Update language files
This commit is contained in:
138
en.json
138
en.json
@@ -933,12 +933,12 @@
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"BuffDescription_desc_150035": "Grants Doze, cannot overlap, effect lasts for 1 turn.",
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"BuffDescription_desc_150036": "ATK -20%, effect lasts for 2 turns, cannot overlap.",
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"BuffDescription_desc_150037": "Inflicts 10% Slow, cannot overlap, effect lasts for 2 turns.",
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"BuffDescription_desc_150038": "Increases the party member's EVA by 5% and ACC by 5%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stacks of [Terror] to each enemy with a 60% chance.",
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"BuffDescription_desc_150039": "Increases the party member's EVA by 10% and ACC by 10%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stacks of [Terror] to each enemy with a 60% chance.",
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"BuffDescription_desc_150038": "Increases the party member's EVA by 5% and ACC by 5%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stack of [Terror] to each enemy with a 60% chance.",
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"BuffDescription_desc_150039": "Increases the party member's EVA by 10% and ACC by 10%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stack of [Terror] to each enemy with a 60% chance.",
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"BuffDescription_desc_150040": "Increases the party member's EVA by 15% and ACC by 15%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stacks of [Terror] to each enemy with a 60% chance.",
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"BuffDescription_desc_150041": "Increases the party member's EVA by 20% and ACC by 20%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stacks of [Terror] to each enemy with a 60% chance.",
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"BuffDescription_desc_150042": "Increases the party member's EVA by 25% and ACC by 25%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stacks of [Terror] to each enemy with a 60% chance.",
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"BuffDescription_desc_150043": "When an enemy Ally afflicted with [Terror] uses ATK against the Party member, the Party member gains a temporary 40% DMG RED. This effect lasts for 2 turns and is Unremovable.",
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"BuffDescription_desc_150041": "Increases the party member's EVA by 20% and ACC by 20%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stack of [Terror] to each enemy with a 60% chance.",
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"BuffDescription_desc_150042": "Increases the party member's EVA by 25% and ACC by 25%. Unremovable, lasts until downed. If there are multiple effects with the same name, only the highest value applies. When the party member's HP drops below 50% for the first time, grants an additional 1 stack of [Terror] to each enemy with a 60% chance.",
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"BuffDescription_desc_150043": "When an enemy afflicted with [Terror] uses ATK against the Party member, the Party member gains a temporary 40% DMG RED. This effect lasts for 2 turns and is unremovable.",
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"BuffDescription_desc_150044": "Allies in this state will use their Basic ATK to attack other allies when acting. This effect lasts for 1 turn and does not overlap.",
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"BuffDescription_desc_160": "SPD -1%, Curse DMG +2%, stackable up to 20 times, cannot be removed, and disappears upon death.",
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"BuffDescription_desc_1600": "Nullifies taken DMG 1 time, cannot nullify debuff DMG, cannot stack.",
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@@ -973,8 +973,8 @@
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"BuffDescription_desc_160039": "ATK increases by 30%, DEF increases by 30%, and SPD increases by 5%. The effect lasts until the end of the battle.",
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"BuffDescription_desc_160040": "DMG Bonus increases by 20%, DMG RED increases by 20%, and HP Absorb Rate increases by 15%. The effect lasts until the end of the Battle.",
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"BuffDescription_desc_160041": "DMG Bonus increases by 30%, DMG RED increases by 30%, and HP Absorb Rate increases by 15%. The effect lasts until the end of the Battle.",
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"BuffDescription_desc_160042": "Final DMG Bonus increases by 30%, CRT Rate increases by 20%, CC RES increases by 50%, HP Absorb increases up to 30%, and when attacking, there is a 30% chance to inflict [Stun] on the target for 1 turns, lasting until the end of the Battle.",
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"BuffDescription_desc_160043": "Final DMG Bonus increases by 50%, CRT Rate increases by 30%, CC RES increases by 50%, HP Absorb increases up to 30%, and when attacking, there is a 30% chance to inflict [Stun] on the target for 1 turns, lasting until the end of the Battle.",
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"BuffDescription_desc_160042": "Final DMG Bonus increases by 30%, CRT Rate increases by 20%, CC RES increases by 50%, HP Absorb increases up to 30%, and when attacking, there is a 30% chance to inflict [Stun] on the target for 1 turn, lasting until the end of the Battle.",
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"BuffDescription_desc_160043": "Final DMG Bonus increases by 50%, CRT Rate increases by 30%, CC RES increases by 50%, HP Absorb increases up to 30%, and when attacking, there is a 30% chance to inflict [Stun] on the target for 1 turn, lasting until the end of the Battle.",
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"BuffDescription_desc_161": "Deals DMG to surrounding allies every turn equal to the caster's [own SPD * own level/25], lasting for 2 turns.",
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"BuffDescription_desc_162": "SPD +1%, ATK +2%, can stack up to 5 times, lasts until battle ends, unremovable.",
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"BuffDescription_desc_163": "Units within the magic circle take DMG equal to the caster's [own SPD * level/25] every turn. The magic circle lasts for 2 turns and cannot be removed.",
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@@ -1992,11 +1992,11 @@
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"BuffDescription_name_150035": "Eternal Sleep",
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"BuffDescription_name_150036": "Luminous Shackles",
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"BuffDescription_name_150037": "Trail of Ages",
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"BuffDescription_name_150038": "Eyes of the Mysterious Shadow",
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"BuffDescription_name_150039": "Eyes of the Mysterious Shadow",
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"BuffDescription_name_150040": "Eyes of the Mysterious Shadow",
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"BuffDescription_name_150041": "Eyes of the Mysterious Shadow",
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"BuffDescription_name_150042": "Eyes of the Mysterious Shadow",
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"BuffDescription_name_150038": "Mysterious Shadow",
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"BuffDescription_name_150039": "Mysterious Shadow",
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"BuffDescription_name_150040": "Mysterious Shadow",
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"BuffDescription_name_150041": "Mysterious Shadow",
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"BuffDescription_name_150042": "Mysterious Shadow",
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"BuffDescription_name_150043": "Terror",
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"BuffDescription_name_150044": "Horror",
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"BuffDescription_name_150045": "Terror",
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@@ -7866,7 +7866,7 @@
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"ItemBase_desc_1020702": "Use to get 1★ Familiar [Darkstalker].",
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"ItemBase_desc_1020703": "Get 1★ Familiar [Killer Bee]",
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"ItemBase_desc_1020704": "Get 1★ Familiar [Obsidia]",
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"ItemBase_desc_1020705": "You can get 1★ Familiar Kiki.",
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"ItemBase_desc_1020705": "Get 1★ Familiar Kiki.",
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"ItemBase_desc_1020706": "Get 1★ Familiar [Violette]",
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"ItemBase_desc_1020707": "Get 1★ Familiar [Embarit]",
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"ItemBase_desc_103": "Use to boost Aegis for 20000 EXP.",
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@@ -8194,7 +8194,7 @@
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"ItemBase_desc_1130701": "Collect 100 Shards to get the 1★ Magic Circle [Red Dragon Emperor Magic Circle].",
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"ItemBase_desc_1130702": "Collect 100 Shards to get a 1★ Magic Circle [Flame Magic Circle].",
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"ItemBase_desc_1130703": "Collect 100 Shards to get the 1★ Magic Circle [Devoted Love Circle]",
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"ItemBase_desc_1130704": "Collect 100 Shards to get a 1★ M Magic Circle.",
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"ItemBase_desc_1130704": "Collect 100 Shards to get a 1★ Collapse Palace Magic Circle.",
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"ItemBase_desc_1130705": "Collect 100 Shards to get a 1★ Sealed Key Magic Circle.",
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"ItemBase_desc_11308": "A giant hammer that reverberates up to the skies when it appears",
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"ItemBase_desc_11309": "A magical hat that brings wisdom and destruction",
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@@ -12397,7 +12397,7 @@
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"ItemBase_name_1030702": "Flame Magic Circle",
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"ItemBase_name_1030703": "Devoted Love Circle",
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"ItemBase_name_1030704": "Collapse Palace Magic Circle",
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"ItemBase_name_1030705": "Seal Magic Circle",
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"ItemBase_name_1030705": "Sealed Key Magic Circle",
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"ItemBase_name_1031": "Beg. Spirit Stone",
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"ItemBase_name_1031041": "Regalia of Flame",
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"ItemBase_name_1031051": "Regalia of Insight",
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@@ -12695,8 +12695,8 @@
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"ItemBase_name_1130701": "Red Dragon Emperor Magic Circle Shard",
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"ItemBase_name_1130702": "Flame Magic Circle Shard",
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"ItemBase_name_1130703": "Shard of the Devoted Love Circle",
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"ItemBase_name_1130704": "Shard of the Collapse Palace Magic Circle",
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"ItemBase_name_1130705": "Shard of the Seal Magic Circle",
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"ItemBase_name_1130704": "Shard of Collapse Palace Magic Circle",
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"ItemBase_name_1130705": "Shard of Sealed Key Magic Circle",
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"ItemBase_name_11308": "Dusk Warhammer",
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"ItemBase_name_11309": "Witch Hat",
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"ItemBase_name_1131": "Wisdom Pyrite",
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@@ -49522,8 +49522,8 @@
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"SkillBase_desc_1155321": "ATK +50%, HP +20%, CRT +10%.",
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"SkillBase_desc_1155322": "ATK +60%, HP +25%, CRT +15%.",
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"SkillBase_desc_1155330": "Basic ATK DMG becomes 110%. When an ally deals DMG to an enemy, do a basic ATK, 3 times per turn.",
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"SkillBase_desc_1155331": "When performing a Basic ATK, grant yourself [Distorted Space], effect lasts for 1 turn(s).\n[Distorted Space]: Basic ATK DMG becomes 120%. When an ally inflicts Immobilize on an enemy, perform a Basic ATK. Additionally, deal extra DMG equal to 4% of the target's Max HP (cannot exceed 100% of self ATK), can trigger up to 3x per turn.",
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"SkillBase_desc_1155332": "When performing a Basic ATK, grant yourself [Distorted Space], effect lasts for 1 turn(s).\n[Distorted Space]: Basic ATK DMG becomes 135%. When an ally inflicts Immobilize on an enemy, perform a Basic ATK. Additionally, deal extra DMG equal to 6% of the target's Max HP (cannot exceed 150% of self ATK), can trigger up to 3x per turn.",
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"SkillBase_desc_1155331": "When performing a Basic ATK, grant self [Distorted Space], effect lasts 1 turn.\n[Distorted Space]: Basic ATK DMG is increased to 120%. When an ally deals DMG to an enemy, perform 1 Basic ATK. Additionally, deal extra DMG equal to 4% of the target's Max HP (cannot exceed 100% of self's ATK), can trigger up to 3x per turn.",
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"SkillBase_desc_1155332": "When performing a Basic ATK, grant self [Distorted Space], effect lasts 1 turn.\n[Distorted Space]: Basic ATK DMG increased to 135%. When an ally deals DMG to an enemy, perform 1 Basic ATK. Additionally, deal extra DMG equal to 6% of the target's Max HP (cannot exceed 150% of self's ATK), up to 3 times per turn.",
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"SkillBase_desc_1155340": "At the end of self's action, trigger [Snowflower Rampage].",
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"SkillBase_desc_1155341": "At the end of self's action, trigger [Snowflower Rampage].",
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"SkillBase_desc_1155342": "At the end of self's action, trigger [Snowflower Rampage].",
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@@ -51838,7 +51838,7 @@
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"SkillBase_desc_1650141": "When self's HP drops below 60% for the first time, summon [Scarlet Dragon Soul]. Remove all abnormal states from self.\n[Scarlet Dragon Soul]: Nullify immobilize, self's ATK +25% (Unremovable). When self attacks, Scarlet Dragon Soul also triggers [Break Shock] (while Scarlet Dragon Soul exists, other follow-up type talent skills will not trigger, and all state effects of the caster are inherited). Effect lasts for 4 turns.",
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"SkillBase_desc_1650142": "When self's HP drops below 60% for the first time, summon [Scarlet Dragon Soul]. Remove all abnormal states from self. Nullify all DMG received during the turn.\n[Scarlet Dragon Soul]: Nullify immobilize, self's ATK +30% (Unremovable). When self attacks, Scarlet Dragon Soul also triggers [Break Shock] (while Scarlet Dragon Soul exists, other follow-up type talent skills will not trigger, and all state effects of the caster are inherited). Effect lasts for 4 turns.",
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"SkillBase_desc_1650210": "Deals DMG for 3 consecutive times to 1 front row enemy, each Mag. DMG equal to 60% of ATK. The DMG ignores 60% of the target's DEF.",
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"SkillBase_desc_1650211": "Inflicts continuous DMG 3 tries to a single target in front, dealing magical DMG of 70%/70%/80% of ATK respectively. This DMG ignores 80% of the target's DEF, and at each stage, there is a 70% chance to randomly apply either [Bleed], [Scorch], or [Curse] to the target.",
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"SkillBase_desc_1650211": "Inflicts continuous DMG 3 tries to a single target in front, dealing Mag. DMG of 70%/70%/80% of ATK respectively. This DMG ignores 80% of the target's DEF, and at each stage, there is a 70% chance to randomly apply either [Bleed], [Scorch], or [Curse] to the target.",
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"SkillBase_desc_1650212": "Continuously deals DMG to 1 front row enemy 3 times, each dealing Mag. DMG equal to 70%/80%/110% of ATK, ignoring target's DEF and randomly inflicting either [Bleed], [Scorch], or [Curse] to the target per attack. When skill ends, Heals HP equal to 15% of own max HP.",
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"SkillBase_desc_1650220": "ATK +40%, HP +20%, CRT +5%.",
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"SkillBase_desc_1650221": "ATK +50%, HP +25%, CRT +10%.",
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@@ -51846,9 +51846,9 @@
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"SkillBase_desc_1650230": "When turn stats, inflicts unremovable [Hex] to the enemy with the highest HP percentage for 1 turn.",
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"SkillBase_desc_1650231": "When turn stats, inflicts unremovable [Hex] to the enemy with the highest HP percentage for 1 turn.",
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"SkillBase_desc_1650232": "When turn stats, inflicts unremovable [Hex] to the enemy with the highest HP percentage for 1 turn.",
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"SkillBase_desc_1650240": "When the enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes [Satan Core] x1 to perform a follow-up attack (this follow-up ignores immobilize), dealing ignore DEF magic damage equal to 80% of ATK to 1 random enemy(ies), 1 times.",
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"SkillBase_desc_1650241": "When the enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes [Satan Core] x1 to perform a follow-up attack (this follow-up ignores immobilize), dealing ignore DEF magic damage equal to 90% of ATK to 1 random enemy(ies), 1 times.",
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"SkillBase_desc_1650242": "When an enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes 1 [Satan Core] to perform a follow-up attack (this follow-up ignores immobilize), dealing magic damage equal to 100% of ATK and ignores DEF to a random enemy. Additionally, there is an 80% chance to inflict one random effect from [Bleed], [Scorch], or [Curse].",
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"SkillBase_desc_1650240": "When the enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes [Satan Core] x1 to perform a follow-up attack (this follow-up ignores immobilize), dealing ignore DEF Mag. DMG equal to 80% of ATK to 1 random enemy(ies), 1 time.",
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"SkillBase_desc_1650241": "When the enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes [Satan Core] x1 to perform a follow-up attack (this follow-up ignores immobilize), dealing ignore DEF Mag. DMG equal to 90% of ATK to 1 random enemy(ies), 1 time.",
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"SkillBase_desc_1650242": "When an enemy takes a regular action, self gains [Satan Core]. When an ally takes a regular action, consumes 1 [Satan Core] to perform a follow-up attack (this follow-up ignores immobilize), dealing Mag. DMG equal to 100% of ATK and ignores DEF to a random enemy. Additionally, there is an 80% chance to inflict one random effect from [Bleed], [Scorch], or [Curse].",
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"SkillBase_desc_1650310": "Purify the CC status of the 2 ally units with the highest ATK, and grant the target unit [Nightmare RES]. When [Nightmare Res] disappears, the owner recovers 69% of the caster's ATK as HP. [Nightmare RES] lasts for 1 turn.",
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"SkillBase_desc_1650311": "Purify the CC status of the 3 ally units with the highest ATK, and grant the target unit [Nightmare RES]. When [Nightmare Res] disappears, the owner recovers 89% of the caster's ATK as HP. [Nightmare RES] lasts for 1 turn.",
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"SkillBase_desc_1650312": "Purify the CC status of the 4 ally units with the highest ATK, and grant the target unit [Nightmare RES]. When [Nightmare Res] disappears, the owner recovers 109% of the caster's ATK as HP. [Nightmare RES] lasts for 1 turn.",
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@@ -52287,16 +52287,16 @@
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"SkillBase_desc_2070412": "At the start of battle, grants all allies [Revelation’s Blessing]. This effect is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied.",
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"SkillBase_desc_2070413": "At the start of battle, grants all allies [Revelation’s Blessing]. This effect is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied.",
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"SkillBase_desc_2070414": "At the start of battle, grants all allies [Revelation’s Blessing]. This effect is unremovable and lasts until downed. If multiple effects with the same name are present, only the highest value effect is applied.",
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"SkillBase_desc_2070500": "After being attacked, gain 10 Familiar Energy. When a total of 60 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 60% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 5 turns. Familiar Energy is not gained while the skill is on cooldown.",
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"SkillBase_desc_2070501": "After being attacked, gain 10 Familiar Energy. When a total of 60 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 80% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 5 turns. Familiar Energy is not gained while the skill is on cooldown.",
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"SkillBase_desc_2070502": "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 100% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 4 turns. Familiar Energy is not gained while the skill is on cooldown.",
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"SkillBase_desc_2070503": "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 120% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 3 turns. Familiar Energy is not gained while the skill is on cooldown.",
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"SkillBase_desc_2070504": "After being attacked, gain 10 Familiar Energy. When a total of 40 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 140% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stacks on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2th time, also inflict [Astonishment] for 1 turns. Cooldown: 2 turns. Familiar Energy is not gained while the skill is on cooldown.",
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"SkillBase_desc_2070510": "When battle starts, grant [詭影之瞳] to all allies.",
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"SkillBase_desc_2070511": "When battle starts, grant [詭影之瞳] to all allies.",
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"SkillBase_desc_2070512": "When battle starts, grant [詭影之瞳] to all allies.",
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"SkillBase_desc_2070513": "When battle starts, grant [詭影之瞳] to all allies.",
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"SkillBase_desc_2070514": "When battle starts, grant [詭影之瞳] to all allies.",
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"SkillBase_desc_2070500": "After being attacked, gain 10 Familiar Energy. When a total of 60 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 60% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stack on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2nd time, also inflict [Astonishment] for 1 turn. Cooldown: 5 turns. Familiar Energy is not gained while the skill is on cooldown.",
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"SkillBase_desc_2070501": "After being attacked, gain 10 Familiar Energy. When a total of 60 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 80% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stack on all enemies for 2 turns. In battle, when an enemy character enters the [Terror] state for the 2nd time, also inflict [Astonishment] for 1 turn. Cooldown: 5 turns. Familiar Energy is not gained while the skill is on cooldown.",
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"SkillBase_desc_2070502": "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 100% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stack on all enemies for 2 turns. In battle, when an enemy enters the [Terror] state for the 2nd time, also inflict [Astonishment] for 1 turn. Cooldown: 4 turns. Familiar Energy is not gained while the skill is on cooldown.",
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"SkillBase_desc_2070503": "After being attacked, gain 10 Familiar Energy. When a total of 50 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 120% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stack on all enemies for 2 turns. In battle, when an enemy enters the [Terror] state for the 2nd time, also inflict [Astonishment] for 1 turn. Cooldown: 3 turns. Familiar Energy is not gained while the skill is on cooldown.",
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"SkillBase_desc_2070504": "After being attacked, gain 10 Familiar Energy. When a total of 40 Familiar Energy is gained, the party uses all Familiar Energy to immediately trigger the Familiar Skill. Deals 1x Mag. DMG equal to 140% of the party member's ATK to all enemies, and additionally has a 60% chance to inflict [Terror] 1 stack on all enemies for 2 turns. In battle, when an enemy enters the [Terror] state for the 2nd time, also inflict [Astonishment] for 1 turn. Cooldown: 2 turns. Familiar Energy is not gained while the skill is on cooldown.",
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"SkillBase_desc_2070510": "When battle starts, grant [Mysterious Shadow] to all allies.",
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"SkillBase_desc_2070511": "When battle starts, grant [Mysterious Shadow] to all allies.",
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"SkillBase_desc_2070512": "When battle starts, grant [Mysterious Shadow] to all allies.",
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"SkillBase_desc_2070513": "When battle starts, grant [Mysterious Shadow] to all allies.",
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"SkillBase_desc_2070514": "When battle starts, grant [Mysterious Shadow] to all allies.",
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"SkillBase_desc_2070600": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 60% of the gear holder's ATK to all enemies, then consume 50% of current HP to grant all allies a Shield equal to 10% of their respective Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070601": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 80% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 15% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 5 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
"SkillBase_desc_2070602": "After being attacked, gain 10 Familiar Energy. After accumulating a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeal Mag. DMG equal to 100% of the gear holder's ATK to all enemies 1x, then consume 50% of self Max HP to grant all allies a Shield equal to 20% of their Max HP for 2 turns. After 2 turns, self heals 50% Max HP and gains [Burn Barrier]. Cooldown: 4 turns. Familiar Energy cannot be gained while the skill is on cooldown.\n[Burn Barrier]: When attacked, deal 10% of the incoming DMG to the attacker. Unremovable. Effect lasts 2 turns.",
|
||||
@@ -52973,16 +52973,16 @@
|
||||
"SkillBase_desc_370453": "In battle, DMG RED for those equipped with a Magic Circle increases by 16%, and CRT RES increases by 22%.",
|
||||
"SkillBase_desc_370454": "In battle, DMG RED for those equipped with a Magic Circle increases by 20%, and CRT RES increases by 26%.",
|
||||
"SkillBase_desc_370455": "In battle, DMG RED for those equipped with a Magic Circle increases by 25%, and CRT RES increases by 30%.",
|
||||
"SkillBase_desc_370501": "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle.",
|
||||
"SkillBase_desc_370502": "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle.",
|
||||
"SkillBase_desc_370503": "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle.",
|
||||
"SkillBase_desc_370504": "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle.",
|
||||
"SkillBase_desc_370505": "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Holy Mark]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle.",
|
||||
"SkillBase_desc_370521": "When the Magic Circle Gear wearer receives healing from an ally, there is a 40% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal].",
|
||||
"SkillBase_desc_370522": "When the Magic Circle Gear wearer receives healing from an ally, there is a 45% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal].",
|
||||
"SkillBase_desc_370523": "When the Magic Circle Gear wearer receives healing from an ally, there is a 50% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal].",
|
||||
"SkillBase_desc_370524": "When the Magic Circle Gear wearer receives healing from an ally, there is a 55% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal].",
|
||||
"SkillBase_desc_370525": "When the Magic Circle Gear wearer receives healing from an ally, there is a 60% chance to remove 1 stacks of [Seal]. Each time 1 allies die, immediately remove 1 stacks of [Seal].",
|
||||
"SkillBase_desc_370501": "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stack of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Sacred Seal]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle.",
|
||||
"SkillBase_desc_370502": "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stack of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Sacred Seal]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle.",
|
||||
"SkillBase_desc_370503": "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stacks of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Sacred Seal]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle.",
|
||||
"SkillBase_desc_370504": "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stack of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Sacred Seal]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle.",
|
||||
"SkillBase_desc_370505": "At the start of turn 1, unlock and grant the wearer 9 stacks of [Seal]. For every 15% of Max HP lost, 1 stack of Seal are removed. When 3 stacks of Seal are removed, the wearer of the Magic Circle gains a non-overlapping [Sacred Seal]. When 6 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Grace]. When 9 stacks of Seal are removed, the wearer of the Magic Circle gains [Divine Descent]. Newly acquired buffs overwrite the original buff and last until the end of the battle.",
|
||||
"SkillBase_desc_370521": "When the Magic Circle Gear wearer receives healing from an ally, there is a 40% chance to remove 1 stack of [Seal]. Each time 1 ally dies, immediately remove 1 stack of [Seal].",
|
||||
"SkillBase_desc_370522": "When the Magic Circle Gear wearer receives healing from an ally, there is a 45% chance to remove 1 stack of [Seal]. Each time 1 ally dies, immediately remove 1 stack of [Seal].",
|
||||
"SkillBase_desc_370523": "When the Magic Circle Gear wearer receives healing from an ally, there is a 50% chance to remove 1 stack of [Seal]. Each time 1 ally dies, immediately remove 1 stack of [Seal].",
|
||||
"SkillBase_desc_370524": "When the Magic Circle Gear wearer receives healing from an ally, there is a 55% chance to remove 1 stack of [Seal]. Each time 1 ally dies, immediately remove 1 stack of [Seal].",
|
||||
"SkillBase_desc_370525": "When the Magic Circle Gear wearer receives healing from an ally, there is a 60% chance to remove 1 stack of [Seal]. Each time 1 ally dies, immediately remove 1 stack of [Seal].",
|
||||
"SkillBase_desc_370550": "In battle, those who have formed a Magic Circle gain 5% Barrage Rate and 5% Inc. Heal Bonus.",
|
||||
"SkillBase_desc_370551": "In battle, those who have formed a Magic Circle gain 5% Barrage Rate and 10% Inc. Heal Bonus.",
|
||||
"SkillBase_desc_370552": "In battle, those who have formed a Magic Circle gain 10% Barrage Rate and 15% Inc. Heal Bonus.",
|
||||
@@ -56446,16 +56446,16 @@
|
||||
"SkillBase_name_2070412": "Revelation’s Blessing",
|
||||
"SkillBase_name_2070413": "Revelation’s Blessing",
|
||||
"SkillBase_name_2070414": "Revelation’s Blessing",
|
||||
"SkillBase_name_2070500": "Demonic Onslaught from the Netherworld",
|
||||
"SkillBase_name_2070501": "Demonic Onslaught from the Netherworld",
|
||||
"SkillBase_name_2070502": "Demonic Onslaught from the Netherworld",
|
||||
"SkillBase_name_2070503": "Demonic Onslaught from the Netherworld",
|
||||
"SkillBase_name_2070504": "Demonic Onslaught from the Netherworld",
|
||||
"SkillBase_name_2070510": "Eyes of the Mysterious Shadow",
|
||||
"SkillBase_name_2070511": "Eyes of the Mysterious Shadow",
|
||||
"SkillBase_name_2070512": "Eyes of the Mysterious Shadow",
|
||||
"SkillBase_name_2070513": "Eyes of the Mysterious Shadow",
|
||||
"SkillBase_name_2070514": "Eyes of the Mysterious Shadow",
|
||||
"SkillBase_name_2070500": "Demonic Onslaught",
|
||||
"SkillBase_name_2070501": "Demonic Onslaught",
|
||||
"SkillBase_name_2070502": "Demonic Onslaught",
|
||||
"SkillBase_name_2070503": "Demonic Onslaught",
|
||||
"SkillBase_name_2070504": "Demonic Onslaught",
|
||||
"SkillBase_name_2070510": "Mysterious Shadow",
|
||||
"SkillBase_name_2070511": "Mysterious Shadow",
|
||||
"SkillBase_name_2070512": "Mysterious Shadow",
|
||||
"SkillBase_name_2070513": "Mysterious Shadow",
|
||||
"SkillBase_name_2070514": "Mysterious Shadow",
|
||||
"SkillBase_name_2070600": "Flame Spiral",
|
||||
"SkillBase_name_2070601": "Flame Spiral",
|
||||
"SkillBase_name_2070602": "Flame Spiral",
|
||||
@@ -57325,21 +57325,21 @@
|
||||
"SkillBase_name_370453": "Shrine Guardian",
|
||||
"SkillBase_name_370454": "Shrine Guardian",
|
||||
"SkillBase_name_370455": "Shrine Guardian",
|
||||
"SkillBase_name_370501": "Hall of Fame Opening Ceremony",
|
||||
"SkillBase_name_370502": "Hall of Fame Opening Ceremony",
|
||||
"SkillBase_name_370503": "Hall of Fame Opening Ceremony",
|
||||
"SkillBase_name_370504": "Hall of Fame Opening Ceremony",
|
||||
"SkillBase_name_370505": "Hall of Fame Opening Ceremony",
|
||||
"SkillBase_name_370506": "Hall of Fame Opening Ceremony",
|
||||
"SkillBase_name_370507": "Hall of Fame Opening Ceremony",
|
||||
"SkillBase_name_370508": "Hall of Fame Opening Ceremony",
|
||||
"SkillBase_name_370509": "Hall of Fame Opening Ceremony",
|
||||
"SkillBase_name_370510": "Hall of Fame Opening Ceremony",
|
||||
"SkillBase_name_370521": "Secret Sanctuary Resonance",
|
||||
"SkillBase_name_370522": "Secret Sanctuary Resonance",
|
||||
"SkillBase_name_370523": "Secret Sanctuary Resonance",
|
||||
"SkillBase_name_370524": "Secret Sanctuary Resonance",
|
||||
"SkillBase_name_370525": "Secret Sanctuary Resonance",
|
||||
"SkillBase_name_370501": "Hall Opening",
|
||||
"SkillBase_name_370502": "Hall Opening",
|
||||
"SkillBase_name_370503": "Hall Opening",
|
||||
"SkillBase_name_370504": "Hall Opening",
|
||||
"SkillBase_name_370505": "Hall Opening",
|
||||
"SkillBase_name_370506": "Hall Opening",
|
||||
"SkillBase_name_370507": "Hall Opening",
|
||||
"SkillBase_name_370508": "Hall Opening",
|
||||
"SkillBase_name_370509": "Hall Opening",
|
||||
"SkillBase_name_370510": "Hall Opening",
|
||||
"SkillBase_name_370521": "Sanctuary Resonance",
|
||||
"SkillBase_name_370522": "Sanctuary Resonance",
|
||||
"SkillBase_name_370523": "Sanctuary Resonance",
|
||||
"SkillBase_name_370524": "Sanctuary Resonance",
|
||||
"SkillBase_name_370525": "Sanctuary Resonance",
|
||||
"SkillBase_name_370550": "Nighttime Training",
|
||||
"SkillBase_name_370551": "Nighttime Training",
|
||||
"SkillBase_name_370552": "Nighttime Training",
|
||||
@@ -68816,7 +68816,7 @@
|
||||
"locale_ui_NewPersonalityDialog_1450719": "Oh... it fell down, didn't it...",
|
||||
"locale_ui_NewPersonalityDialog_1450720": "Ah... you're quite the bold master, aren't you...",
|
||||
"locale_ui_NewPersonalityDialog_1450721": "Being fed like this... isn't so bad, actually...",
|
||||
"locale_ui_NewPersonalityDialog_1450722": "Will you be my EX doctor just for today? In this moment, we have a patient and doctor relationship...❤",
|
||||
"locale_ui_NewPersonalityDialog_1450722": "Will you be my personal doctor today?\nAt this moment, we’re in a doctor–patient relationship...❤",
|
||||
"locale_ui_NewPersonalityDialog_1450723": "Please stop teasing and touching me... Could you examine me properly with your stethoscope?",
|
||||
"locale_ui_NewPersonalityDialog_1450724": "Don't mess around... Today, you're the one playing the doctor...",
|
||||
"locale_ui_NewPersonalityDialog_1450801": "Oh, you came all the way to see me. What can I do for you?",
|
||||
|
||||
Reference in New Issue
Block a user