Files
dxd-i18n/en.diff
2025-09-24 07:00:26 +00:00

9 lines
2.0 KiB
Diff
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
--- en.json
+++ en.json
-SkillBase_desc_5300101: "When the equipped Hero starts a turn during a Battle, it deals S Attr. DMG equal to 20% of ATK to an enemy whose SPD is lower than its own. For each 1% difference in SPD, this S Attr. DMG + increases by 2%, up to a maximum of 100%. "
+SkillBase_desc_5300101: "When the wearer starts a turn in battle, deals S Attr. DMG equal to 20% of ATK to a target with lower SPD. For each 1% SPD difference, this S Attr. DMG increases by 2%, up to 100%. "
-SkillBase_desc_5300102: "When the Hero equipped with the Gear starts a turn during the Battle, they deal 30% of ATK as Status DMG to an enemy target with lower SPD than themselves. For every 1% difference in SPD, the Status DMG Bonus of this attack increases by 2%, up to a maximum of 100%. The target that receives this attack will have all Status DMG Bonuses reduced by 30% for this turn. "
+SkillBase_desc_5300102: "When the wearer starts a turn in battle, deals S Attr. DMG equal to 30% of ATK to a target with lower SPD. For each 1% SPD difference, this S Attr. DMG increases by 2%, up to 100%. The target hit takes 30% All Attr. DMG for this turn."
-SkillBase_desc_5300103: "At the start of the battle, get a [Status Shield] with 100% ATK, and SPD increases by 8% during the shield duration. When the geared hero starts a turn in battle, inflict 30% S Status DMG to an enemy with lower SPD than self. For each 1% difference in SPD, this S Status DMG increases by 2%, up to a maximum of 100%. The target receives a 30% reduction in all Status DMG increases for this turn. The [Status Shield] can only absorb Status DMG equal to the shield value. "
+SkillBase_desc_5300103: "At the start of battle, gains an [Attr. Shield] equal to 100% of ATK and SPD +8% while it lasts. When the wearer starts a turn in battle, deals S Attr. DMG equal to 30% of ATK to a target with lower SPD. For each 1% SPD difference, this S Attr. DMG increases by 2%, up to 100%. The target hit takes 30% All Attr. DMG for this turn.\n[Attr. Shield]: Absorbs Attr. DMG equal to its value."