor just for today? In this moment, we have a patient and doctor relationship...❤"
+locale_ui_NewPersonalityDialog_1450723: "Please stop teasing and touching me... Could you examine me properly with your stethoscope?"
+locale_ui_NewPersonalityDialog_1450724: "Don't mess around... Today, you're the one playing the doctor..."