Update language files
This commit is contained in:
36
en.diff
36
en.diff
@@ -1,5 +1,37 @@
|
||||
--- en.json
|
||||
+++ en.json
|
||||
|
||||
-ItemBase_name_1130613: "Shard of the Magic Circle of Unity"
|
||||
+ItemBase_name_1130613: "Magic Circle of Unity Shard"
|
||||
-BuffDescription_desc_150021: "Lasts until battle ends, unremovable. After the enemy finishes their action, deals Mag. DMG equal to 5% of the target's Max HP via Blitzstrike (cannot exceed 300% of the Familiar Gear wearer's ATK). After Blitzstrike triggers a total of 3x, [Thunder Draw] changes to [Overcurrent]."
|
||||
+BuffDescription_desc_150021: "After the enemy finishes their action, deals Mag. DMG equal to 5% of the target's Max HP via Blitzstrike (cannot exceed 300% of the Familiar Gear wearer's ATK), unremovable. After Blitzstrike triggers a total of 3x, [Thunder Draw] changes to [Overcurrent]."
|
||||
-ItemBase_desc_1451001: "ItemBase_desc_1451001"
|
||||
+ItemBase_desc_1451001: "You can get the [Priestess of Thunder] Skin [Chinese Dress]"
|
||||
-NewPersonalityAction_lockDesc_10080203: "Ltd. Edition, tap the Water Bucket"
|
||||
+NewPersonalityAction_lockDesc_10080203: "Ltd. Edition, tap the bucket filled with water"
|
||||
-NewPersonalityAction_unlockDesc_10080203: "Ltd. Edition, tap the Water Bucket"
|
||||
+NewPersonalityAction_unlockDesc_10080203: "Ltd. Edition, tap the bucket filled with water"
|
||||
-SkillBase_desc_1355540: "When an ally takes DoT, their DoT RES +2%, stacking up to 10 layers. When an ally takes Physical DMG, their Physical DMG RED +4%, stacking up to 5 layers. When an ally takes Magic DMG, their Magic DMG RED +4%, stacking up to 5 layers. All effects are non-removable."
|
||||
+SkillBase_desc_1355540: "When an ally receives DoT, ally DoT RES +2%, can overlap up to 10x.\nWhen an ally receives Phys. DMG, ally Phys. DMG RED +4%, can overlap up to 5x.\nWhen an ally receives Mag. DMG, ally Mag. DMG RED +4%, can overlap up to 5x.\nThese effects are unremovable."
|
||||
-SkillBase_desc_1355541: "When an ally takes DoT, their DoT RES +3%, stacking up to 10 layers. When an ally takes Physical DMG, their Physical DMG RED +6%, stacking up to 5 layers. When an ally takes Magic DMG, their Magic DMG RED +6%, stacking up to 5 layers. All effects are non-removable."
|
||||
+SkillBase_desc_1355541: "When an ally receives DoT, ally DoT RES +3%, can overlap up to 10x.\nWhen an ally receives Phys. DMG, ally Phys. DMG RED +6%, can overlap up to 5x.\nWhen an ally receives Mag. DMG, ally Mag. DMG RED +6%, can overlap up to 5x.\nThese effects are unremovable."
|
||||
-SkillBase_desc_1355542: "When an ally takes DoT, their DoT RES +4%, stacking up to 10 layers. When an ally takes Physical DMG, their Physical DMG RED +8%, stacking up to 5 layers. When an ally takes Magic DMG, their Magic DMG RED +8%, stacking up to 5 layers. All effects are non-removable."
|
||||
+SkillBase_desc_1355542: "When an ally receives DoT, ally DoT RES +4%, can overlap up to 10x.\nWhen an ally receives Phys. DMG, ally Phys. DMG RED +8%, can overlap up to 5x.\nWhen an ally receives Mag. DMG, ally Mag. DMG RED +8%, can overlap up to 5x.\nThese effects are unremovable."
|
||||
-SkillBase_desc_2061200: "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 60% of the gear owner's ATK to all enemies, and has a 50% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown."
|
||||
+SkillBase_desc_2061200: "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 60% of the gear owner's ATK to all enemies 1x, and has a 70% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown."
|
||||
-SkillBase_desc_2061201: "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 80% of the gear owner's ATK to all enemies, and has a 55% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown."
|
||||
+SkillBase_desc_2061201: "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 80% of the gear owner's ATK to all enemies 1x, and has a 75% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown."
|
||||
-SkillBase_desc_2061202: "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 100% of the gear owner's ATK to all enemies, and has a 60% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 4 turns. Cannot gain Familiar Energy while the skill is on cooldown."
|
||||
+SkillBase_desc_2061202: "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 100% of the gear owner's ATK to all enemies 1x, and has a 80% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 4 turns. Cannot gain Familiar Energy while the skill is on cooldown."
|
||||
-SkillBase_desc_2061203: "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 120% of the gear owner's ATK to all enemies, and has a 65% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 3 turns. Cannot gain Familiar Energy while the skill is on cooldown."
|
||||
+SkillBase_desc_2061203: "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 120% of the gear owner's ATK to all enemies 1x, and has a 85% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 3 turns. Cannot gain Familiar Energy while the skill is on cooldown."
|
||||
-SkillBase_desc_2061204: "After being attacked, gain 10 Familiar Energy. After gaining a total of 40 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 140% of the gear owner's ATK to all enemies, and has a 70% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 2 turns. Cannot gain Familiar Energy while the skill is on cooldown."
|
||||
+SkillBase_desc_2061204: "After being attacked, gain 10 Familiar Energy. After gaining a total of 40 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 140% of the gear owner's ATK to all enemies 1x, and has a 90% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 2 turns. Cannot gain Familiar Energy while the skill is on cooldown."
|
||||
-SkillBase_desc_2070600: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 60% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 10% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns."
|
||||
+SkillBase_desc_2070600: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 60% of the gear holder's ATK to all enemies, then consume 50% of current HP to grant all allies a Shield equal to 10% of their respective Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns."
|
||||
-SkillBase_desc_2070601: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 80% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 15% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns."
|
||||
+SkillBase_desc_2070601: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 80% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 15% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns."
|
||||
-SkillBase_desc_2070602: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 100% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 20% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 4 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns."
|
||||
+SkillBase_desc_2070602: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 100% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 20% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 4 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns."
|
||||
-SkillBase_desc_2070603: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 120% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 25% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 3 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns."
|
||||
+SkillBase_desc_2070603: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 120% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 25% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 3 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns."
|
||||
-SkillBase_desc_2070604: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 40 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 140% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 30% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 2 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns."
|
||||
+SkillBase_desc_2070604: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 40 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 140% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 30% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 2 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns."
|
||||
34
en.json
34
en.json
@@ -918,7 +918,7 @@
|
||||
"BuffDescription_desc_150018": "Heal Bonus and Inc. Heal Bonus +25%",
|
||||
"BuffDescription_desc_150019": "Heal Bonus and Inc. Heal Bonus +30%",
|
||||
"BuffDescription_desc_150020": "Each time an ally takes action, all allies gain 3% CRT rate and 3% DMG Bonus, stacking up to a max of 10 layers.",
|
||||
"BuffDescription_desc_150021": "Lasts until battle ends, unremovable. After the enemy finishes their action, deals Mag. DMG equal to 5% of the target's Max HP via Blitzstrike (cannot exceed 300% of the Familiar Gear wearer's ATK). After Blitzstrike triggers a total of 3x, [Thunder Draw] changes to [Overcurrent].",
|
||||
"BuffDescription_desc_150021": "After the enemy finishes their action, deals Mag. DMG equal to 5% of the target's Max HP via Blitzstrike (cannot exceed 300% of the Familiar Gear wearer's ATK), unremovable. After Blitzstrike triggers a total of 3x, [Thunder Draw] changes to [Overcurrent].",
|
||||
"BuffDescription_desc_150022": "Unable to act, effect lasts for 1 turn.",
|
||||
"BuffDescription_desc_150023": "Phys. DMG RED +5%, DEF Break RES +5%.",
|
||||
"BuffDescription_desc_150024": "Phys. DMG RED +10%, DEF Break RES +10%.",
|
||||
@@ -8727,7 +8727,7 @@
|
||||
"ItemBase_desc_1450811": "Use to level up the corresponding skin.",
|
||||
"ItemBase_desc_1450901": "Use to get [Hell Cat]'s skin-[Swimsuit]",
|
||||
"ItemBase_desc_1450911": "Use to level up the corresponding skin.",
|
||||
"ItemBase_desc_1451001": "ItemBase_desc_1451001",
|
||||
"ItemBase_desc_1451001": "You can get the [Priestess of Thunder] Skin [Chinese Dress]",
|
||||
"ItemBase_desc_1451011": "Use to level up the corresponding skin.",
|
||||
"ItemBase_desc_1451101": "Get the [Valkyrie of Light] Skin [Bodysuit]",
|
||||
"ItemBase_desc_1451111": "Use to level up the corresponding skin.",
|
||||
@@ -46679,7 +46679,7 @@
|
||||
"NewPersonalityAction_lockDesc_10080119": "After undressing, tap the fork",
|
||||
"NewPersonalityAction_lockDesc_10080201": "Ltd. Edition, tap the Bubble Spray Gun",
|
||||
"NewPersonalityAction_lockDesc_10080202": "Ltd. Edition, drag the sponge",
|
||||
"NewPersonalityAction_lockDesc_10080203": "Ltd. Edition, tap the Water Bucket",
|
||||
"NewPersonalityAction_lockDesc_10080203": "Ltd. Edition, tap the bucket filled with water",
|
||||
"NewPersonalityAction_unlockDesc_10010101": "Summon Page",
|
||||
"NewPersonalityAction_unlockDesc_10010102": "Take off shoes",
|
||||
"NewPersonalityAction_unlockDesc_10010103": "Remove shoes",
|
||||
@@ -46842,7 +46842,7 @@
|
||||
"NewPersonalityAction_unlockDesc_10080119": "After undressing, tap the fork",
|
||||
"NewPersonalityAction_unlockDesc_10080201": "Ltd. Edition, tap the Bubble Spray Gun",
|
||||
"NewPersonalityAction_unlockDesc_10080202": "Ltd. Edition, drag the sponge",
|
||||
"NewPersonalityAction_unlockDesc_10080203": "Ltd. Edition, tap the Water Bucket",
|
||||
"NewPersonalityAction_unlockDesc_10080203": "Ltd. Edition, tap the bucket filled with water",
|
||||
"NewPersonalityBase_name_1001": "Himejima Akeno",
|
||||
"NewPersonalityBase_name_1002": "Ruin Princess: True Beauty",
|
||||
"NewPersonalityBase_name_1003": "Nekomata Sailor",
|
||||
@@ -48780,9 +48780,9 @@
|
||||
"SkillBase_desc_1355530": "Grant the [Pure White Protection] effect to all allies, lasting for 2 turns.",
|
||||
"SkillBase_desc_1355531": "Grant the [Pure White Protection] effect to all allies, lasting for 2 turns.",
|
||||
"SkillBase_desc_1355532": "Grant the [Pure White Protection] effect to all allies, lasting for 2 turns.",
|
||||
"SkillBase_desc_1355540": "When an ally takes DoT, their DoT RES +2%, stacking up to 10 layers. When an ally takes Physical DMG, their Physical DMG RED +4%, stacking up to 5 layers. When an ally takes Magic DMG, their Magic DMG RED +4%, stacking up to 5 layers. All effects are non-removable.",
|
||||
"SkillBase_desc_1355541": "When an ally takes DoT, their DoT RES +3%, stacking up to 10 layers. When an ally takes Physical DMG, their Physical DMG RED +6%, stacking up to 5 layers. When an ally takes Magic DMG, their Magic DMG RED +6%, stacking up to 5 layers. All effects are non-removable.",
|
||||
"SkillBase_desc_1355542": "When an ally takes DoT, their DoT RES +4%, stacking up to 10 layers. When an ally takes Physical DMG, their Physical DMG RED +8%, stacking up to 5 layers. When an ally takes Magic DMG, their Magic DMG RED +8%, stacking up to 5 layers. All effects are non-removable.",
|
||||
"SkillBase_desc_1355540": "When an ally receives DoT, ally DoT RES +2%, can overlap up to 10x.\nWhen an ally receives Phys. DMG, ally Phys. DMG RED +4%, can overlap up to 5x.\nWhen an ally receives Mag. DMG, ally Mag. DMG RED +4%, can overlap up to 5x.\nThese effects are unremovable.",
|
||||
"SkillBase_desc_1355541": "When an ally receives DoT, ally DoT RES +3%, can overlap up to 10x.\nWhen an ally receives Phys. DMG, ally Phys. DMG RED +6%, can overlap up to 5x.\nWhen an ally receives Mag. DMG, ally Mag. DMG RED +6%, can overlap up to 5x.\nThese effects are unremovable.",
|
||||
"SkillBase_desc_1355542": "When an ally receives DoT, ally DoT RES +4%, can overlap up to 10x.\nWhen an ally receives Phys. DMG, ally Phys. DMG RED +8%, can overlap up to 5x.\nWhen an ally receives Mag. DMG, ally Mag. DMG RED +8%, can overlap up to 5x.\nThese effects are unremovable.",
|
||||
"SkillBase_desc_1355610": "Deal Phys. DMG equal to 70% of ATK to all enemies. This DMG is guaranteed to hit targets with lower SPD than self, and it ignores 10% of the target's CRT RES and 10% of DEF RES.",
|
||||
"SkillBase_desc_1355611": "Deal Phys. DMG equal to 95% of ATK to all enemies. This DMG is guaranteed to hit targets with lower SPD than self, and it ignores 20% of the target's CRT RES and 20% of DEF RES.",
|
||||
"SkillBase_desc_1355612": "Deal Phys. DMG equal to 120% of ATK to all enemies. This DMG is guaranteed to hit targets with lower SPD than self, and it ignores 30% of the target's CRT RES and 30% of DEF RES.",
|
||||
@@ -50829,11 +50829,11 @@
|
||||
"SkillBase_desc_2061112": "When battle starts, grants all allies [Remia's Wings], unremovable, lasts until downed. If the same effect is present, the highest value effect is applied.",
|
||||
"SkillBase_desc_2061113": "When battle starts, grants all allies [Remia's Wings], unremovable, lasts until downed. If the same effect is present, the highest value effect is applied.",
|
||||
"SkillBase_desc_2061114": "When battle starts, grants all allies [Remia's Wings], unremovable, lasts until downed. If the same effect is present, the highest value effect is applied.",
|
||||
"SkillBase_desc_2061200": "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 60% of the gear owner's ATK to all enemies, and has a 50% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown.",
|
||||
"SkillBase_desc_2061201": "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 80% of the gear owner's ATK to all enemies, and has a 55% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown.",
|
||||
"SkillBase_desc_2061202": "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 100% of the gear owner's ATK to all enemies, and has a 60% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 4 turns. Cannot gain Familiar Energy while the skill is on cooldown.",
|
||||
"SkillBase_desc_2061203": "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 120% of the gear owner's ATK to all enemies, and has a 65% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 3 turns. Cannot gain Familiar Energy while the skill is on cooldown.",
|
||||
"SkillBase_desc_2061204": "After being attacked, gain 10 Familiar Energy. After gaining a total of 40 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 140% of the gear owner's ATK to all enemies, and has a 70% chance to inflict [Thunder Draw] on 2 enemies with the lowest HP.\nCooldown: 2 turns. Cannot gain Familiar Energy while the skill is on cooldown.",
|
||||
"SkillBase_desc_2061200": "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 60% of the gear owner's ATK to all enemies 1x, and has a 70% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown.",
|
||||
"SkillBase_desc_2061201": "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 80% of the gear owner's ATK to all enemies 1x, and has a 75% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown.",
|
||||
"SkillBase_desc_2061202": "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 100% of the gear owner's ATK to all enemies 1x, and has a 80% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 4 turns. Cannot gain Familiar Energy while the skill is on cooldown.",
|
||||
"SkillBase_desc_2061203": "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 120% of the gear owner's ATK to all enemies 1x, and has a 85% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 3 turns. Cannot gain Familiar Energy while the skill is on cooldown.",
|
||||
"SkillBase_desc_2061204": "After being attacked, gain 10 Familiar Energy. After gaining a total of 40 Familiar Energy, use all Familiar Energy to trigger Familiar Skill.\nDeals Mag. DMG equal to 140% of the gear owner's ATK to all enemies 1x, and has a 90% chance to inflict [Thunder Draw] on 2 enemies with the highest HP%.\nCooldown: 2 turns. Cannot gain Familiar Energy while the skill is on cooldown.",
|
||||
"SkillBase_desc_2061210": "At the start of battle, grants all allies [Static Armor], which is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied.",
|
||||
"SkillBase_desc_2061211": "At the start of battle, grants all allies [Static Armor], which is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied.",
|
||||
"SkillBase_desc_2061212": "At the start of battle, grants all allies [Static Armor], which is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied.",
|
||||
@@ -50869,11 +50869,11 @@
|
||||
"SkillBase_desc_2070312": "When battle starts, grant [Swarm Resonance] to all allies.",
|
||||
"SkillBase_desc_2070313": "When battle starts, grant [Swarm Resonance] to all allies.",
|
||||
"SkillBase_desc_2070314": "When battle starts, grant [Swarm Resonance] to all allies.",
|
||||
"SkillBase_desc_2070600": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 60% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 10% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070601": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 80% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 15% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070602": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 100% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 20% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 4 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070603": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 120% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 25% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 3 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070604": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 40 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 140% of the gear holder's ATK to all enemies, then consume 50% of self HP to grant all allies a Shield equal to 30% of their respective HP for 2 turns. After 2 turns, self heals 30% HP and gains [Burn Barrier]. Cooldown: 2 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070600": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 60% of the gear holder's ATK to all enemies, then consume 50% of current HP to grant all allies a Shield equal to 10% of their respective Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070601": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 80% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 15% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070602": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 100% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 20% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 4 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070603": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 120% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 25% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 3 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070604": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 40 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 140% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 30% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 2 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070610": "At the start of battle, grant [Red Wings] to all allies.",
|
||||
"SkillBase_desc_2070611": "At the start of battle, grant [Red Wings] to all allies.",
|
||||
"SkillBase_desc_2070612": "At the start of battle, grant [Red Wings] to all allies.",
|
||||
|
||||
Reference in New Issue
Block a user