Update language files

This commit is contained in:
2025-09-05 01:15:25 +00:00
parent 93ee2a41d7
commit 15b74ca14a
2 changed files with 10 additions and 12 deletions

16
en.diff
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@@ -1,13 +1,9 @@
--- en.json
+++ en.json
-SkillBase_desc_2070300: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeals Mag. DMG equal to 60% of the gear owner's ATK to all enemies and inflicts [Bee Poison] for 2 turns. Additionally, has a 60% chance to inflict [Bee Poison] on the 2 enemies with the lowest HP. [Bee Poison] is unremovable.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown."
+SkillBase_desc_2070300: "After being attacked, gain 10 Familiar Energy. After accumulating a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeals Mag. DMG equal to 60% of the gear owner's ATK to all enemies and inflicts [Bee Poison] for 2 turns. Additionally, has a 60% chance to inflict [Poison Needle] on the 2 enemies with the lowest HP. [Poison Needle] is unremovable.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown."
-SkillBase_desc_2070301: "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeals Mag. DMG equal to 80% of the gear owner's ATK to all enemies and applies [Bee Poison] for 2 turns. Additionally, applies [Bee Poison] to 2 enemies with the lowest HP with a 65% chance. [Bee Poison] is unremovable.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown."
+SkillBase_desc_2070301: "After being attacked, gain 10 Familiar Energy. After gaining a total of 60 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeals Mag. DMG equal to 80% of the gear owner's ATK to all enemies and applies [Bee Poison] for 2 turns. Additionally, applies [Poison Needle] to 2 enemies with the lowest HP with a 65% chance. [Poison Needle] is unremovable.\nCooldown: 5 turns. Cannot gain Familiar Energy while the skill is on cooldown."
-SkillBase_desc_2070302: "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeals Mag. DMG equal to 100% of the gear owner's ATK to all enemies and applies [Bee Poison] for 2 turns. Additionally, applies [Bee Poison] to 2 enemies with the lowest HP with a 70% chance. [Bee Poison] is unremovable.\nCooldown: 4 turns. Cannot gain Familiar Energy while the skill is on cooldown."
+SkillBase_desc_2070302: "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeals Mag. DMG equal to 100% of the gear owner's ATK to all enemies and applies [Bee Poison] for 2 turns. Additionally, applies [Poison Needle] to 2 enemies with the lowest HP with a 70% chance. [Poison Needle] is unremovable.\nCooldown: 4 turns. Cannot gain Familiar Energy while the skill is on cooldown."
-SkillBase_desc_2070303: "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeals Mag. DMG equal to 120% of the gear owner's ATK to all enemies and applies [Bee Poison] for 2 turns. Additionally, applies [Bee Poison] to 2 enemies with the lowest HP with a 75% chance. [Bee Poison] is unremovable.\nCooldown: 3 turns. Cannot gain Familiar Energy while the skill is on cooldown."
+SkillBase_desc_2070303: "After being attacked, gain 10 Familiar Energy. After gaining a total of 50 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeals Mag. DMG equal to 120% of the gear owner's ATK to all enemies and applies [Bee Poison] for 2 turns. Additionally, applies [Poison Needle] to 2 enemies with the lowest HP with a 75% chance. [Poison Needle] is unremovable.\nCooldown: 3 turns. Cannot gain Familiar Energy while the skill is on cooldown."
-SkillBase_desc_2070304: "After being attacked, gain 10 Familiar Energy. After gaining a total of 40 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeals Mag. DMG equal to 140% of the gear owner's ATK to all enemies and applies [Bee Poison] for 2 turns. Additionally, applies [Bee Poison] to 2 enemies with the lowest HP with a 80% chance. [Bee Poison] is unremovable.\nCooldown: 2 turns. Cannot gain Familiar Energy while the skill is on cooldown."
+SkillBase_desc_2070304: "After being attacked, gain 10 Familiar Energy. After gaining a total of 40 Familiar Energy, use all Familiar Energy to trigger the Familiar Skill.\nDeals Mag. DMG equal to 140% of the gear owner's ATK to all enemies and applies [Bee Poison] for 2 turns. Additionally, applies [Poison Needle] to 2 enemies with the lowest HP with a 80% chance. [Poison Needle] is unremovable.\nCooldown: 2 turns. Cannot gain Familiar Energy while the skill is on cooldown."
-ItemBase_name_1452701: "Race Queen"
+ItemBase_name_1452701: "Shirone's Sister-Race Queen"
+RewardMailType_content_136: "Login-Adv. Unclaimed rewards have been sent by mail. Please check."
+RewardMailType_title_136: "Login Event Unclaimed Reward Compensation"
-locale_ui_activityBoss_reward_preview: "See next rewards: "
+locale_ui_activityBoss_reward_preview: "Next Target Score"

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@@ -13220,7 +13220,7 @@
"ItemBase_name_1452511": "ItemBase_name_1452511",
"ItemBase_name_1452601": "ItemBase_name_1452601",
"ItemBase_name_1452611": "ItemBase_name_1452611",
"ItemBase_name_1452701": "Race Queen",
"ItemBase_name_1452701": "Shirone's Sister-Race Queen",
"ItemBase_name_1452711": "Race Queen Shard",
"ItemBase_name_1452801": "Crimson Little Devil - Swimsuit",
"ItemBase_name_1452811": "Swimsuit Shard",
@@ -47477,6 +47477,7 @@
"RewardMailType_content_132": "You placed No.{0} in the Core Seizure Battle and received the following rewards.",
"RewardMailType_content_133": "You placed No.{0} in the Core Seizure Battle and received the following rewards.",
"RewardMailType_content_134": "[All Ally Gift] Unclaimed Event rewards have been sent by mail. Please confirm.",
"RewardMailType_content_136": "Login-Adv. Unclaimed rewards have been sent by mail. Please check.",
"RewardMailType_content_14": "You achieved rank {0} in the Arena daily and received the following rewards.",
"RewardMailType_content_15": "The pack purchased during the errand has met the purchase quantity condition of {0}. This is the amount that was used in excess, so please confirm.",
"RewardMailType_content_16": "You have received the following Fame Pt based on the current number of purchases from Packs bought during the Errand.",
@@ -47613,6 +47614,7 @@
"RewardMailType_title_132": "Core Seizure Battle Trade Levy Reward",
"RewardMailType_title_133": "Core Seizure Battle Loot Levy Reward",
"RewardMailType_title_134": "All Ally Event Unclaimed Reward Compensation",
"RewardMailType_title_136": "Login Event Unclaimed Reward Compensation",
"RewardMailType_title_14": "Arena Daily Tally Reward",
"RewardMailType_title_15": "Errand Pack Return",
"RewardMailType_title_16": "Errand Pack Fame Value",
@@ -68028,7 +68030,7 @@
"locale_ui_activityBoss_remain_time": "Time left: ",
"locale_ui_activityBoss_reset_formation": "Team {0} conditions not met",
"locale_ui_activityBoss_reward": "Reward",
"locale_ui_activityBoss_reward_preview": "See next rewards: ",
"locale_ui_activityBoss_reward_preview": "Next Target Score",
"locale_ui_activityBoss_rule_content": "1. During the event, challenge the boss within <outline color=#202434 width=3><color=#33FF8E>the daily challenge count</color></outline>. The boss cannot be challenged after the challenge period ends.\n\n2. Players must form two teams for each challenge. There are special conditions for the formation of the teams.\n\n3. At the end of each challenge, players will receive Pt based on the total damage inflicted by the two teams. <outline color=#202434 width=3><color=#33FF8E>If you own the designated Ally (no need to place in the party), you will receive Bonus pts</color></outline>.\n\n4. Players can complete the daily and current season's Trial mission by defeating the Boss.\n\n5. Players will earn daily Rewards for each daily Trial. The more DMG you do in each Trial, the more Rewards you will receive. (Only once each day for each phase).\n\n6. Exchange items earned in this event will be sent to the players after the event ends.\n\n7. At the end of the event, rankings will be determined based on the highest Pts achieved in this event, and rewards will be distributed.\n\n8. Event bosses are immune to CC skill effects.",
"locale_ui_activityBoss_rule_main_title": "Event Boss",
"locale_ui_activityBoss_rule_sub_title": "Info",