Update language files

This commit is contained in:
2025-09-23 10:45:27 +00:00
parent f855a76b27
commit aabca73500
26 changed files with 4137 additions and 767 deletions

165
en.json
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@@ -933,6 +933,13 @@
"BuffDescription_desc_150035": "Grants Doze, cannot overlap, effect lasts for 1 turn.",
"BuffDescription_desc_150036": "ATK -20%, effect lasts for 2 turns, cannot overlap.",
"BuffDescription_desc_150037": "Inflicts 10% Slow, cannot overlap, effect lasts for 2 turns.",
"BuffDescription_desc_150038": "Increases the party member's EVA by 5% and ACC by 5%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stacks of [Terror] to each enemy with a 60% chance.",
"BuffDescription_desc_150039": "Increases the party member's EVA by 10% and ACC by 10%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stacks of [Terror] to each enemy with a 60% chance.",
"BuffDescription_desc_150040": "Increases the party member's EVA by 15% and ACC by 15%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stacks of [Terror] to each enemy with a 60% chance.",
"BuffDescription_desc_150041": "Increases the party member's EVA by 20% and ACC by 20%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stacks of [Terror] to each enemy with a 60% chance.",
"BuffDescription_desc_150042": "Increases the party member's EVA by 25% and ACC by 25%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stacks of [Terror] to each enemy with a 60% chance.",
"BuffDescription_desc_150043": "When an enemy Ally afflicted with [Terror] uses ATK against the Party member, the Party member gains a temporary 40% DMG RED. This effect lasts for 2 turns and is Unremovable.",
"BuffDescription_desc_150044": "Allies in this state will use their Basic ATK to attack other allies when acting. This effect lasts for 1 turn and does not overlap.",
"BuffDescription_desc_160": "SPD -1%, Curse DMG +2%, stackable up to 20 times, cannot be removed, and disappears upon death.",
"BuffDescription_desc_1600": "Nullifies taken DMG 1 time, cannot nullify debuff DMG, cannot stack.",
"BuffDescription_desc_160000": "When acting each turn, take Mag. DMG equal to 20% of Max HP (cannot exceed 200% of the Magic Circle Gear user's ATK), effect lasts 2 turns, cannot overlap.",
@@ -961,6 +968,13 @@
"BuffDescription_desc_160034": "Nullifies Immobilize x1. Upon successful nullification, grants self a Shield that absorbs 105% of ATK, effect lasts for 2 turns.",
"BuffDescription_desc_160035": "Nullifies Immobilize x1. Upon successful nullification, grants self a Shield that absorbs 120% of ATK, effect lasts for 2 turns.",
"BuffDescription_desc_160036": "Reduces the carrier's CRT RES by 30% for 1 turn. When this effect ends or is dispelled, has a 40% chance to [Confuse] the target for 1 turn.",
"BuffDescription_desc_160037": "ATK increases by 15%, DEF increases by 15%, and SPD increases by 5%. The effect lasts until the end of the battle.",
"BuffDescription_desc_160038": "ATK increases by 20%, DEF increases by 20%, and SPD increases by 5%. The effect lasts until the end of the battle.",
"BuffDescription_desc_160039": "ATK increases by 30%, DEF increases by 30%, and SPD increases by 5%. The effect lasts until the end of the battle.",
"BuffDescription_desc_160040": "DMG Bonus increases by 20%, DMG RED increases by 20%, and HP Absorb Rate increases by 15%. The effect lasts until the end of the Battle.",
"BuffDescription_desc_160041": "DMG Bonus increases by 30%, DMG RED increases by 30%, and HP Absorb Rate increases by 15%. The effect lasts until the end of the Battle.",
"BuffDescription_desc_160042": "Final DMG Bonus increases by 30%, CRT Rate increases by 20%, CC RES increases by 50%, HP Absorb increases up to 30%, and when attacking, there is a 30% chance to inflict [Stun] on the target for 1 turns, lasting until the end of the Battle.",
"BuffDescription_desc_160043": "Final DMG Bonus increases by 50%, CRT Rate increases by 30%, CC RES increases by 50%, HP Absorb increases up to 30%, and when attacking, there is a 30% chance to inflict [Stun] on the target for 1 turns, lasting until the end of the Battle.",
"BuffDescription_desc_161": "Deals DMG to surrounding allies every turn equal to the caster's [own SPD * own level/25], lasting for 2 turns.",
"BuffDescription_desc_162": "SPD +1%, ATK +2%, can stack up to 5 times, lasts until battle ends, unremovable.",
"BuffDescription_desc_163": "Units within the magic circle take DMG equal to the caster's [own SPD * level/25] every turn. The magic circle lasts for 2 turns and cannot be removed.",
@@ -1978,6 +1992,14 @@
"BuffDescription_name_150035": "Eternal Sleep",
"BuffDescription_name_150036": "Luminous Shackles",
"BuffDescription_name_150037": "Trail of Ages",
"BuffDescription_name_150038": "Eyes of the Mysterious Shadow",
"BuffDescription_name_150039": "Eyes of the Mysterious Shadow",
"BuffDescription_name_150040": "Eyes of the Mysterious Shadow",
"BuffDescription_name_150041": "Eyes of the Mysterious Shadow",
"BuffDescription_name_150042": "Eyes of the Mysterious Shadow",
"BuffDescription_name_150043": "Terror",
"BuffDescription_name_150044": "Horror",
"BuffDescription_name_150045": "Terror",
"BuffDescription_name_151": "Abyss Revenge",
"BuffDescription_name_152": "Debuff Guard ",
"BuffDescription_name_153": "Devoted Support ",
@@ -2016,6 +2038,17 @@
"BuffDescription_name_160034": "Spirit Butterfly",
"BuffDescription_name_160035": "Spirit Butterfly",
"BuffDescription_name_160036": "Dream Mirage",
"BuffDescription_name_160037": "Sacred Seal",
"BuffDescription_name_160038": "Sacred Seal",
"BuffDescription_name_160039": "Sacred Seal",
"BuffDescription_name_160040": "Blessing of God",
"BuffDescription_name_160041": "Blessing of God",
"BuffDescription_name_160042": "Divine Descent",
"BuffDescription_name_160043": "Divine Descent",
"BuffDescription_name_160044": "Seal",
"BuffDescription_name_160045": "Seal",
"BuffDescription_name_160046": "Shield",
"BuffDescription_name_160047": "Seal",
"BuffDescription_name_161": "Evil God's Curse",
"BuffDescription_name_162": "Trickster",
"BuffDescription_name_163": "False Barrier",
@@ -6835,6 +6868,7 @@
"HeroChange_content_13": "HeroChange_content_13 ",
"HeroChange_content_14": "Ice Mark Adjustment: Ice Mark can stack up to 3x. If not in Freeze state, take DMG equal to 6% of self max HP and 100% of self ATK (not exceeding 500% of self ATK). Additionally, inflict Freeze for 2 turns, then all of self's Ice Marks are removed. If in Freeze state, this effect will trigger after Freeze state is removed. Ice Mark can Overlap up to 3x, lasts until battle ends, and is unremovable.",
"HeroChange_content_15": "Resolve of Wings Adjustment: The SPD increase for Resolve of Wings at Lv.1, Lv.2, and Lv.3 has been adjusted to 10%, 20%, and 30% respectively (previously 10, 20, 30).",
"HeroChange_content_16": "Adjustment to Triple Barrage of Ruin: The Ignore DEF effect for Triple Barrage of Ruin Lv.1, Lv.2, and Lv.3 has been adjusted to 60%, 80%, and 100% respectively.\nAdjustment to Devil Star: A new Ignore DEF effect on follow-up attacks has been added to Devil Star.\nSatan Core: A new effect has been added to Satan Core that increases CRT rate by 5% for each layer.",
"HeroChange_content_3": "HeroChange_content_3 ",
"HeroChange_content_4": "HeroChange_content_4",
"HeroChange_content_5": "HeroChange_content_5 ",
@@ -7832,6 +7866,7 @@
"ItemBase_desc_1020702": "Use to get 1★ Familiar [Darkstalker].",
"ItemBase_desc_1020703": "Get 1★ Familiar [Killer Bee]",
"ItemBase_desc_1020704": "Get 1★ Familiar [Obsidia]",
"ItemBase_desc_1020705": "You can get 1★ Familiar Kiki.",
"ItemBase_desc_1020706": "Get 1★ Familiar [Violette]",
"ItemBase_desc_1020707": "Get 1★ Familiar [Embarit]",
"ItemBase_desc_103": "Use to boost Aegis for 20000 EXP.",
@@ -7861,6 +7896,8 @@
"ItemBase_desc_1030701": "Get 1★ [Red Dragon Emperor Magic Circle]",
"ItemBase_desc_1030702": "Get 1★ [Flame Magic Circle]",
"ItemBase_desc_1030703": "Get 1★ Magic Circle [Devoted Love Circle] ",
"ItemBase_desc_1030704": "Get 1★ Collapse Palace Magic Circle",
"ItemBase_desc_1030705": "Get 1★ Sealed Key Magic Circle",
"ItemBase_desc_1031": "Guidebook EXP increases in Assault.",
"ItemBase_desc_1031041": "The light flickers, illuminating the quiet night.",
"ItemBase_desc_1031051": "Perceive the truth and essence of things with keen insight",
@@ -8121,6 +8158,7 @@
"ItemBase_desc_1120612": "Collect 100 Shards to get 1★ Familiar [Scorpi].",
"ItemBase_desc_1120703": "Collect 100 Shards to get 1★ Familiar [Killer Bee]",
"ItemBase_desc_1120704": "Collect 100 Shards to get 1★ Familiar [Obsidia]",
"ItemBase_desc_1120705": "Collect 100 Shards to get a 1★ Familiar Kiki.",
"ItemBase_desc_1120706": "Collect 100 Shards to get 1★ Familiar [Violette].",
"ItemBase_desc_1120707": "Collect 100 Shards to get 1★ Familiar [Embarit].",
"ItemBase_desc_1130": "Used to Lv. Up the Magic Circle",
@@ -8156,6 +8194,8 @@
"ItemBase_desc_1130701": "Collect 100 Shards to get the 1★ Magic Circle [Red Dragon Emperor Magic Circle].",
"ItemBase_desc_1130702": "Collect 100 Shards to get a 1★ Magic Circle [Flame Magic Circle].",
"ItemBase_desc_1130703": "Collect 100 Shards to get the 1★ Magic Circle [Devoted Love Circle]",
"ItemBase_desc_1130704": "Collect 100 Shards to get a 1★ M Magic Circle.",
"ItemBase_desc_1130705": "Collect 100 Shards to get a 1★ Sealed Key Magic Circle.",
"ItemBase_desc_11308": "A giant hammer that reverberates up to the skies when it appears",
"ItemBase_desc_11309": "A magical hat that brings wisdom and destruction",
"ItemBase_desc_1131": "Used to Lv. Up Magic Circle Skills.",
@@ -11010,7 +11050,7 @@
"ItemBase_desc_3711": "Log in during the Summer Event to get it.",
"ItemBase_desc_3712": "Log in during the race event to get it.",
"ItemBase_desc_3713": "Log in during the Sports Festival to get rewards.",
"ItemBase_desc_3715": "Get by logging in during the Sports Festival",
"ItemBase_desc_3715": "Log in during the Sports Festival to get rewards.",
"ItemBase_desc_38": "Get from Tryst Wish. Use to exchange for items at the Tryst Shop.",
"ItemBase_desc_39": "Get from Attr. Summon. Accumulate Energy to exchange for random 5★ Ally(ies) of a specified attribute in Attr. Draw.",
"ItemBase_desc_40": "Rare currency. Use to buy various items.",
@@ -12326,6 +12366,7 @@
"ItemBase_name_1020702": "Darkstalker",
"ItemBase_name_1020703": "Killer Bee",
"ItemBase_name_1020704": "Obsidia",
"ItemBase_name_1020705": "Kiki",
"ItemBase_name_1020706": "Violette",
"ItemBase_name_1020707": "Embarit",
"ItemBase_name_103": "Boost Stone III",
@@ -12355,6 +12396,8 @@
"ItemBase_name_1030701": "Red Dragon Emperor Magic Circle",
"ItemBase_name_1030702": "Flame Magic Circle",
"ItemBase_name_1030703": "Devoted Love Circle",
"ItemBase_name_1030704": "Collapse Palace Magic Circle",
"ItemBase_name_1030705": "Seal Magic Circle",
"ItemBase_name_1031": "Beg. Spirit Stone",
"ItemBase_name_1031041": "Regalia of Flame",
"ItemBase_name_1031051": "Regalia of Insight",
@@ -12615,6 +12658,7 @@
"ItemBase_name_1120612": "Scorpi Shard",
"ItemBase_name_1120703": "Killer Bee Shard",
"ItemBase_name_1120704": "Obsidia Shard",
"ItemBase_name_1120705": "Kiki's Shard",
"ItemBase_name_1120706": "Violette Shard",
"ItemBase_name_1120707": "Embarit Shard",
"ItemBase_name_113": "Smelt Pt",
@@ -12651,6 +12695,8 @@
"ItemBase_name_1130701": "Red Dragon Emperor Magic Circle Shard",
"ItemBase_name_1130702": "Flame Magic Circle Shard",
"ItemBase_name_1130703": "Shard of the Devoted Love Circle",
"ItemBase_name_1130704": "Shard of the Collapse Palace Magic Circle",
"ItemBase_name_1130705": "Shard of the Seal Magic Circle",
"ItemBase_name_11308": "Dusk Warhammer",
"ItemBase_name_11309": "Witch Hat",
"ItemBase_name_1131": "Wisdom Pyrite",
@@ -17927,6 +17973,8 @@
"MagicCircleBase_desc_1030701": "A Magic Circle that grants an extra turn and a powerful buff",
"MagicCircleBase_desc_1030702": "A Magic Circle that deals massive DMG with boosted burn.",
"MagicCircleBase_desc_1030703": "Grant buffs to allies and hinder enemies",
"MagicCircleBase_desc_1030704": "A magic circle that nullifies immobilize effects on allies and grants buffs.",
"MagicCircleBase_desc_1030705": "A Magic Circle that removes a Seal and grants a high Boost to a single target.",
"MainUISliderButtons_name_15": "Benefits",
"MainUISliderButtons_name_17": "Event",
"MainUISliderButtons_name_18": "Ltd. Pack",
@@ -48304,6 +48352,7 @@
"PetBase_desc_20702": "Darkstalker",
"PetBase_desc_20703": "Killer Bee",
"PetBase_desc_20704": "Obsidia",
"PetBase_desc_20705": "Kiki",
"PetBase_desc_20706": "Violette",
"PetBase_desc_20707": "Embarit",
"PetBase_name_20301": "Tiny Bird",
@@ -48337,6 +48386,7 @@
"PetBase_name_20702": "Darkstalker",
"PetBase_name_20703": "Killer Bee",
"PetBase_name_20704": "Obsidia",
"PetBase_name_20705": "Kiki",
"PetBase_name_20706": "Violette",
"PetBase_name_20707": "Embarit",
"PlayerNationalFlag_country_AD": "Andorra",
@@ -51787,18 +51837,18 @@
"SkillBase_desc_1650140": "When self's HP drops below 60% for the first time, summon [Scarlet Dragon Soul]. Remove all abnormal states from self.\n[Scarlet Dragon Soul]: Nullify immobilize, self's ATK +20% (Unremovable). When self attacks, Scarlet Dragon Soul also triggers [Break Shock] (while Scarlet Dragon Soul exists, other follow-up type talent skills will not trigger, and all state effects of the caster are inherited). Effect lasts for 4 turns.",
"SkillBase_desc_1650141": "When self's HP drops below 60% for the first time, summon [Scarlet Dragon Soul]. Remove all abnormal states from self.\n[Scarlet Dragon Soul]: Nullify immobilize, self's ATK +25% (Unremovable). When self attacks, Scarlet Dragon Soul also triggers [Break Shock] (while Scarlet Dragon Soul exists, other follow-up type talent skills will not trigger, and all state effects of the caster are inherited). Effect lasts for 4 turns.",
"SkillBase_desc_1650142": "When self's HP drops below 60% for the first time, summon [Scarlet Dragon Soul]. Remove all abnormal states from self. Nullify all DMG received during the turn.\n[Scarlet Dragon Soul]: Nullify immobilize, self's ATK +30% (Unremovable). When self attacks, Scarlet Dragon Soul also triggers [Break Shock] (while Scarlet Dragon Soul exists, other follow-up type talent skills will not trigger, and all state effects of the caster are inherited). Effect lasts for 4 turns.",
"SkillBase_desc_1650210": "Deals DMG for 3 consecutive times to 1 front row enemy, each Mag. DMG equal to 60% of ATK. The DMG ignores 20% of the target's DEF.",
"SkillBase_desc_1650211": "Inflicts continuous DMG 3 tries to a single target in front, dealing magical DMG of 70%/70%/80% of ATK respectively. This DMG ignores 40% of the target's DEF, and at each stage, there is a 70% chance to randomly apply either [Bleed], [Scorch], or [Curse] to the target. ",
"SkillBase_desc_1650212": "Continuously deals DMG to 1 front row enemy 3 times, each dealing Mag. DMG equal to 70%/80%/110% of ATK, ignoring 60% of target's DEF and randomly inflicting either [Bleed], [Scorch], or [Curse] to the target per attack. When skill ends, Heals HP equal to 15% of own max HP. ",
"SkillBase_desc_1650210": "Deals DMG for 3 consecutive times to 1 front row enemy, each Mag. DMG equal to 60% of ATK. The DMG ignores 60% of the target's DEF.",
"SkillBase_desc_1650211": "Inflicts continuous DMG 3 tries to a single target in front, dealing magical DMG of 70%/70%/80% of ATK respectively. This DMG ignores 80% of the target's DEF, and at each stage, there is a 70% chance to randomly apply either [Bleed], [Scorch], or [Curse] to the target.",
"SkillBase_desc_1650212": "Continuously deals DMG to 1 front row enemy 3 times, each dealing Mag. DMG equal to 70%/80%/110% of ATK, ignoring target's DEF and randomly inflicting either [Bleed], [Scorch], or [Curse] to the target per attack. When skill ends, Heals HP equal to 15% of own max HP.",
"SkillBase_desc_1650220": "ATK +40%, HP +20%, CRT +5%.",
"SkillBase_desc_1650221": "ATK +50%, HP +25%, CRT +10%.",
"SkillBase_desc_1650222": "ATK +60%, HP +30%, CRT +15%. At the start of each turn, get 2x [Satan Core].",
"SkillBase_desc_1650230": "When turn stats, inflicts unremovable [Hex] to the enemy with the highest HP percentage for 1 turn.",
"SkillBase_desc_1650231": "When turn stats, inflicts unremovable [Hex] to the enemy with the highest HP percentage for 1 turn.",
"SkillBase_desc_1650232": "When turn stats, inflicts unremovable [Hex] to the enemy with the highest HP percentage for 1 turn.",
"SkillBase_desc_1650240": "When the enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes [Satan Core] x1 to perform a follow-up attack (this follow-up ignores immobilize), dealing magic damage equal to 80% of ATK to 1 random enemy.",
"SkillBase_desc_1650241": "When the enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes [Satan Core] x1 to perform a follow-up attack (this follow-up ignores immobilize), dealing magic damage equal to 90% of ATK to 1 random enemy.",
"SkillBase_desc_1650242": "When an enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes 1 [Satan Core] to perform a follow-up attack (this follow-up ignores immobilize), dealing magic damage equal to 100% of ATK to a random enemy. Additionally, there is an 80% chance to inflict one random effect from [Bleed], [Scorch], or [Curse].",
"SkillBase_desc_1650240": "When the enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes [Satan Core] x1 to perform a follow-up attack (this follow-up ignores immobilize), dealing ignore DEF magic damage equal to 80% of ATK to 1 random enemy(ies), 1 times.",
"SkillBase_desc_1650241": "When the enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes [Satan Core] x1 to perform a follow-up attack (this follow-up ignores immobilize), dealing ignore DEF magic damage equal to 90% of ATK to 1 random enemy(ies), 1 times.",
"SkillBase_desc_1650242": "When an enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes 1 [Satan Core] to perform a follow-up attack (this follow-up ignores immobilize), dealing magic damage equal to 100% of ATK and ignores DEF to a random enemy. Additionally, there is an 80% chance to inflict one random effect from [Bleed], [Scorch], or [Curse].",
"SkillBase_desc_1650310": "Purify the CC status of the 2 ally units with the highest ATK, and grant the target unit [Nightmare RES]. When [Nightmare Res] disappears, the owner recovers 69% of the caster's ATK as HP. [Nightmare RES] lasts for 1 turn.",
"SkillBase_desc_1650311": "Purify the CC status of the 3 ally units with the highest ATK, and grant the target unit [Nightmare RES]. When [Nightmare Res] disappears, the owner recovers 89% of the caster's ATK as HP. [Nightmare RES] lasts for 1 turn.",
"SkillBase_desc_1650312": "Purify the CC status of the 4 ally units with the highest ATK, and grant the target unit [Nightmare RES]. When [Nightmare Res] disappears, the owner recovers 109% of the caster's ATK as HP. [Nightmare RES] lasts for 1 turn.",
@@ -52237,6 +52287,16 @@
"SkillBase_desc_2070412": "At the start of battle, grants all allies [Revelations Blessing]. This effect is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied.",
"SkillBase_desc_2070413": "At the start of battle, grants all allies [Revelations Blessing]. This effect is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied.",
"SkillBase_desc_2070414": "At the start of battle, grants all allies [Revelations Blessing]. This effect is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied.",
"SkillBase_desc_2070500": "After being attacked, gain 10 Familiar Energy. When a total of 60 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 60% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 5 turns. Familiar Energy is not gained while the skill is on cooldown.",
"SkillBase_desc_2070501": "After being attacked, gain 10 Familiar Energy. When a total of 60 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 80% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 5 turns. Familiar Energy is not gained while the skill is on cooldown.",
"SkillBase_desc_2070502": "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 100% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 4 turns. Familiar Energy is not gained while the skill is on cooldown.",
"SkillBase_desc_2070503": "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 120% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 3 turns. Familiar Energy is not gained while the skill is on cooldown.",
"SkillBase_desc_2070504": "After being attacked, gain 10 Familiar Energy. When a total of 40 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 140% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 2 turns. Familiar Energy is not gained while the skill is on cooldown.",
"SkillBase_desc_2070510": "When battle starts, grant [詭影之瞳] to all allies.",
"SkillBase_desc_2070511": "When battle starts, grant [詭影之瞳] to all allies.",
"SkillBase_desc_2070512": "When battle starts, grant [詭影之瞳] to all allies.",
"SkillBase_desc_2070513": "When battle starts, grant [詭影之瞳] to all allies.",
"SkillBase_desc_2070514": "When battle starts, grant [詭影之瞳] to all allies.",
"SkillBase_desc_2070600": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 60% of the gear holder's ATK to all enemies, then consume 50% of current HP to grant all allies a Shield equal to 10% of their respective Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
"SkillBase_desc_2070601": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 80% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 15% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
"SkillBase_desc_2070602": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 100% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 20% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 4 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
@@ -52897,6 +52957,38 @@
"SkillBase_desc_370353": "In battle, Magic Circle gear SPD +10%, ACC +20%.",
"SkillBase_desc_370354": "In battle, Magic Circle gear SPD +12.5%, ACC +25%.",
"SkillBase_desc_370355": "In battle, Magic Circle gear SPD +15%, ACC +30%.",
"SkillBase_desc_370401": "Triggers at the start of turn 1, with a cooldown of 2 turns. The 2 allies with the lowest HP percentage (%) gain a Shield equal to 60% of the Magic Circle Gear owner's ATK, lasting for 2 turns. While the Shield lasts, they ignore Immobilize. If they take DMG while this state is active, they gain 5% final DMG RED and 10% CC RES, lasting for 2 turns.",
"SkillBase_desc_370402": "Triggers at the start of turn 1, with a cooldown of 2 turns. The 2 allies with the lowest HP percentage (%) gain a Shield equal to 70% of the Magic Circle Gear owner's ATK, lasting for 2 turns. While the Shield lasts, they ignore Immobilize. If they take DMG while this state is active, they gain 5% final DMG RED and 10% CC RES, lasting for 2 turns.",
"SkillBase_desc_370403": "Triggers at the start of turn 1, with a cooldown of 2 turns. The 2 allies with the lowest HP percentage (%) gain a Shield equal to 80% of the Magic Circle Gear owner's ATK, lasting for 2 turns. While the Shield lasts, they ignore Immobilize. If they take DMG while this state is active, they gain 10% final DMG RED and 20% CC RES, lasting for 2 turns.",
"SkillBase_desc_370404": "Triggers at the start of turn 1, with a cooldown of 2 turns. The 2 allies with the lowest HP percentage (%) gain a Shield equal to 90% of the Magic Circle Gear owner's ATK, lasting for 2 turns. While the Shield lasts, they ignore Immobilize. If they take DMG while this state is active, they gain 10% final DMG RED and 20% CC RES, lasting for 2 turns.",
"SkillBase_desc_370405": "Triggers at the start of turn 1, with a cooldown of 2 turns. The 2 allies with the lowest HP percentage (%) gain a Shield equal to 100% of the Magic Circle Gear owner's ATK, lasting for 2 turns. While the Shield lasts, they ignore Immobilize. If they take DMG while this state is active, they gain 15% final DMG RED and 30% CC RES, lasting for 2 turns.",
"SkillBase_desc_370421": "When the Magic Circle party member's HP falls below 30% for the first time, they gain a Shield equal to 10% of their Max HP, lasting for 2 turns. This effect does not overlap and triggers only once. When the Magic Circle party member dies for the first time, they revive with 20% of their Max HP.",
"SkillBase_desc_370422": "When the Magic Circle party member's HP falls below 30% for the first time, they gain a Shield equal to 12.5% of their Max HP, lasting for 2 turns. This effect does not overlap and triggers only once. When the Magic Circle party member dies for the first time, they revive with 20% of their Max HP.",
"SkillBase_desc_370423": "When the Magic Circle party member's HP falls below 30% for the first time, they gain a Shield equal to 15% of their Max HP, lasting for 2 turns. This effect does not overlap and triggers only once. When the Magic Circle party member dies for the first time, they revive with 20% of their Max HP.",
"SkillBase_desc_370424": "When the Magic Circle party member's HP falls below 30% for the first time, they gain a Shield equal to 17.5% of their Max HP, lasting for 2 turns. This effect does not overlap and triggers only once. When the Magic Circle party member dies for the first time, they revive with 20% of their Max HP.",
"SkillBase_desc_370425": "When the Magic Circle party member's HP falls below 30% for the first time, they gain a Shield equal to 20% of their Max HP, lasting for 2 turns. This effect does not overlap and triggers only once. When the Magic Circle party member dies for the first time, they revive with 20% of their Max HP.",
"SkillBase_desc_370450": "In battle, DMG RED for those equipped with a Magic Circle increases by 4%, and CRT RES increases by 10%.",
"SkillBase_desc_370451": "In battle, DMG RED for those equipped with a Magic Circle increases by 8%, and CRT RES increases by 14%.",
"SkillBase_desc_370452": "In battle, DMG RED for those equipped with a Magic Circle increases by 12%, and CRT RES increases by 18%.",
"SkillBase_desc_370453": "In battle, DMG RED for those equipped with a Magic Circle increases by 16%, and CRT RES increases by 22%.",
"SkillBase_desc_370454": "In battle, DMG RED for those equipped with a Magic Circle increases by 20%, and CRT RES increases by 26%.",
"SkillBase_desc_370455": "In battle, DMG RED for those equipped with a Magic Circle increases by 25%, and CRT RES increases by 30%.",
"SkillBase_desc_370501": "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle.",
"SkillBase_desc_370502": "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle.",
"SkillBase_desc_370503": "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle.",
"SkillBase_desc_370504": "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle.",
"SkillBase_desc_370505": "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle.",
"SkillBase_desc_370521": "When the Magic Circle Gear wearer receives healing from an ally, there is a 40% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal].",
"SkillBase_desc_370522": "When the Magic Circle Gear wearer receives healing from an ally, there is a 45% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal].",
"SkillBase_desc_370523": "When the Magic Circle Gear wearer receives healing from an ally, there is a 50% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal].",
"SkillBase_desc_370524": "When the Magic Circle Gear wearer receives healing from an ally, there is a 55% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal].",
"SkillBase_desc_370525": "When the Magic Circle Gear wearer receives healing from an ally, there is a 60% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal].",
"SkillBase_desc_370550": "In battle, those who have formed a Magic Circle gain 5% Barrage Rate and 5% Inc. Heal Bonus.",
"SkillBase_desc_370551": "In battle, those who have formed a Magic Circle gain 5% Barrage Rate and 10% Inc. Heal Bonus.",
"SkillBase_desc_370552": "In battle, those who have formed a Magic Circle gain 10% Barrage Rate and 15% Inc. Heal Bonus.",
"SkillBase_desc_370553": "In battle, those who have formed a Magic Circle gain 10% Barrage Rate and 20% Inc. Heal Bonus.",
"SkillBase_desc_370554": "In battle, those who have formed a Magic Circle gain 20% Barrage Rate and 25% Inc. Heal Bonus.",
"SkillBase_desc_370555": "In battle, those who have formed a Magic Circle gain 20% Barrage Rate and 30% Inc. Heal Bonus.",
"SkillBase_desc_4000200": "Deals DMG to 1 enemy in the front row twice, each time dealing Phys. DMG equal to 50% of ATK.",
"SkillBase_desc_4000210": "Deals 200% ATK as Phys. DMG and DEF Down to enemies in the front and middle rows for 2 turns. Cannot be stacked.",
"SkillBase_desc_4000220": "Nullifies immobilize skill effects and nullifies DMG based on HP percentage (such as poison and additional HP DMG); at the end of each turn, triggers Assault on self, stacking up to 10 layers.",
@@ -56354,6 +56446,16 @@
"SkillBase_name_2070412": "Revelations Blessing",
"SkillBase_name_2070413": "Revelations Blessing",
"SkillBase_name_2070414": "Revelations Blessing",
"SkillBase_name_2070500": "Demonic Onslaught from the Netherworld",
"SkillBase_name_2070501": "Demonic Onslaught from the Netherworld",
"SkillBase_name_2070502": "Demonic Onslaught from the Netherworld",
"SkillBase_name_2070503": "Demonic Onslaught from the Netherworld",
"SkillBase_name_2070504": "Demonic Onslaught from the Netherworld",
"SkillBase_name_2070510": "Eyes of the Mysterious Shadow",
"SkillBase_name_2070511": "Eyes of the Mysterious Shadow",
"SkillBase_name_2070512": "Eyes of the Mysterious Shadow",
"SkillBase_name_2070513": "Eyes of the Mysterious Shadow",
"SkillBase_name_2070514": "Eyes of the Mysterious Shadow",
"SkillBase_name_2070600": "Flame Spiral",
"SkillBase_name_2070601": "Flame Spiral",
"SkillBase_name_2070602": "Flame Spiral",
@@ -57202,6 +57304,48 @@
"SkillBase_name_370353": "Match Rhythm",
"SkillBase_name_370354": "Match Rhythm",
"SkillBase_name_370355": "Match Rhythm",
"SkillBase_name_370401": "Oracle",
"SkillBase_name_370402": "Oracle",
"SkillBase_name_370403": "Oracle",
"SkillBase_name_370404": "Oracle",
"SkillBase_name_370405": "Oracle",
"SkillBase_name_370406": "Oracle",
"SkillBase_name_370407": "Oracle",
"SkillBase_name_370408": "Oracle",
"SkillBase_name_370409": "Oracle",
"SkillBase_name_370410": "Oracle",
"SkillBase_name_370421": "Sanctuary's Blessing",
"SkillBase_name_370422": "Sanctuary's Blessing",
"SkillBase_name_370423": "Sanctuary's Blessing",
"SkillBase_name_370424": "Sanctuary's Blessing",
"SkillBase_name_370425": "Sanctuary's Blessing",
"SkillBase_name_370450": "Shrine Guardian",
"SkillBase_name_370451": "Shrine Guardian",
"SkillBase_name_370452": "Shrine Guardian",
"SkillBase_name_370453": "Shrine Guardian",
"SkillBase_name_370454": "Shrine Guardian",
"SkillBase_name_370455": "Shrine Guardian",
"SkillBase_name_370501": "Hall of Fame Opening Ceremony",
"SkillBase_name_370502": "Hall of Fame Opening Ceremony",
"SkillBase_name_370503": "Hall of Fame Opening Ceremony",
"SkillBase_name_370504": "Hall of Fame Opening Ceremony",
"SkillBase_name_370505": "Hall of Fame Opening Ceremony",
"SkillBase_name_370506": "Hall of Fame Opening Ceremony",
"SkillBase_name_370507": "Hall of Fame Opening Ceremony",
"SkillBase_name_370508": "Hall of Fame Opening Ceremony",
"SkillBase_name_370509": "Hall of Fame Opening Ceremony",
"SkillBase_name_370510": "Hall of Fame Opening Ceremony",
"SkillBase_name_370521": "Secret Sanctuary Resonance",
"SkillBase_name_370522": "Secret Sanctuary Resonance",
"SkillBase_name_370523": "Secret Sanctuary Resonance",
"SkillBase_name_370524": "Secret Sanctuary Resonance",
"SkillBase_name_370525": "Secret Sanctuary Resonance",
"SkillBase_name_370550": "Nighttime Training",
"SkillBase_name_370551": "Nighttime Training",
"SkillBase_name_370552": "Nighttime Training",
"SkillBase_name_370553": "Nighttime Training",
"SkillBase_name_370554": "Nighttime Training",
"SkillBase_name_370555": "Nighttime Training",
"SkillBase_name_38": "Descent I",
"SkillBase_name_39": "Slow I",
"SkillBase_name_4": "Regen I",
@@ -68650,8 +68794,8 @@
"locale_ui_NewPersonalityDialog_1350814": "...Pervert. Please don't interrupt my relaxation time.",
"locale_ui_NewPersonalityDialog_1350815": "...Youre like a mischievous child.",
"locale_ui_NewPersonalityDialog_1350816": "Trying to make me fall was pointless... Though I did enjoy it a little.",
"locale_ui_NewPersonalityDialog_1450700": "I'm the patient and you're the doctor... Would you please examine my body with your own hands, doctor...",
"locale_ui_NewPersonalityDialog_1450701": "Hey... could you come a little closer and put the stethoscope... here, like this?",
"locale_ui_NewPersonalityDialog_1450700": "Oh... why are you here...? Did you come to see me...?",
"locale_ui_NewPersonalityDialog_1450701": "If this were a real exam, I wouldn't feel like this... My heart won't stop racing...❤",
"locale_ui_NewPersonalityDialog_1450702": "W-what... all of a sudden... that's so embarrassing...",
"locale_ui_NewPersonalityDialog_1450703": "...Ah, wait a minute...! It's your fault that my body is all hot now...❤",
"locale_ui_NewPersonalityDialog_1450704": "N-no, stop... That tickles...❤",
@@ -68672,6 +68816,9 @@
"locale_ui_NewPersonalityDialog_1450719": "Oh... it fell down, didn't it...",
"locale_ui_NewPersonalityDialog_1450720": "Ah... you're quite the bold master, aren't you...",
"locale_ui_NewPersonalityDialog_1450721": "Being fed like this... isn't so bad, actually...",
"locale_ui_NewPersonalityDialog_1450722": "Will you be my EX doctor just for today? In this moment, we have a patient and doctor relationship...❤",
"locale_ui_NewPersonalityDialog_1450723": "Please stop teasing and touching me... Could you examine me properly with your stethoscope?",
"locale_ui_NewPersonalityDialog_1450724": "Don't mess around... Today, you're the one playing the doctor...",
"locale_ui_NewPersonalityDialog_1450801": "Oh, you came all the way to see me. What can I do for you?",
"locale_ui_NewPersonalityDialog_1450802": "Oh dear, were the shoes in the way?",
"locale_ui_NewPersonalityDialog_1450803": "Hey... Where do you think you're putting your hands❤",